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977 lines
26 KiB
Go
977 lines
26 KiB
Go
1 year ago
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"git.noahlan.cn/n-admin/n-admin-server/rpc/core/ent/role"
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"git.noahlan.cn/n-admin/n-admin-server/rpc/core/ent/user"
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"git.noahlan.cn/noahlan/ntool-biz/core/orm/nent/types"
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)
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// RoleCreate is the builder for creating a Role entity.
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type RoleCreate struct {
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config
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mutation *RoleMutation
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hooks []Hook
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conflict []sql.ConflictOption
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}
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// SetCreatedAt sets the "created_at" field.
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func (rc *RoleCreate) SetCreatedAt(t time.Time) *RoleCreate {
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rc.mutation.SetCreatedAt(t)
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return rc
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}
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// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
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func (rc *RoleCreate) SetNillableCreatedAt(t *time.Time) *RoleCreate {
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if t != nil {
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rc.SetCreatedAt(*t)
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}
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return rc
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}
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// SetUpdatedAt sets the "updated_at" field.
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func (rc *RoleCreate) SetUpdatedAt(t time.Time) *RoleCreate {
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rc.mutation.SetUpdatedAt(t)
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return rc
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}
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// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
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func (rc *RoleCreate) SetNillableUpdatedAt(t *time.Time) *RoleCreate {
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if t != nil {
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rc.SetUpdatedAt(*t)
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}
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return rc
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}
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// SetVersion sets the "version" field.
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func (rc *RoleCreate) SetVersion(i int64) *RoleCreate {
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rc.mutation.SetVersion(i)
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return rc
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}
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// SetNillableVersion sets the "version" field if the given value is not nil.
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func (rc *RoleCreate) SetNillableVersion(i *int64) *RoleCreate {
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if i != nil {
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rc.SetVersion(*i)
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}
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return rc
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}
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// SetStatus sets the "status" field.
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func (rc *RoleCreate) SetStatus(t types.Status) *RoleCreate {
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rc.mutation.SetStatus(t)
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return rc
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}
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// SetNillableStatus sets the "status" field if the given value is not nil.
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func (rc *RoleCreate) SetNillableStatus(t *types.Status) *RoleCreate {
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if t != nil {
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rc.SetStatus(*t)
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}
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return rc
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}
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// SetDeletedAt sets the "deleted_at" field.
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func (rc *RoleCreate) SetDeletedAt(t time.Time) *RoleCreate {
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rc.mutation.SetDeletedAt(t)
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return rc
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}
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// SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil.
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func (rc *RoleCreate) SetNillableDeletedAt(t *time.Time) *RoleCreate {
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if t != nil {
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rc.SetDeletedAt(*t)
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}
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return rc
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}
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// SetCode sets the "code" field.
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func (rc *RoleCreate) SetCode(s string) *RoleCreate {
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rc.mutation.SetCode(s)
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return rc
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}
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// SetName sets the "name" field.
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func (rc *RoleCreate) SetName(s string) *RoleCreate {
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rc.mutation.SetName(s)
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return rc
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}
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// SetDescription sets the "description" field.
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func (rc *RoleCreate) SetDescription(s string) *RoleCreate {
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rc.mutation.SetDescription(s)
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return rc
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}
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// SetID sets the "id" field.
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func (rc *RoleCreate) SetID(i int64) *RoleCreate {
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rc.mutation.SetID(i)
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return rc
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}
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// SetNillableID sets the "id" field if the given value is not nil.
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func (rc *RoleCreate) SetNillableID(i *int64) *RoleCreate {
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if i != nil {
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rc.SetID(*i)
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}
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return rc
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}
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// AddUserIDs adds the "users" edge to the User entity by IDs.
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func (rc *RoleCreate) AddUserIDs(ids ...int64) *RoleCreate {
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rc.mutation.AddUserIDs(ids...)
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return rc
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}
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// AddUsers adds the "users" edges to the User entity.
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func (rc *RoleCreate) AddUsers(u ...*User) *RoleCreate {
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ids := make([]int64, len(u))
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for i := range u {
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ids[i] = u[i].ID
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}
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return rc.AddUserIDs(ids...)
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}
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// Mutation returns the RoleMutation object of the builder.
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func (rc *RoleCreate) Mutation() *RoleMutation {
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return rc.mutation
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}
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// Save creates the Role in the database.
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func (rc *RoleCreate) Save(ctx context.Context) (*Role, error) {
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if err := rc.defaults(); err != nil {
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return nil, err
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}
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return withHooks(ctx, rc.sqlSave, rc.mutation, rc.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (rc *RoleCreate) SaveX(ctx context.Context) *Role {
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v, err := rc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (rc *RoleCreate) Exec(ctx context.Context) error {
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_, err := rc.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (rc *RoleCreate) ExecX(ctx context.Context) {
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if err := rc.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (rc *RoleCreate) defaults() error {
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if _, ok := rc.mutation.CreatedAt(); !ok {
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if role.DefaultCreatedAt == nil {
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return fmt.Errorf("ent: uninitialized role.DefaultCreatedAt (forgotten import ent/runtime?)")
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}
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v := role.DefaultCreatedAt()
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rc.mutation.SetCreatedAt(v)
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}
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if _, ok := rc.mutation.UpdatedAt(); !ok {
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if role.DefaultUpdatedAt == nil {
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return fmt.Errorf("ent: uninitialized role.DefaultUpdatedAt (forgotten import ent/runtime?)")
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}
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v := role.DefaultUpdatedAt()
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rc.mutation.SetUpdatedAt(v)
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}
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if _, ok := rc.mutation.Version(); !ok {
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v := role.DefaultVersion
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rc.mutation.SetVersion(v)
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}
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if _, ok := rc.mutation.Status(); !ok {
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v := role.DefaultStatus
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rc.mutation.SetStatus(v)
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}
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if _, ok := rc.mutation.ID(); !ok {
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if role.DefaultID == nil {
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return fmt.Errorf("ent: uninitialized role.DefaultID (forgotten import ent/runtime?)")
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}
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v := role.DefaultID()
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rc.mutation.SetID(v)
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}
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return nil
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}
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// check runs all checks and user-defined validators on the builder.
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func (rc *RoleCreate) check() error {
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if _, ok := rc.mutation.CreatedAt(); !ok {
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return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Role.created_at"`)}
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}
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if _, ok := rc.mutation.UpdatedAt(); !ok {
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return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Role.updated_at"`)}
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}
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if _, ok := rc.mutation.Version(); !ok {
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return &ValidationError{Name: "version", err: errors.New(`ent: missing required field "Role.version"`)}
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}
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if _, ok := rc.mutation.Status(); !ok {
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return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Role.status"`)}
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}
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if v, ok := rc.mutation.Status(); ok {
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if err := role.StatusValidator(v); err != nil {
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return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Role.status": %w`, err)}
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}
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}
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if _, ok := rc.mutation.Code(); !ok {
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return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "Role.code"`)}
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}
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if _, ok := rc.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Role.name"`)}
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}
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if _, ok := rc.mutation.Description(); !ok {
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return &ValidationError{Name: "description", err: errors.New(`ent: missing required field "Role.description"`)}
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}
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return nil
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}
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func (rc *RoleCreate) sqlSave(ctx context.Context) (*Role, error) {
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if err := rc.check(); err != nil {
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return nil, err
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}
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_node, _spec := rc.createSpec()
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if err := sqlgraph.CreateNode(ctx, rc.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != _node.ID {
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id := _spec.ID.Value.(int64)
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_node.ID = int64(id)
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}
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rc.mutation.id = &_node.ID
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rc.mutation.done = true
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return _node, nil
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}
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func (rc *RoleCreate) createSpec() (*Role, *sqlgraph.CreateSpec) {
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var (
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_node = &Role{config: rc.config}
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_spec = sqlgraph.NewCreateSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt64))
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)
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_spec.OnConflict = rc.conflict
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if id, ok := rc.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if value, ok := rc.mutation.CreatedAt(); ok {
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_spec.SetField(role.FieldCreatedAt, field.TypeTime, value)
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_node.CreatedAt = value
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}
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if value, ok := rc.mutation.UpdatedAt(); ok {
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_spec.SetField(role.FieldUpdatedAt, field.TypeTime, value)
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_node.UpdatedAt = value
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}
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if value, ok := rc.mutation.Version(); ok {
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_spec.SetField(role.FieldVersion, field.TypeInt64, value)
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_node.Version = value
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}
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if value, ok := rc.mutation.Status(); ok {
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_spec.SetField(role.FieldStatus, field.TypeEnum, value)
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_node.Status = value
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}
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if value, ok := rc.mutation.DeletedAt(); ok {
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_spec.SetField(role.FieldDeletedAt, field.TypeTime, value)
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_node.DeletedAt = value
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}
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if value, ok := rc.mutation.Code(); ok {
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_spec.SetField(role.FieldCode, field.TypeString, value)
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_node.Code = value
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}
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if value, ok := rc.mutation.Name(); ok {
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_spec.SetField(role.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if value, ok := rc.mutation.Description(); ok {
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_spec.SetField(role.FieldDescription, field.TypeString, value)
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_node.Description = value
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}
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if nodes := rc.mutation.UsersIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: true,
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Table: role.UsersTable,
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Columns: role.UsersPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt64),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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|
}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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||
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||
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// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
|
||
|
// of the `INSERT` statement. For example:
|
||
|
//
|
||
|
// client.Role.Create().
|
||
|
// SetCreatedAt(v).
|
||
|
// OnConflict(
|
||
|
// // Update the row with the new values
|
||
|
// // the was proposed for insertion.
|
||
|
// sql.ResolveWithNewValues(),
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||
|
// ).
|
||
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// // Override some of the fields with custom
|
||
|
// // update values.
|
||
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// Update(func(u *ent.RoleUpsert) {
|
||
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// SetCreatedAt(v+v).
|
||
|
// }).
|
||
|
// Exec(ctx)
|
||
|
func (rc *RoleCreate) OnConflict(opts ...sql.ConflictOption) *RoleUpsertOne {
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||
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rc.conflict = opts
|
||
|
return &RoleUpsertOne{
|
||
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create: rc,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// OnConflictColumns calls `OnConflict` and configures the columns
|
||
|
// as conflict target. Using this option is equivalent to using:
|
||
|
//
|
||
|
// client.Role.Create().
|
||
|
// OnConflict(sql.ConflictColumns(columns...)).
|
||
|
// Exec(ctx)
|
||
|
func (rc *RoleCreate) OnConflictColumns(columns ...string) *RoleUpsertOne {
|
||
|
rc.conflict = append(rc.conflict, sql.ConflictColumns(columns...))
|
||
|
return &RoleUpsertOne{
|
||
|
create: rc,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
type (
|
||
|
// RoleUpsertOne is the builder for "upsert"-ing
|
||
|
// one Role node.
|
||
|
RoleUpsertOne struct {
|
||
|
create *RoleCreate
|
||
|
}
|
||
|
|
||
|
// RoleUpsert is the "OnConflict" setter.
|
||
|
RoleUpsert struct {
|
||
|
*sql.UpdateSet
|
||
|
}
|
||
|
)
|
||
|
|
||
|
// SetUpdatedAt sets the "updated_at" field.
|
||
|
func (u *RoleUpsert) SetUpdatedAt(v time.Time) *RoleUpsert {
|
||
|
u.Set(role.FieldUpdatedAt, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
|
||
|
func (u *RoleUpsert) UpdateUpdatedAt() *RoleUpsert {
|
||
|
u.SetExcluded(role.FieldUpdatedAt)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetVersion sets the "version" field.
|
||
|
func (u *RoleUpsert) SetVersion(v int64) *RoleUpsert {
|
||
|
u.Set(role.FieldVersion, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateVersion sets the "version" field to the value that was provided on create.
|
||
|
func (u *RoleUpsert) UpdateVersion() *RoleUpsert {
|
||
|
u.SetExcluded(role.FieldVersion)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// AddVersion adds v to the "version" field.
|
||
|
func (u *RoleUpsert) AddVersion(v int64) *RoleUpsert {
|
||
|
u.Add(role.FieldVersion, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetStatus sets the "status" field.
|
||
|
func (u *RoleUpsert) SetStatus(v types.Status) *RoleUpsert {
|
||
|
u.Set(role.FieldStatus, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateStatus sets the "status" field to the value that was provided on create.
|
||
|
func (u *RoleUpsert) UpdateStatus() *RoleUpsert {
|
||
|
u.SetExcluded(role.FieldStatus)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetDeletedAt sets the "deleted_at" field.
|
||
|
func (u *RoleUpsert) SetDeletedAt(v time.Time) *RoleUpsert {
|
||
|
u.Set(role.FieldDeletedAt, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create.
|
||
|
func (u *RoleUpsert) UpdateDeletedAt() *RoleUpsert {
|
||
|
u.SetExcluded(role.FieldDeletedAt)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// ClearDeletedAt clears the value of the "deleted_at" field.
|
||
|
func (u *RoleUpsert) ClearDeletedAt() *RoleUpsert {
|
||
|
u.SetNull(role.FieldDeletedAt)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetCode sets the "code" field.
|
||
|
func (u *RoleUpsert) SetCode(v string) *RoleUpsert {
|
||
|
u.Set(role.FieldCode, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateCode sets the "code" field to the value that was provided on create.
|
||
|
func (u *RoleUpsert) UpdateCode() *RoleUpsert {
|
||
|
u.SetExcluded(role.FieldCode)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetName sets the "name" field.
|
||
|
func (u *RoleUpsert) SetName(v string) *RoleUpsert {
|
||
|
u.Set(role.FieldName, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateName sets the "name" field to the value that was provided on create.
|
||
|
func (u *RoleUpsert) UpdateName() *RoleUpsert {
|
||
|
u.SetExcluded(role.FieldName)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetDescription sets the "description" field.
|
||
|
func (u *RoleUpsert) SetDescription(v string) *RoleUpsert {
|
||
|
u.Set(role.FieldDescription, v)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateDescription sets the "description" field to the value that was provided on create.
|
||
|
func (u *RoleUpsert) UpdateDescription() *RoleUpsert {
|
||
|
u.SetExcluded(role.FieldDescription)
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
|
||
|
// Using this option is equivalent to using:
|
||
|
//
|
||
|
// client.Role.Create().
|
||
|
// OnConflict(
|
||
|
// sql.ResolveWithNewValues(),
|
||
|
// sql.ResolveWith(func(u *sql.UpdateSet) {
|
||
|
// u.SetIgnore(role.FieldID)
|
||
|
// }),
|
||
|
// ).
|
||
|
// Exec(ctx)
|
||
|
func (u *RoleUpsertOne) UpdateNewValues() *RoleUpsertOne {
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
|
||
|
if _, exists := u.create.mutation.ID(); exists {
|
||
|
s.SetIgnore(role.FieldID)
|
||
|
}
|
||
|
if _, exists := u.create.mutation.CreatedAt(); exists {
|
||
|
s.SetIgnore(role.FieldCreatedAt)
|
||
|
}
|
||
|
}))
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// Ignore sets each column to itself in case of conflict.
|
||
|
// Using this option is equivalent to using:
|
||
|
//
|
||
|
// client.Role.Create().
|
||
|
// OnConflict(sql.ResolveWithIgnore()).
|
||
|
// Exec(ctx)
|
||
|
func (u *RoleUpsertOne) Ignore() *RoleUpsertOne {
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// DoNothing configures the conflict_action to `DO NOTHING`.
|
||
|
// Supported only by SQLite and PostgreSQL.
|
||
|
func (u *RoleUpsertOne) DoNothing() *RoleUpsertOne {
|
||
|
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// Update allows overriding fields `UPDATE` values. See the RoleCreate.OnConflict
|
||
|
// documentation for more info.
|
||
|
func (u *RoleUpsertOne) Update(set func(*RoleUpsert)) *RoleUpsertOne {
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
||
|
set(&RoleUpsert{UpdateSet: update})
|
||
|
}))
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetUpdatedAt sets the "updated_at" field.
|
||
|
func (u *RoleUpsertOne) SetUpdatedAt(v time.Time) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetUpdatedAt(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertOne) UpdateUpdatedAt() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateUpdatedAt()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetVersion sets the "version" field.
|
||
|
func (u *RoleUpsertOne) SetVersion(v int64) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetVersion(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// AddVersion adds v to the "version" field.
|
||
|
func (u *RoleUpsertOne) AddVersion(v int64) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.AddVersion(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateVersion sets the "version" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertOne) UpdateVersion() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateVersion()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetStatus sets the "status" field.
|
||
|
func (u *RoleUpsertOne) SetStatus(v types.Status) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetStatus(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateStatus sets the "status" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertOne) UpdateStatus() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateStatus()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetDeletedAt sets the "deleted_at" field.
|
||
|
func (u *RoleUpsertOne) SetDeletedAt(v time.Time) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetDeletedAt(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertOne) UpdateDeletedAt() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateDeletedAt()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// ClearDeletedAt clears the value of the "deleted_at" field.
|
||
|
func (u *RoleUpsertOne) ClearDeletedAt() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.ClearDeletedAt()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetCode sets the "code" field.
|
||
|
func (u *RoleUpsertOne) SetCode(v string) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetCode(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateCode sets the "code" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertOne) UpdateCode() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateCode()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetName sets the "name" field.
|
||
|
func (u *RoleUpsertOne) SetName(v string) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetName(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateName sets the "name" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertOne) UpdateName() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateName()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetDescription sets the "description" field.
|
||
|
func (u *RoleUpsertOne) SetDescription(v string) *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetDescription(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateDescription sets the "description" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertOne) UpdateDescription() *RoleUpsertOne {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateDescription()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// Exec executes the query.
|
||
|
func (u *RoleUpsertOne) Exec(ctx context.Context) error {
|
||
|
if len(u.create.conflict) == 0 {
|
||
|
return errors.New("ent: missing options for RoleCreate.OnConflict")
|
||
|
}
|
||
|
return u.create.Exec(ctx)
|
||
|
}
|
||
|
|
||
|
// ExecX is like Exec, but panics if an error occurs.
|
||
|
func (u *RoleUpsertOne) ExecX(ctx context.Context) {
|
||
|
if err := u.create.Exec(ctx); err != nil {
|
||
|
panic(err)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Exec executes the UPSERT query and returns the inserted/updated ID.
|
||
|
func (u *RoleUpsertOne) ID(ctx context.Context) (id int64, err error) {
|
||
|
node, err := u.create.Save(ctx)
|
||
|
if err != nil {
|
||
|
return id, err
|
||
|
}
|
||
|
return node.ID, nil
|
||
|
}
|
||
|
|
||
|
// IDX is like ID, but panics if an error occurs.
|
||
|
func (u *RoleUpsertOne) IDX(ctx context.Context) int64 {
|
||
|
id, err := u.ID(ctx)
|
||
|
if err != nil {
|
||
|
panic(err)
|
||
|
}
|
||
|
return id
|
||
|
}
|
||
|
|
||
|
// RoleCreateBulk is the builder for creating many Role entities in bulk.
|
||
|
type RoleCreateBulk struct {
|
||
|
config
|
||
|
builders []*RoleCreate
|
||
|
conflict []sql.ConflictOption
|
||
|
}
|
||
|
|
||
|
// Save creates the Role entities in the database.
|
||
|
func (rcb *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error) {
|
||
|
specs := make([]*sqlgraph.CreateSpec, len(rcb.builders))
|
||
|
nodes := make([]*Role, len(rcb.builders))
|
||
|
mutators := make([]Mutator, len(rcb.builders))
|
||
|
for i := range rcb.builders {
|
||
|
func(i int, root context.Context) {
|
||
|
builder := rcb.builders[i]
|
||
|
builder.defaults()
|
||
|
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
|
||
|
mutation, ok := m.(*RoleMutation)
|
||
|
if !ok {
|
||
|
return nil, fmt.Errorf("unexpected mutation type %T", m)
|
||
|
}
|
||
|
if err := builder.check(); err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
builder.mutation = mutation
|
||
|
var err error
|
||
|
nodes[i], specs[i] = builder.createSpec()
|
||
|
if i < len(mutators)-1 {
|
||
|
_, err = mutators[i+1].Mutate(root, rcb.builders[i+1].mutation)
|
||
|
} else {
|
||
|
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
|
||
|
spec.OnConflict = rcb.conflict
|
||
|
// Invoke the actual operation on the latest mutation in the chain.
|
||
|
if err = sqlgraph.BatchCreate(ctx, rcb.driver, spec); err != nil {
|
||
|
if sqlgraph.IsConstraintError(err) {
|
||
|
err = &ConstraintError{msg: err.Error(), wrap: err}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
mutation.id = &nodes[i].ID
|
||
|
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
|
||
|
id := specs[i].ID.Value.(int64)
|
||
|
nodes[i].ID = int64(id)
|
||
|
}
|
||
|
mutation.done = true
|
||
|
return nodes[i], nil
|
||
|
})
|
||
|
for i := len(builder.hooks) - 1; i >= 0; i-- {
|
||
|
mut = builder.hooks[i](mut)
|
||
|
}
|
||
|
mutators[i] = mut
|
||
|
}(i, ctx)
|
||
|
}
|
||
|
if len(mutators) > 0 {
|
||
|
if _, err := mutators[0].Mutate(ctx, rcb.builders[0].mutation); err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
}
|
||
|
return nodes, nil
|
||
|
}
|
||
|
|
||
|
// SaveX is like Save, but panics if an error occurs.
|
||
|
func (rcb *RoleCreateBulk) SaveX(ctx context.Context) []*Role {
|
||
|
v, err := rcb.Save(ctx)
|
||
|
if err != nil {
|
||
|
panic(err)
|
||
|
}
|
||
|
return v
|
||
|
}
|
||
|
|
||
|
// Exec executes the query.
|
||
|
func (rcb *RoleCreateBulk) Exec(ctx context.Context) error {
|
||
|
_, err := rcb.Save(ctx)
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
// ExecX is like Exec, but panics if an error occurs.
|
||
|
func (rcb *RoleCreateBulk) ExecX(ctx context.Context) {
|
||
|
if err := rcb.Exec(ctx); err != nil {
|
||
|
panic(err)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
|
||
|
// of the `INSERT` statement. For example:
|
||
|
//
|
||
|
// client.Role.CreateBulk(builders...).
|
||
|
// OnConflict(
|
||
|
// // Update the row with the new values
|
||
|
// // the was proposed for insertion.
|
||
|
// sql.ResolveWithNewValues(),
|
||
|
// ).
|
||
|
// // Override some of the fields with custom
|
||
|
// // update values.
|
||
|
// Update(func(u *ent.RoleUpsert) {
|
||
|
// SetCreatedAt(v+v).
|
||
|
// }).
|
||
|
// Exec(ctx)
|
||
|
func (rcb *RoleCreateBulk) OnConflict(opts ...sql.ConflictOption) *RoleUpsertBulk {
|
||
|
rcb.conflict = opts
|
||
|
return &RoleUpsertBulk{
|
||
|
create: rcb,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// OnConflictColumns calls `OnConflict` and configures the columns
|
||
|
// as conflict target. Using this option is equivalent to using:
|
||
|
//
|
||
|
// client.Role.Create().
|
||
|
// OnConflict(sql.ConflictColumns(columns...)).
|
||
|
// Exec(ctx)
|
||
|
func (rcb *RoleCreateBulk) OnConflictColumns(columns ...string) *RoleUpsertBulk {
|
||
|
rcb.conflict = append(rcb.conflict, sql.ConflictColumns(columns...))
|
||
|
return &RoleUpsertBulk{
|
||
|
create: rcb,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// RoleUpsertBulk is the builder for "upsert"-ing
|
||
|
// a bulk of Role nodes.
|
||
|
type RoleUpsertBulk struct {
|
||
|
create *RoleCreateBulk
|
||
|
}
|
||
|
|
||
|
// UpdateNewValues updates the mutable fields using the new values that
|
||
|
// were set on create. Using this option is equivalent to using:
|
||
|
//
|
||
|
// client.Role.Create().
|
||
|
// OnConflict(
|
||
|
// sql.ResolveWithNewValues(),
|
||
|
// sql.ResolveWith(func(u *sql.UpdateSet) {
|
||
|
// u.SetIgnore(role.FieldID)
|
||
|
// }),
|
||
|
// ).
|
||
|
// Exec(ctx)
|
||
|
func (u *RoleUpsertBulk) UpdateNewValues() *RoleUpsertBulk {
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
|
||
|
for _, b := range u.create.builders {
|
||
|
if _, exists := b.mutation.ID(); exists {
|
||
|
s.SetIgnore(role.FieldID)
|
||
|
}
|
||
|
if _, exists := b.mutation.CreatedAt(); exists {
|
||
|
s.SetIgnore(role.FieldCreatedAt)
|
||
|
}
|
||
|
}
|
||
|
}))
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// Ignore sets each column to itself in case of conflict.
|
||
|
// Using this option is equivalent to using:
|
||
|
//
|
||
|
// client.Role.Create().
|
||
|
// OnConflict(sql.ResolveWithIgnore()).
|
||
|
// Exec(ctx)
|
||
|
func (u *RoleUpsertBulk) Ignore() *RoleUpsertBulk {
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// DoNothing configures the conflict_action to `DO NOTHING`.
|
||
|
// Supported only by SQLite and PostgreSQL.
|
||
|
func (u *RoleUpsertBulk) DoNothing() *RoleUpsertBulk {
|
||
|
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// Update allows overriding fields `UPDATE` values. See the RoleCreateBulk.OnConflict
|
||
|
// documentation for more info.
|
||
|
func (u *RoleUpsertBulk) Update(set func(*RoleUpsert)) *RoleUpsertBulk {
|
||
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
||
|
set(&RoleUpsert{UpdateSet: update})
|
||
|
}))
|
||
|
return u
|
||
|
}
|
||
|
|
||
|
// SetUpdatedAt sets the "updated_at" field.
|
||
|
func (u *RoleUpsertBulk) SetUpdatedAt(v time.Time) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetUpdatedAt(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertBulk) UpdateUpdatedAt() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateUpdatedAt()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetVersion sets the "version" field.
|
||
|
func (u *RoleUpsertBulk) SetVersion(v int64) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetVersion(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// AddVersion adds v to the "version" field.
|
||
|
func (u *RoleUpsertBulk) AddVersion(v int64) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.AddVersion(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateVersion sets the "version" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertBulk) UpdateVersion() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateVersion()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetStatus sets the "status" field.
|
||
|
func (u *RoleUpsertBulk) SetStatus(v types.Status) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetStatus(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateStatus sets the "status" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertBulk) UpdateStatus() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateStatus()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetDeletedAt sets the "deleted_at" field.
|
||
|
func (u *RoleUpsertBulk) SetDeletedAt(v time.Time) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetDeletedAt(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertBulk) UpdateDeletedAt() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateDeletedAt()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// ClearDeletedAt clears the value of the "deleted_at" field.
|
||
|
func (u *RoleUpsertBulk) ClearDeletedAt() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.ClearDeletedAt()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetCode sets the "code" field.
|
||
|
func (u *RoleUpsertBulk) SetCode(v string) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetCode(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateCode sets the "code" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertBulk) UpdateCode() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateCode()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetName sets the "name" field.
|
||
|
func (u *RoleUpsertBulk) SetName(v string) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetName(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateName sets the "name" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertBulk) UpdateName() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateName()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// SetDescription sets the "description" field.
|
||
|
func (u *RoleUpsertBulk) SetDescription(v string) *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.SetDescription(v)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// UpdateDescription sets the "description" field to the value that was provided on create.
|
||
|
func (u *RoleUpsertBulk) UpdateDescription() *RoleUpsertBulk {
|
||
|
return u.Update(func(s *RoleUpsert) {
|
||
|
s.UpdateDescription()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// Exec executes the query.
|
||
|
func (u *RoleUpsertBulk) Exec(ctx context.Context) error {
|
||
|
for i, b := range u.create.builders {
|
||
|
if len(b.conflict) != 0 {
|
||
|
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the RoleCreateBulk instead", i)
|
||
|
}
|
||
|
}
|
||
|
if len(u.create.conflict) == 0 {
|
||
|
return errors.New("ent: missing options for RoleCreateBulk.OnConflict")
|
||
|
}
|
||
|
return u.create.Exec(ctx)
|
||
|
}
|
||
|
|
||
|
// ExecX is like Exec, but panics if an error occurs.
|
||
|
func (u *RoleUpsertBulk) ExecX(ctx context.Context) {
|
||
|
if err := u.create.Exec(ctx); err != nil {
|
||
|
panic(err)
|
||
|
}
|
||
|
}
|