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35 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"git.noahlan.cn/n-admin/n-admin-server/rpc/core/ent/district"
)
// DistrictCreate is the builder for creating a District entity.
type DistrictCreate struct {
config
mutation *DistrictMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetCreatedAt sets the "created_at" field.
func (dc *DistrictCreate) SetCreatedAt(t time.Time) *DistrictCreate {
dc.mutation.SetCreatedAt(t)
return dc
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableCreatedAt(t *time.Time) *DistrictCreate {
if t != nil {
dc.SetCreatedAt(*t)
}
return dc
}
// SetUpdatedAt sets the "updated_at" field.
func (dc *DistrictCreate) SetUpdatedAt(t time.Time) *DistrictCreate {
dc.mutation.SetUpdatedAt(t)
return dc
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableUpdatedAt(t *time.Time) *DistrictCreate {
if t != nil {
dc.SetUpdatedAt(*t)
}
return dc
}
// SetName sets the "name" field.
func (dc *DistrictCreate) SetName(s string) *DistrictCreate {
dc.mutation.SetName(s)
return dc
}
// SetShortName sets the "short_name" field.
func (dc *DistrictCreate) SetShortName(s string) *DistrictCreate {
dc.mutation.SetShortName(s)
return dc
}
// SetNillableShortName sets the "short_name" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableShortName(s *string) *DistrictCreate {
if s != nil {
dc.SetShortName(*s)
}
return dc
}
// SetCode sets the "code" field.
func (dc *DistrictCreate) SetCode(s string) *DistrictCreate {
dc.mutation.SetCode(s)
return dc
}
// SetProvince sets the "province" field.
func (dc *DistrictCreate) SetProvince(s string) *DistrictCreate {
dc.mutation.SetProvince(s)
return dc
}
// SetNillableProvince sets the "province" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableProvince(s *string) *DistrictCreate {
if s != nil {
dc.SetProvince(*s)
}
return dc
}
// SetCity sets the "city" field.
func (dc *DistrictCreate) SetCity(s string) *DistrictCreate {
dc.mutation.SetCity(s)
return dc
}
// SetNillableCity sets the "city" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableCity(s *string) *DistrictCreate {
if s != nil {
dc.SetCity(*s)
}
return dc
}
// SetArea sets the "area" field.
func (dc *DistrictCreate) SetArea(s string) *DistrictCreate {
dc.mutation.SetArea(s)
return dc
}
// SetNillableArea sets the "area" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableArea(s *string) *DistrictCreate {
if s != nil {
dc.SetArea(*s)
}
return dc
}
// SetStreet sets the "street" field.
func (dc *DistrictCreate) SetStreet(s string) *DistrictCreate {
dc.mutation.SetStreet(s)
return dc
}
// SetNillableStreet sets the "street" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableStreet(s *string) *DistrictCreate {
if s != nil {
dc.SetStreet(*s)
}
return dc
}
// SetLevel sets the "level" field.
func (dc *DistrictCreate) SetLevel(u uint32) *DistrictCreate {
dc.mutation.SetLevel(u)
return dc
}
// SetNillableLevel sets the "level" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableLevel(u *uint32) *DistrictCreate {
if u != nil {
dc.SetLevel(*u)
}
return dc
}
// SetLatitude sets the "latitude" field.
func (dc *DistrictCreate) SetLatitude(f float64) *DistrictCreate {
dc.mutation.SetLatitude(f)
return dc
}
// SetNillableLatitude sets the "latitude" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableLatitude(f *float64) *DistrictCreate {
if f != nil {
dc.SetLatitude(*f)
}
return dc
}
// SetLongitude sets the "longitude" field.
func (dc *DistrictCreate) SetLongitude(f float64) *DistrictCreate {
dc.mutation.SetLongitude(f)
return dc
}
// SetNillableLongitude sets the "longitude" field if the given value is not nil.
func (dc *DistrictCreate) SetNillableLongitude(f *float64) *DistrictCreate {
if f != nil {
dc.SetLongitude(*f)
}
return dc
}
// SetID sets the "id" field.
func (dc *DistrictCreate) SetID(i int64) *DistrictCreate {
dc.mutation.SetID(i)
return dc
}
// Mutation returns the DistrictMutation object of the builder.
func (dc *DistrictCreate) Mutation() *DistrictMutation {
return dc.mutation
}
// Save creates the District in the database.
func (dc *DistrictCreate) Save(ctx context.Context) (*District, error) {
dc.defaults()
return withHooks(ctx, dc.sqlSave, dc.mutation, dc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (dc *DistrictCreate) SaveX(ctx context.Context) *District {
v, err := dc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (dc *DistrictCreate) Exec(ctx context.Context) error {
_, err := dc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (dc *DistrictCreate) ExecX(ctx context.Context) {
if err := dc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (dc *DistrictCreate) defaults() {
if _, ok := dc.mutation.CreatedAt(); !ok {
v := district.DefaultCreatedAt()
dc.mutation.SetCreatedAt(v)
}
if _, ok := dc.mutation.UpdatedAt(); !ok {
v := district.DefaultUpdatedAt()
dc.mutation.SetUpdatedAt(v)
}
if _, ok := dc.mutation.Province(); !ok {
v := district.DefaultProvince
dc.mutation.SetProvince(v)
}
if _, ok := dc.mutation.Level(); !ok {
v := district.DefaultLevel
dc.mutation.SetLevel(v)
}
if _, ok := dc.mutation.Latitude(); !ok {
v := district.DefaultLatitude
dc.mutation.SetLatitude(v)
}
if _, ok := dc.mutation.Longitude(); !ok {
v := district.DefaultLongitude
dc.mutation.SetLongitude(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (dc *DistrictCreate) check() error {
if _, ok := dc.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "District.created_at"`)}
}
if _, ok := dc.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "District.updated_at"`)}
}
if _, ok := dc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "District.name"`)}
}
if _, ok := dc.mutation.Code(); !ok {
return &ValidationError{Name: "code", err: errors.New(`ent: missing required field "District.code"`)}
}
if _, ok := dc.mutation.Province(); !ok {
return &ValidationError{Name: "province", err: errors.New(`ent: missing required field "District.province"`)}
}
if _, ok := dc.mutation.Level(); !ok {
return &ValidationError{Name: "level", err: errors.New(`ent: missing required field "District.level"`)}
}
if _, ok := dc.mutation.Latitude(); !ok {
return &ValidationError{Name: "latitude", err: errors.New(`ent: missing required field "District.latitude"`)}
}
if _, ok := dc.mutation.Longitude(); !ok {
return &ValidationError{Name: "longitude", err: errors.New(`ent: missing required field "District.longitude"`)}
}
return nil
}
func (dc *DistrictCreate) sqlSave(ctx context.Context) (*District, error) {
if err := dc.check(); err != nil {
return nil, err
}
_node, _spec := dc.createSpec()
if err := sqlgraph.CreateNode(ctx, dc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != _node.ID {
id := _spec.ID.Value.(int64)
_node.ID = int64(id)
}
dc.mutation.id = &_node.ID
dc.mutation.done = true
return _node, nil
}
func (dc *DistrictCreate) createSpec() (*District, *sqlgraph.CreateSpec) {
var (
_node = &District{config: dc.config}
_spec = sqlgraph.NewCreateSpec(district.Table, sqlgraph.NewFieldSpec(district.FieldID, field.TypeInt64))
)
_spec.OnConflict = dc.conflict
if id, ok := dc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := dc.mutation.CreatedAt(); ok {
_spec.SetField(district.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if value, ok := dc.mutation.UpdatedAt(); ok {
_spec.SetField(district.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = value
}
if value, ok := dc.mutation.Name(); ok {
_spec.SetField(district.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := dc.mutation.ShortName(); ok {
_spec.SetField(district.FieldShortName, field.TypeString, value)
_node.ShortName = value
}
if value, ok := dc.mutation.Code(); ok {
_spec.SetField(district.FieldCode, field.TypeString, value)
_node.Code = value
}
if value, ok := dc.mutation.Province(); ok {
_spec.SetField(district.FieldProvince, field.TypeString, value)
_node.Province = value
}
if value, ok := dc.mutation.City(); ok {
_spec.SetField(district.FieldCity, field.TypeString, value)
_node.City = value
}
if value, ok := dc.mutation.Area(); ok {
_spec.SetField(district.FieldArea, field.TypeString, value)
_node.Area = value
}
if value, ok := dc.mutation.Street(); ok {
_spec.SetField(district.FieldStreet, field.TypeString, value)
_node.Street = value
}
if value, ok := dc.mutation.Level(); ok {
_spec.SetField(district.FieldLevel, field.TypeUint32, value)
_node.Level = value
}
if value, ok := dc.mutation.Latitude(); ok {
_spec.SetField(district.FieldLatitude, field.TypeFloat64, value)
_node.Latitude = value
}
if value, ok := dc.mutation.Longitude(); ok {
_spec.SetField(district.FieldLongitude, field.TypeFloat64, value)
_node.Longitude = value
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.District.Create().
// SetCreatedAt(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.DistrictUpsert) {
// SetCreatedAt(v+v).
// }).
// Exec(ctx)
func (dc *DistrictCreate) OnConflict(opts ...sql.ConflictOption) *DistrictUpsertOne {
dc.conflict = opts
return &DistrictUpsertOne{
create: dc,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.District.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (dc *DistrictCreate) OnConflictColumns(columns ...string) *DistrictUpsertOne {
dc.conflict = append(dc.conflict, sql.ConflictColumns(columns...))
return &DistrictUpsertOne{
create: dc,
}
}
type (
// DistrictUpsertOne is the builder for "upsert"-ing
// one District node.
DistrictUpsertOne struct {
create *DistrictCreate
}
// DistrictUpsert is the "OnConflict" setter.
DistrictUpsert struct {
*sql.UpdateSet
}
)
// SetUpdatedAt sets the "updated_at" field.
func (u *DistrictUpsert) SetUpdatedAt(v time.Time) *DistrictUpsert {
u.Set(district.FieldUpdatedAt, v)
return u
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateUpdatedAt() *DistrictUpsert {
u.SetExcluded(district.FieldUpdatedAt)
return u
}
// SetName sets the "name" field.
func (u *DistrictUpsert) SetName(v string) *DistrictUpsert {
u.Set(district.FieldName, v)
return u
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateName() *DistrictUpsert {
u.SetExcluded(district.FieldName)
return u
}
// SetShortName sets the "short_name" field.
func (u *DistrictUpsert) SetShortName(v string) *DistrictUpsert {
u.Set(district.FieldShortName, v)
return u
}
// UpdateShortName sets the "short_name" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateShortName() *DistrictUpsert {
u.SetExcluded(district.FieldShortName)
return u
}
// ClearShortName clears the value of the "short_name" field.
func (u *DistrictUpsert) ClearShortName() *DistrictUpsert {
u.SetNull(district.FieldShortName)
return u
}
// SetCode sets the "code" field.
func (u *DistrictUpsert) SetCode(v string) *DistrictUpsert {
u.Set(district.FieldCode, v)
return u
}
// UpdateCode sets the "code" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateCode() *DistrictUpsert {
u.SetExcluded(district.FieldCode)
return u
}
// SetProvince sets the "province" field.
func (u *DistrictUpsert) SetProvince(v string) *DistrictUpsert {
u.Set(district.FieldProvince, v)
return u
}
// UpdateProvince sets the "province" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateProvince() *DistrictUpsert {
u.SetExcluded(district.FieldProvince)
return u
}
// SetCity sets the "city" field.
func (u *DistrictUpsert) SetCity(v string) *DistrictUpsert {
u.Set(district.FieldCity, v)
return u
}
// UpdateCity sets the "city" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateCity() *DistrictUpsert {
u.SetExcluded(district.FieldCity)
return u
}
// ClearCity clears the value of the "city" field.
func (u *DistrictUpsert) ClearCity() *DistrictUpsert {
u.SetNull(district.FieldCity)
return u
}
// SetArea sets the "area" field.
func (u *DistrictUpsert) SetArea(v string) *DistrictUpsert {
u.Set(district.FieldArea, v)
return u
}
// UpdateArea sets the "area" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateArea() *DistrictUpsert {
u.SetExcluded(district.FieldArea)
return u
}
// ClearArea clears the value of the "area" field.
func (u *DistrictUpsert) ClearArea() *DistrictUpsert {
u.SetNull(district.FieldArea)
return u
}
// SetStreet sets the "street" field.
func (u *DistrictUpsert) SetStreet(v string) *DistrictUpsert {
u.Set(district.FieldStreet, v)
return u
}
// UpdateStreet sets the "street" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateStreet() *DistrictUpsert {
u.SetExcluded(district.FieldStreet)
return u
}
// ClearStreet clears the value of the "street" field.
func (u *DistrictUpsert) ClearStreet() *DistrictUpsert {
u.SetNull(district.FieldStreet)
return u
}
// SetLevel sets the "level" field.
func (u *DistrictUpsert) SetLevel(v uint32) *DistrictUpsert {
u.Set(district.FieldLevel, v)
return u
}
// UpdateLevel sets the "level" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateLevel() *DistrictUpsert {
u.SetExcluded(district.FieldLevel)
return u
}
// AddLevel adds v to the "level" field.
func (u *DistrictUpsert) AddLevel(v uint32) *DistrictUpsert {
u.Add(district.FieldLevel, v)
return u
}
// SetLatitude sets the "latitude" field.
func (u *DistrictUpsert) SetLatitude(v float64) *DistrictUpsert {
u.Set(district.FieldLatitude, v)
return u
}
// UpdateLatitude sets the "latitude" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateLatitude() *DistrictUpsert {
u.SetExcluded(district.FieldLatitude)
return u
}
// AddLatitude adds v to the "latitude" field.
func (u *DistrictUpsert) AddLatitude(v float64) *DistrictUpsert {
u.Add(district.FieldLatitude, v)
return u
}
// SetLongitude sets the "longitude" field.
func (u *DistrictUpsert) SetLongitude(v float64) *DistrictUpsert {
u.Set(district.FieldLongitude, v)
return u
}
// UpdateLongitude sets the "longitude" field to the value that was provided on create.
func (u *DistrictUpsert) UpdateLongitude() *DistrictUpsert {
u.SetExcluded(district.FieldLongitude)
return u
}
// AddLongitude adds v to the "longitude" field.
func (u *DistrictUpsert) AddLongitude(v float64) *DistrictUpsert {
u.Add(district.FieldLongitude, v)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
// Using this option is equivalent to using:
//
// client.District.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(district.FieldID)
// }),
// ).
// Exec(ctx)
func (u *DistrictUpsertOne) UpdateNewValues() *DistrictUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
if _, exists := u.create.mutation.ID(); exists {
s.SetIgnore(district.FieldID)
}
if _, exists := u.create.mutation.CreatedAt(); exists {
s.SetIgnore(district.FieldCreatedAt)
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.District.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *DistrictUpsertOne) Ignore() *DistrictUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *DistrictUpsertOne) DoNothing() *DistrictUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the DistrictCreate.OnConflict
// documentation for more info.
func (u *DistrictUpsertOne) Update(set func(*DistrictUpsert)) *DistrictUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&DistrictUpsert{UpdateSet: update})
}))
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *DistrictUpsertOne) SetUpdatedAt(v time.Time) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateUpdatedAt() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateUpdatedAt()
})
}
// SetName sets the "name" field.
func (u *DistrictUpsertOne) SetName(v string) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateName() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateName()
})
}
// SetShortName sets the "short_name" field.
func (u *DistrictUpsertOne) SetShortName(v string) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetShortName(v)
})
}
// UpdateShortName sets the "short_name" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateShortName() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateShortName()
})
}
// ClearShortName clears the value of the "short_name" field.
func (u *DistrictUpsertOne) ClearShortName() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.ClearShortName()
})
}
// SetCode sets the "code" field.
func (u *DistrictUpsertOne) SetCode(v string) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetCode(v)
})
}
// UpdateCode sets the "code" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateCode() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateCode()
})
}
// SetProvince sets the "province" field.
func (u *DistrictUpsertOne) SetProvince(v string) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetProvince(v)
})
}
// UpdateProvince sets the "province" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateProvince() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateProvince()
})
}
// SetCity sets the "city" field.
func (u *DistrictUpsertOne) SetCity(v string) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetCity(v)
})
}
// UpdateCity sets the "city" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateCity() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateCity()
})
}
// ClearCity clears the value of the "city" field.
func (u *DistrictUpsertOne) ClearCity() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.ClearCity()
})
}
// SetArea sets the "area" field.
func (u *DistrictUpsertOne) SetArea(v string) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetArea(v)
})
}
// UpdateArea sets the "area" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateArea() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateArea()
})
}
// ClearArea clears the value of the "area" field.
func (u *DistrictUpsertOne) ClearArea() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.ClearArea()
})
}
// SetStreet sets the "street" field.
func (u *DistrictUpsertOne) SetStreet(v string) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetStreet(v)
})
}
// UpdateStreet sets the "street" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateStreet() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateStreet()
})
}
// ClearStreet clears the value of the "street" field.
func (u *DistrictUpsertOne) ClearStreet() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.ClearStreet()
})
}
// SetLevel sets the "level" field.
func (u *DistrictUpsertOne) SetLevel(v uint32) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetLevel(v)
})
}
// AddLevel adds v to the "level" field.
func (u *DistrictUpsertOne) AddLevel(v uint32) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.AddLevel(v)
})
}
// UpdateLevel sets the "level" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateLevel() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateLevel()
})
}
// SetLatitude sets the "latitude" field.
func (u *DistrictUpsertOne) SetLatitude(v float64) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetLatitude(v)
})
}
// AddLatitude adds v to the "latitude" field.
func (u *DistrictUpsertOne) AddLatitude(v float64) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.AddLatitude(v)
})
}
// UpdateLatitude sets the "latitude" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateLatitude() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateLatitude()
})
}
// SetLongitude sets the "longitude" field.
func (u *DistrictUpsertOne) SetLongitude(v float64) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.SetLongitude(v)
})
}
// AddLongitude adds v to the "longitude" field.
func (u *DistrictUpsertOne) AddLongitude(v float64) *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.AddLongitude(v)
})
}
// UpdateLongitude sets the "longitude" field to the value that was provided on create.
func (u *DistrictUpsertOne) UpdateLongitude() *DistrictUpsertOne {
return u.Update(func(s *DistrictUpsert) {
s.UpdateLongitude()
})
}
// Exec executes the query.
func (u *DistrictUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for DistrictCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *DistrictUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *DistrictUpsertOne) ID(ctx context.Context) (id int64, err error) {
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *DistrictUpsertOne) IDX(ctx context.Context) int64 {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// DistrictCreateBulk is the builder for creating many District entities in bulk.
type DistrictCreateBulk struct {
config
builders []*DistrictCreate
conflict []sql.ConflictOption
}
// Save creates the District entities in the database.
func (dcb *DistrictCreateBulk) Save(ctx context.Context) ([]*District, error) {
specs := make([]*sqlgraph.CreateSpec, len(dcb.builders))
nodes := make([]*District, len(dcb.builders))
mutators := make([]Mutator, len(dcb.builders))
for i := range dcb.builders {
func(i int, root context.Context) {
builder := dcb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*DistrictMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, dcb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = dcb.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, dcb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int64(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, dcb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (dcb *DistrictCreateBulk) SaveX(ctx context.Context) []*District {
v, err := dcb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (dcb *DistrictCreateBulk) Exec(ctx context.Context) error {
_, err := dcb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (dcb *DistrictCreateBulk) ExecX(ctx context.Context) {
if err := dcb.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.District.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.DistrictUpsert) {
// SetCreatedAt(v+v).
// }).
// Exec(ctx)
func (dcb *DistrictCreateBulk) OnConflict(opts ...sql.ConflictOption) *DistrictUpsertBulk {
dcb.conflict = opts
return &DistrictUpsertBulk{
create: dcb,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.District.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (dcb *DistrictCreateBulk) OnConflictColumns(columns ...string) *DistrictUpsertBulk {
dcb.conflict = append(dcb.conflict, sql.ConflictColumns(columns...))
return &DistrictUpsertBulk{
create: dcb,
}
}
// DistrictUpsertBulk is the builder for "upsert"-ing
// a bulk of District nodes.
type DistrictUpsertBulk struct {
create *DistrictCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.District.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// sql.ResolveWith(func(u *sql.UpdateSet) {
// u.SetIgnore(district.FieldID)
// }),
// ).
// Exec(ctx)
func (u *DistrictUpsertBulk) UpdateNewValues() *DistrictUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
for _, b := range u.create.builders {
if _, exists := b.mutation.ID(); exists {
s.SetIgnore(district.FieldID)
}
if _, exists := b.mutation.CreatedAt(); exists {
s.SetIgnore(district.FieldCreatedAt)
}
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.District.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *DistrictUpsertBulk) Ignore() *DistrictUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *DistrictUpsertBulk) DoNothing() *DistrictUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the DistrictCreateBulk.OnConflict
// documentation for more info.
func (u *DistrictUpsertBulk) Update(set func(*DistrictUpsert)) *DistrictUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&DistrictUpsert{UpdateSet: update})
}))
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *DistrictUpsertBulk) SetUpdatedAt(v time.Time) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateUpdatedAt() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateUpdatedAt()
})
}
// SetName sets the "name" field.
func (u *DistrictUpsertBulk) SetName(v string) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateName() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateName()
})
}
// SetShortName sets the "short_name" field.
func (u *DistrictUpsertBulk) SetShortName(v string) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetShortName(v)
})
}
// UpdateShortName sets the "short_name" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateShortName() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateShortName()
})
}
// ClearShortName clears the value of the "short_name" field.
func (u *DistrictUpsertBulk) ClearShortName() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.ClearShortName()
})
}
// SetCode sets the "code" field.
func (u *DistrictUpsertBulk) SetCode(v string) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetCode(v)
})
}
// UpdateCode sets the "code" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateCode() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateCode()
})
}
// SetProvince sets the "province" field.
func (u *DistrictUpsertBulk) SetProvince(v string) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetProvince(v)
})
}
// UpdateProvince sets the "province" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateProvince() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateProvince()
})
}
// SetCity sets the "city" field.
func (u *DistrictUpsertBulk) SetCity(v string) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetCity(v)
})
}
// UpdateCity sets the "city" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateCity() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateCity()
})
}
// ClearCity clears the value of the "city" field.
func (u *DistrictUpsertBulk) ClearCity() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.ClearCity()
})
}
// SetArea sets the "area" field.
func (u *DistrictUpsertBulk) SetArea(v string) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetArea(v)
})
}
// UpdateArea sets the "area" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateArea() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateArea()
})
}
// ClearArea clears the value of the "area" field.
func (u *DistrictUpsertBulk) ClearArea() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.ClearArea()
})
}
// SetStreet sets the "street" field.
func (u *DistrictUpsertBulk) SetStreet(v string) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetStreet(v)
})
}
// UpdateStreet sets the "street" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateStreet() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateStreet()
})
}
// ClearStreet clears the value of the "street" field.
func (u *DistrictUpsertBulk) ClearStreet() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.ClearStreet()
})
}
// SetLevel sets the "level" field.
func (u *DistrictUpsertBulk) SetLevel(v uint32) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetLevel(v)
})
}
// AddLevel adds v to the "level" field.
func (u *DistrictUpsertBulk) AddLevel(v uint32) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.AddLevel(v)
})
}
// UpdateLevel sets the "level" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateLevel() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateLevel()
})
}
// SetLatitude sets the "latitude" field.
func (u *DistrictUpsertBulk) SetLatitude(v float64) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetLatitude(v)
})
}
// AddLatitude adds v to the "latitude" field.
func (u *DistrictUpsertBulk) AddLatitude(v float64) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.AddLatitude(v)
})
}
// UpdateLatitude sets the "latitude" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateLatitude() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateLatitude()
})
}
// SetLongitude sets the "longitude" field.
func (u *DistrictUpsertBulk) SetLongitude(v float64) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.SetLongitude(v)
})
}
// AddLongitude adds v to the "longitude" field.
func (u *DistrictUpsertBulk) AddLongitude(v float64) *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.AddLongitude(v)
})
}
// UpdateLongitude sets the "longitude" field to the value that was provided on create.
func (u *DistrictUpsertBulk) UpdateLongitude() *DistrictUpsertBulk {
return u.Update(func(s *DistrictUpsert) {
s.UpdateLongitude()
})
}
// Exec executes the query.
func (u *DistrictUpsertBulk) Exec(ctx context.Context) error {
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the DistrictCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for DistrictCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *DistrictUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}