// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "git.noahlan.cn/n-admin/n-admin-server/rpc/core/ent/district" ) // DistrictCreate is the builder for creating a District entity. type DistrictCreate struct { config mutation *DistrictMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (dc *DistrictCreate) SetCreatedAt(t time.Time) *DistrictCreate { dc.mutation.SetCreatedAt(t) return dc } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (dc *DistrictCreate) SetNillableCreatedAt(t *time.Time) *DistrictCreate { if t != nil { dc.SetCreatedAt(*t) } return dc } // SetUpdatedAt sets the "updated_at" field. func (dc *DistrictCreate) SetUpdatedAt(t time.Time) *DistrictCreate { dc.mutation.SetUpdatedAt(t) return dc } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (dc *DistrictCreate) SetNillableUpdatedAt(t *time.Time) *DistrictCreate { if t != nil { dc.SetUpdatedAt(*t) } return dc } // SetName sets the "name" field. func (dc *DistrictCreate) SetName(s string) *DistrictCreate { dc.mutation.SetName(s) return dc } // SetShortName sets the "short_name" field. func (dc *DistrictCreate) SetShortName(s string) *DistrictCreate { dc.mutation.SetShortName(s) return dc } // SetNillableShortName sets the "short_name" field if the given value is not nil. func (dc *DistrictCreate) SetNillableShortName(s *string) *DistrictCreate { if s != nil { dc.SetShortName(*s) } return dc } // SetCode sets the "code" field. func (dc *DistrictCreate) SetCode(s string) *DistrictCreate { dc.mutation.SetCode(s) return dc } // SetProvince sets the "province" field. func (dc *DistrictCreate) SetProvince(s string) *DistrictCreate { dc.mutation.SetProvince(s) return dc } // SetNillableProvince sets the "province" field if the given value is not nil. func (dc *DistrictCreate) SetNillableProvince(s *string) *DistrictCreate { if s != nil { dc.SetProvince(*s) } return dc } // SetCity sets the "city" field. func (dc *DistrictCreate) SetCity(s string) *DistrictCreate { dc.mutation.SetCity(s) return dc } // SetNillableCity sets the "city" field if the given value is not nil. func (dc *DistrictCreate) SetNillableCity(s *string) *DistrictCreate { if s != nil { dc.SetCity(*s) } return dc } // SetArea sets the "area" field. func (dc *DistrictCreate) SetArea(s string) *DistrictCreate { dc.mutation.SetArea(s) return dc } // SetNillableArea sets the "area" field if the given value is not nil. func (dc *DistrictCreate) SetNillableArea(s *string) *DistrictCreate { if s != nil { dc.SetArea(*s) } return dc } // SetStreet sets the "street" field. func (dc *DistrictCreate) SetStreet(s string) *DistrictCreate { dc.mutation.SetStreet(s) return dc } // SetNillableStreet sets the "street" field if the given value is not nil. func (dc *DistrictCreate) SetNillableStreet(s *string) *DistrictCreate { if s != nil { dc.SetStreet(*s) } return dc } // SetLevel sets the "level" field. func (dc *DistrictCreate) SetLevel(u uint32) *DistrictCreate { dc.mutation.SetLevel(u) return dc } // SetNillableLevel sets the "level" field if the given value is not nil. func (dc *DistrictCreate) SetNillableLevel(u *uint32) *DistrictCreate { if u != nil { dc.SetLevel(*u) } return dc } // SetLatitude sets the "latitude" field. func (dc *DistrictCreate) SetLatitude(f float64) *DistrictCreate { dc.mutation.SetLatitude(f) return dc } // SetNillableLatitude sets the "latitude" field if the given value is not nil. func (dc *DistrictCreate) SetNillableLatitude(f *float64) *DistrictCreate { if f != nil { dc.SetLatitude(*f) } return dc } // SetLongitude sets the "longitude" field. func (dc *DistrictCreate) SetLongitude(f float64) *DistrictCreate { dc.mutation.SetLongitude(f) return dc } // SetNillableLongitude sets the "longitude" field if the given value is not nil. func (dc *DistrictCreate) SetNillableLongitude(f *float64) *DistrictCreate { if f != nil { dc.SetLongitude(*f) } return dc } // SetID sets the "id" field. func (dc *DistrictCreate) SetID(i int64) *DistrictCreate { dc.mutation.SetID(i) return dc } // Mutation returns the DistrictMutation object of the builder. func (dc *DistrictCreate) Mutation() *DistrictMutation { return dc.mutation } // Save creates the District in the database. func (dc *DistrictCreate) Save(ctx context.Context) (*District, error) { dc.defaults() return withHooks(ctx, dc.sqlSave, dc.mutation, dc.hooks) } // SaveX calls Save and panics if Save returns an error. func (dc *DistrictCreate) SaveX(ctx context.Context) *District { v, err := dc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (dc *DistrictCreate) Exec(ctx context.Context) error { _, err := dc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (dc *DistrictCreate) ExecX(ctx context.Context) { if err := dc.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (dc *DistrictCreate) defaults() { if _, ok := dc.mutation.CreatedAt(); !ok { v := district.DefaultCreatedAt() dc.mutation.SetCreatedAt(v) } if _, ok := dc.mutation.UpdatedAt(); !ok { v := district.DefaultUpdatedAt() dc.mutation.SetUpdatedAt(v) } if _, ok := dc.mutation.Province(); !ok { v := district.DefaultProvince dc.mutation.SetProvince(v) } if _, ok := dc.mutation.Level(); !ok { v := district.DefaultLevel dc.mutation.SetLevel(v) } if _, ok := dc.mutation.Latitude(); !ok { v := district.DefaultLatitude dc.mutation.SetLatitude(v) } if _, ok := dc.mutation.Longitude(); !ok { v := district.DefaultLongitude dc.mutation.SetLongitude(v) } } // check runs all checks and user-defined validators on the builder. func (dc *DistrictCreate) check() error { if _, ok := dc.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "District.created_at"`)} } if _, ok := dc.mutation.UpdatedAt(); !ok { return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "District.updated_at"`)} } if _, ok := dc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "District.name"`)} } if _, ok := dc.mutation.Code(); !ok { return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "District.code"`)} } if _, ok := dc.mutation.Province(); !ok { return &ValidationError{Name: "province", err: errors.New(`ent: missing required field "District.province"`)} } if _, ok := dc.mutation.Level(); !ok { return &ValidationError{Name: "level", err: errors.New(`ent: missing required field "District.level"`)} } if _, ok := dc.mutation.Latitude(); !ok { return &ValidationError{Name: "latitude", err: errors.New(`ent: missing required field "District.latitude"`)} } if _, ok := dc.mutation.Longitude(); !ok { return &ValidationError{Name: "longitude", err: errors.New(`ent: missing required field "District.longitude"`)} } return nil } func (dc *DistrictCreate) sqlSave(ctx context.Context) (*District, error) { if err := dc.check(); err != nil { return nil, err } _node, _spec := dc.createSpec() if err := sqlgraph.CreateNode(ctx, dc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = int64(id) } dc.mutation.id = &_node.ID dc.mutation.done = true return _node, nil } func (dc *DistrictCreate) createSpec() (*District, *sqlgraph.CreateSpec) { var ( _node = &District{config: dc.config} _spec = sqlgraph.NewCreateSpec(district.Table, sqlgraph.NewFieldSpec(district.FieldID, field.TypeInt64)) ) _spec.OnConflict = dc.conflict if id, ok := dc.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := dc.mutation.CreatedAt(); ok { _spec.SetField(district.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := dc.mutation.UpdatedAt(); ok { _spec.SetField(district.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if value, ok := dc.mutation.Name(); ok { _spec.SetField(district.FieldName, field.TypeString, value) _node.Name = value } if value, ok := dc.mutation.ShortName(); ok { _spec.SetField(district.FieldShortName, field.TypeString, value) _node.ShortName = value } if value, ok := dc.mutation.Code(); ok { _spec.SetField(district.FieldCode, field.TypeString, value) _node.Code = value } if value, ok := dc.mutation.Province(); ok { _spec.SetField(district.FieldProvince, field.TypeString, value) _node.Province = value } if value, ok := dc.mutation.City(); ok { _spec.SetField(district.FieldCity, field.TypeString, value) _node.City = value } if value, ok := dc.mutation.Area(); ok { _spec.SetField(district.FieldArea, field.TypeString, value) _node.Area = value } if value, ok := dc.mutation.Street(); ok { _spec.SetField(district.FieldStreet, field.TypeString, value) _node.Street = value } if value, ok := dc.mutation.Level(); ok { _spec.SetField(district.FieldLevel, field.TypeUint32, value) _node.Level = value } if value, ok := dc.mutation.Latitude(); ok { _spec.SetField(district.FieldLatitude, field.TypeFloat64, value) _node.Latitude = value } if value, ok := dc.mutation.Longitude(); ok { _spec.SetField(district.FieldLongitude, field.TypeFloat64, value) _node.Longitude = value } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.District.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.DistrictUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (dc *DistrictCreate) OnConflict(opts ...sql.ConflictOption) *DistrictUpsertOne { dc.conflict = opts return &DistrictUpsertOne{ create: dc, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.District.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (dc *DistrictCreate) OnConflictColumns(columns ...string) *DistrictUpsertOne { dc.conflict = append(dc.conflict, sql.ConflictColumns(columns...)) return &DistrictUpsertOne{ create: dc, } } type ( // DistrictUpsertOne is the builder for "upsert"-ing // one District node. DistrictUpsertOne struct { create *DistrictCreate } // DistrictUpsert is the "OnConflict" setter. DistrictUpsert struct { *sql.UpdateSet } ) // SetUpdatedAt sets the "updated_at" field. func (u *DistrictUpsert) SetUpdatedAt(v time.Time) *DistrictUpsert { u.Set(district.FieldUpdatedAt, v) return u } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *DistrictUpsert) UpdateUpdatedAt() *DistrictUpsert { u.SetExcluded(district.FieldUpdatedAt) return u } // SetName sets the "name" field. func (u *DistrictUpsert) SetName(v string) *DistrictUpsert { u.Set(district.FieldName, v) return u } // UpdateName sets the "name" field to the value that was provided on create. func (u *DistrictUpsert) UpdateName() *DistrictUpsert { u.SetExcluded(district.FieldName) return u } // SetShortName sets the "short_name" field. func (u *DistrictUpsert) SetShortName(v string) *DistrictUpsert { u.Set(district.FieldShortName, v) return u } // UpdateShortName sets the "short_name" field to the value that was provided on create. func (u *DistrictUpsert) UpdateShortName() *DistrictUpsert { u.SetExcluded(district.FieldShortName) return u } // ClearShortName clears the value of the "short_name" field. func (u *DistrictUpsert) ClearShortName() *DistrictUpsert { u.SetNull(district.FieldShortName) return u } // SetCode sets the "code" field. func (u *DistrictUpsert) SetCode(v string) *DistrictUpsert { u.Set(district.FieldCode, v) return u } // UpdateCode sets the "code" field to the value that was provided on create. func (u *DistrictUpsert) UpdateCode() *DistrictUpsert { u.SetExcluded(district.FieldCode) return u } // SetProvince sets the "province" field. func (u *DistrictUpsert) SetProvince(v string) *DistrictUpsert { u.Set(district.FieldProvince, v) return u } // UpdateProvince sets the "province" field to the value that was provided on create. func (u *DistrictUpsert) UpdateProvince() *DistrictUpsert { u.SetExcluded(district.FieldProvince) return u } // SetCity sets the "city" field. func (u *DistrictUpsert) SetCity(v string) *DistrictUpsert { u.Set(district.FieldCity, v) return u } // UpdateCity sets the "city" field to the value that was provided on create. func (u *DistrictUpsert) UpdateCity() *DistrictUpsert { u.SetExcluded(district.FieldCity) return u } // ClearCity clears the value of the "city" field. func (u *DistrictUpsert) ClearCity() *DistrictUpsert { u.SetNull(district.FieldCity) return u } // SetArea sets the "area" field. func (u *DistrictUpsert) SetArea(v string) *DistrictUpsert { u.Set(district.FieldArea, v) return u } // UpdateArea sets the "area" field to the value that was provided on create. func (u *DistrictUpsert) UpdateArea() *DistrictUpsert { u.SetExcluded(district.FieldArea) return u } // ClearArea clears the value of the "area" field. func (u *DistrictUpsert) ClearArea() *DistrictUpsert { u.SetNull(district.FieldArea) return u } // SetStreet sets the "street" field. func (u *DistrictUpsert) SetStreet(v string) *DistrictUpsert { u.Set(district.FieldStreet, v) return u } // UpdateStreet sets the "street" field to the value that was provided on create. func (u *DistrictUpsert) UpdateStreet() *DistrictUpsert { u.SetExcluded(district.FieldStreet) return u } // ClearStreet clears the value of the "street" field. func (u *DistrictUpsert) ClearStreet() *DistrictUpsert { u.SetNull(district.FieldStreet) return u } // SetLevel sets the "level" field. func (u *DistrictUpsert) SetLevel(v uint32) *DistrictUpsert { u.Set(district.FieldLevel, v) return u } // UpdateLevel sets the "level" field to the value that was provided on create. func (u *DistrictUpsert) UpdateLevel() *DistrictUpsert { u.SetExcluded(district.FieldLevel) return u } // AddLevel adds v to the "level" field. func (u *DistrictUpsert) AddLevel(v uint32) *DistrictUpsert { u.Add(district.FieldLevel, v) return u } // SetLatitude sets the "latitude" field. func (u *DistrictUpsert) SetLatitude(v float64) *DistrictUpsert { u.Set(district.FieldLatitude, v) return u } // UpdateLatitude sets the "latitude" field to the value that was provided on create. func (u *DistrictUpsert) UpdateLatitude() *DistrictUpsert { u.SetExcluded(district.FieldLatitude) return u } // AddLatitude adds v to the "latitude" field. func (u *DistrictUpsert) AddLatitude(v float64) *DistrictUpsert { u.Add(district.FieldLatitude, v) return u } // SetLongitude sets the "longitude" field. func (u *DistrictUpsert) SetLongitude(v float64) *DistrictUpsert { u.Set(district.FieldLongitude, v) return u } // UpdateLongitude sets the "longitude" field to the value that was provided on create. func (u *DistrictUpsert) UpdateLongitude() *DistrictUpsert { u.SetExcluded(district.FieldLongitude) return u } // AddLongitude adds v to the "longitude" field. func (u *DistrictUpsert) AddLongitude(v float64) *DistrictUpsert { u.Add(district.FieldLongitude, v) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field. // Using this option is equivalent to using: // // client.District.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(district.FieldID) // }), // ). // Exec(ctx) func (u *DistrictUpsertOne) UpdateNewValues() *DistrictUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.ID(); exists { s.SetIgnore(district.FieldID) } if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(district.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.District.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *DistrictUpsertOne) Ignore() *DistrictUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *DistrictUpsertOne) DoNothing() *DistrictUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the DistrictCreate.OnConflict // documentation for more info. func (u *DistrictUpsertOne) Update(set func(*DistrictUpsert)) *DistrictUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&DistrictUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *DistrictUpsertOne) SetUpdatedAt(v time.Time) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateUpdatedAt() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateUpdatedAt() }) } // SetName sets the "name" field. func (u *DistrictUpsertOne) SetName(v string) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateName() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateName() }) } // SetShortName sets the "short_name" field. func (u *DistrictUpsertOne) SetShortName(v string) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetShortName(v) }) } // UpdateShortName sets the "short_name" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateShortName() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateShortName() }) } // ClearShortName clears the value of the "short_name" field. func (u *DistrictUpsertOne) ClearShortName() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.ClearShortName() }) } // SetCode sets the "code" field. func (u *DistrictUpsertOne) SetCode(v string) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetCode(v) }) } // UpdateCode sets the "code" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateCode() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateCode() }) } // SetProvince sets the "province" field. func (u *DistrictUpsertOne) SetProvince(v string) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetProvince(v) }) } // UpdateProvince sets the "province" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateProvince() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateProvince() }) } // SetCity sets the "city" field. func (u *DistrictUpsertOne) SetCity(v string) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetCity(v) }) } // UpdateCity sets the "city" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateCity() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateCity() }) } // ClearCity clears the value of the "city" field. func (u *DistrictUpsertOne) ClearCity() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.ClearCity() }) } // SetArea sets the "area" field. func (u *DistrictUpsertOne) SetArea(v string) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetArea(v) }) } // UpdateArea sets the "area" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateArea() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateArea() }) } // ClearArea clears the value of the "area" field. func (u *DistrictUpsertOne) ClearArea() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.ClearArea() }) } // SetStreet sets the "street" field. func (u *DistrictUpsertOne) SetStreet(v string) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetStreet(v) }) } // UpdateStreet sets the "street" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateStreet() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateStreet() }) } // ClearStreet clears the value of the "street" field. func (u *DistrictUpsertOne) ClearStreet() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.ClearStreet() }) } // SetLevel sets the "level" field. func (u *DistrictUpsertOne) SetLevel(v uint32) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetLevel(v) }) } // AddLevel adds v to the "level" field. func (u *DistrictUpsertOne) AddLevel(v uint32) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.AddLevel(v) }) } // UpdateLevel sets the "level" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateLevel() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateLevel() }) } // SetLatitude sets the "latitude" field. func (u *DistrictUpsertOne) SetLatitude(v float64) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetLatitude(v) }) } // AddLatitude adds v to the "latitude" field. func (u *DistrictUpsertOne) AddLatitude(v float64) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.AddLatitude(v) }) } // UpdateLatitude sets the "latitude" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateLatitude() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateLatitude() }) } // SetLongitude sets the "longitude" field. func (u *DistrictUpsertOne) SetLongitude(v float64) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.SetLongitude(v) }) } // AddLongitude adds v to the "longitude" field. func (u *DistrictUpsertOne) AddLongitude(v float64) *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.AddLongitude(v) }) } // UpdateLongitude sets the "longitude" field to the value that was provided on create. func (u *DistrictUpsertOne) UpdateLongitude() *DistrictUpsertOne { return u.Update(func(s *DistrictUpsert) { s.UpdateLongitude() }) } // Exec executes the query. func (u *DistrictUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for DistrictCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *DistrictUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *DistrictUpsertOne) ID(ctx context.Context) (id int64, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *DistrictUpsertOne) IDX(ctx context.Context) int64 { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // DistrictCreateBulk is the builder for creating many District entities in bulk. type DistrictCreateBulk struct { config builders []*DistrictCreate conflict []sql.ConflictOption } // Save creates the District entities in the database. func (dcb *DistrictCreateBulk) Save(ctx context.Context) ([]*District, error) { specs := make([]*sqlgraph.CreateSpec, len(dcb.builders)) nodes := make([]*District, len(dcb.builders)) mutators := make([]Mutator, len(dcb.builders)) for i := range dcb.builders { func(i int, root context.Context) { builder := dcb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*DistrictMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, dcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = dcb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, dcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = int64(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, dcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (dcb *DistrictCreateBulk) SaveX(ctx context.Context) []*District { v, err := dcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (dcb *DistrictCreateBulk) Exec(ctx context.Context) error { _, err := dcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (dcb *DistrictCreateBulk) ExecX(ctx context.Context) { if err := dcb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.District.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.DistrictUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (dcb *DistrictCreateBulk) OnConflict(opts ...sql.ConflictOption) *DistrictUpsertBulk { dcb.conflict = opts return &DistrictUpsertBulk{ create: dcb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.District.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (dcb *DistrictCreateBulk) OnConflictColumns(columns ...string) *DistrictUpsertBulk { dcb.conflict = append(dcb.conflict, sql.ConflictColumns(columns...)) return &DistrictUpsertBulk{ create: dcb, } } // DistrictUpsertBulk is the builder for "upsert"-ing // a bulk of District nodes. type DistrictUpsertBulk struct { create *DistrictCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.District.Create(). // OnConflict( // sql.ResolveWithNewValues(), // sql.ResolveWith(func(u *sql.UpdateSet) { // u.SetIgnore(district.FieldID) // }), // ). // Exec(ctx) func (u *DistrictUpsertBulk) UpdateNewValues() *DistrictUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.ID(); exists { s.SetIgnore(district.FieldID) } if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(district.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.District.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *DistrictUpsertBulk) Ignore() *DistrictUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *DistrictUpsertBulk) DoNothing() *DistrictUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the DistrictCreateBulk.OnConflict // documentation for more info. func (u *DistrictUpsertBulk) Update(set func(*DistrictUpsert)) *DistrictUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&DistrictUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *DistrictUpsertBulk) SetUpdatedAt(v time.Time) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateUpdatedAt() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateUpdatedAt() }) } // SetName sets the "name" field. func (u *DistrictUpsertBulk) SetName(v string) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateName() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateName() }) } // SetShortName sets the "short_name" field. func (u *DistrictUpsertBulk) SetShortName(v string) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetShortName(v) }) } // UpdateShortName sets the "short_name" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateShortName() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateShortName() }) } // ClearShortName clears the value of the "short_name" field. func (u *DistrictUpsertBulk) ClearShortName() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.ClearShortName() }) } // SetCode sets the "code" field. func (u *DistrictUpsertBulk) SetCode(v string) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetCode(v) }) } // UpdateCode sets the "code" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateCode() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateCode() }) } // SetProvince sets the "province" field. func (u *DistrictUpsertBulk) SetProvince(v string) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetProvince(v) }) } // UpdateProvince sets the "province" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateProvince() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateProvince() }) } // SetCity sets the "city" field. func (u *DistrictUpsertBulk) SetCity(v string) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetCity(v) }) } // UpdateCity sets the "city" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateCity() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateCity() }) } // ClearCity clears the value of the "city" field. func (u *DistrictUpsertBulk) ClearCity() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.ClearCity() }) } // SetArea sets the "area" field. func (u *DistrictUpsertBulk) SetArea(v string) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetArea(v) }) } // UpdateArea sets the "area" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateArea() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateArea() }) } // ClearArea clears the value of the "area" field. func (u *DistrictUpsertBulk) ClearArea() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.ClearArea() }) } // SetStreet sets the "street" field. func (u *DistrictUpsertBulk) SetStreet(v string) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetStreet(v) }) } // UpdateStreet sets the "street" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateStreet() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateStreet() }) } // ClearStreet clears the value of the "street" field. func (u *DistrictUpsertBulk) ClearStreet() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.ClearStreet() }) } // SetLevel sets the "level" field. func (u *DistrictUpsertBulk) SetLevel(v uint32) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetLevel(v) }) } // AddLevel adds v to the "level" field. func (u *DistrictUpsertBulk) AddLevel(v uint32) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.AddLevel(v) }) } // UpdateLevel sets the "level" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateLevel() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateLevel() }) } // SetLatitude sets the "latitude" field. func (u *DistrictUpsertBulk) SetLatitude(v float64) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetLatitude(v) }) } // AddLatitude adds v to the "latitude" field. func (u *DistrictUpsertBulk) AddLatitude(v float64) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.AddLatitude(v) }) } // UpdateLatitude sets the "latitude" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateLatitude() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateLatitude() }) } // SetLongitude sets the "longitude" field. func (u *DistrictUpsertBulk) SetLongitude(v float64) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.SetLongitude(v) }) } // AddLongitude adds v to the "longitude" field. func (u *DistrictUpsertBulk) AddLongitude(v float64) *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.AddLongitude(v) }) } // UpdateLongitude sets the "longitude" field to the value that was provided on create. func (u *DistrictUpsertBulk) UpdateLongitude() *DistrictUpsertBulk { return u.Update(func(s *DistrictUpsert) { s.UpdateLongitude() }) } // Exec executes the query. func (u *DistrictUpsertBulk) Exec(ctx context.Context) error { for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the DistrictCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for DistrictCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *DistrictUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }