|
|
|
package live_logic
|
|
|
|
|
|
|
|
import (
|
|
|
|
"database/sql"
|
|
|
|
"dcg/app/user_center/usercenter"
|
|
|
|
"dcg/config"
|
|
|
|
"dcg/game/manager"
|
|
|
|
"dcg/game/pb"
|
|
|
|
pbCommon "dcg/game/pb/common"
|
|
|
|
pbGameZhg "dcg/game/pb/game/zhg"
|
|
|
|
pbMq "dcg/game/pb/mq"
|
|
|
|
pbRoom "dcg/game/pb/room"
|
|
|
|
pbVars "dcg/game/pb/vars"
|
|
|
|
"dcg/game/svc"
|
|
|
|
"dcg/pkg/cmd"
|
|
|
|
"dcg/pkg/grpcx"
|
|
|
|
"git.noahlan.cn/northlan/ntools-go/logger"
|
|
|
|
"github.com/shopspring/decimal"
|
|
|
|
"strconv"
|
|
|
|
"strings"
|
|
|
|
)
|
|
|
|
|
|
|
|
type ZhgGameLogic struct {
|
|
|
|
svcCtx *svc.ServiceContext
|
|
|
|
*LiveGameLogic
|
|
|
|
|
|
|
|
tmpOutbreakCountMap map[string]int64
|
|
|
|
}
|
|
|
|
|
|
|
|
func NewZhgLiveGameLogic(svcCtx *svc.ServiceContext) *LiveGameLogic {
|
|
|
|
cmdParser := cmd.NewCMDParser(
|
|
|
|
cmd.Pattern{
|
|
|
|
Prefix: "q",
|
|
|
|
Alias: []string{"查询"},
|
|
|
|
ContentMaxLen: 0,
|
|
|
|
},
|
|
|
|
cmd.Pattern{
|
|
|
|
Prefix: "j",
|
|
|
|
Alias: []string{"加入", "加入游戏"},
|
|
|
|
ContentMaxLen: 0,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "c",
|
|
|
|
Alias: []string{"换兵"},
|
|
|
|
ContentMaxLen: 1,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "w",
|
|
|
|
Alias: []string{"我在哪"},
|
|
|
|
ContentMaxLen: 0,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "s",
|
|
|
|
ContentMaxLen: 4,
|
|
|
|
Distinct: sql.NullBool{Bool: false, Valid: true},
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "m",
|
|
|
|
ContentMaxLen: 1,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "r",
|
|
|
|
ContentMaxLen: 1,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "bq",
|
|
|
|
Alias: []string{"购买粮草", "买粮草"},
|
|
|
|
ContentMaxLen: 2,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "bw",
|
|
|
|
Alias: []string{"购买精英", "买精英"},
|
|
|
|
ContentMaxLen: 2,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "zw",
|
|
|
|
Alias: []string{"装备精英"},
|
|
|
|
ContentMaxLen: 2,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "zz",
|
|
|
|
Alias: []string{"使用称号"},
|
|
|
|
ContentMaxLen: 2,
|
|
|
|
}, cmd.Pattern{
|
|
|
|
Prefix: "结算",
|
|
|
|
Alias: nil,
|
|
|
|
ContentMaxLen: 2,
|
|
|
|
},
|
|
|
|
)
|
|
|
|
cmdParser.SetDistinct(true)
|
|
|
|
resp := &ZhgGameLogic{
|
|
|
|
svcCtx: svcCtx,
|
|
|
|
LiveGameLogic: NewLiveGameLogic(pbRoom.GameType_ZHG, cmdParser),
|
|
|
|
tmpOutbreakCountMap: make(map[string]int64),
|
|
|
|
}
|
|
|
|
resp.RegisterCMDHandler(resp.handleQuery, "q")
|
|
|
|
resp.RegisterCMDHandler(resp.handleJoinGame, "j")
|
|
|
|
resp.RegisterCMDHandler(resp.handleCreateUnit, "c")
|
|
|
|
resp.RegisterCMDHandler(resp.handleWai, "w")
|
|
|
|
resp.RegisterCMDHandler(resp.handleOutbreak, "s")
|
|
|
|
resp.RegisterCMDHandler(resp.handleMove, "m")
|
|
|
|
resp.RegisterCMDHandler(resp.handleMode, "r")
|
|
|
|
//
|
|
|
|
resp.RegisterCMDHandler(resp.handleBuyFood, "bq")
|
|
|
|
resp.RegisterCMDHandler(resp.handleBuyElite, "bw")
|
|
|
|
resp.RegisterCMDHandler(resp.handleChangeElite, "zw")
|
|
|
|
resp.RegisterCMDHandler(resp.handleChangeTitle, "zz")
|
|
|
|
//
|
|
|
|
resp.RegisterCMDHandler(resp.handleRankSubmit, "结算")
|
|
|
|
// gift
|
|
|
|
resp.RegisterGiftHandler(resp.handleGift)
|
|
|
|
return resp.LiveGameLogic
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleQuery(roomId int64, _ string, _ []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 查询", user.Username)
|
|
|
|
|
|
|
|
resp := &pbGameZhg.UserQueryMsg{
|
|
|
|
User: user,
|
|
|
|
}
|
|
|
|
// details
|
|
|
|
if details, err := h.svcCtx.UserCenterRpc.GetUserDetails(h.svcCtx.Ctx, &usercenter.UserIdReq{UserId: user.UserId}); err == nil {
|
|
|
|
resp.Coin = details.Coin
|
|
|
|
if details.CurrentTitle != nil {
|
|
|
|
resp.CurrentTitle = &pbCommon.TitleItem{
|
|
|
|
Id: details.CurrentTitle.Id,
|
|
|
|
Name: details.CurrentTitle.Name,
|
|
|
|
Sort: details.CurrentTitle.Sort,
|
|
|
|
Remain: details.CurrentTitle.Remain,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if details.CurrentElite != nil {
|
|
|
|
resp.CurrentElite = &pbGameZhg.EliteItem{
|
|
|
|
Id: details.CurrentElite.Id,
|
|
|
|
Sort: details.CurrentElite.Sort,
|
|
|
|
Remain: details.CurrentElite.Remain,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
resp.Titles = make([]*pbCommon.TitleItem, 0, len(details.Titles))
|
|
|
|
for _, item := range details.Titles {
|
|
|
|
resp.Titles = append(resp.Titles, &pbCommon.TitleItem{
|
|
|
|
Id: item.Id,
|
|
|
|
Name: item.Name,
|
|
|
|
Sort: item.Sort,
|
|
|
|
Remain: item.Remain,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
resp.Elites = make([]*pbGameZhg.EliteItem, 0, len(details.Elites))
|
|
|
|
for _, item := range details.Elites {
|
|
|
|
resp.Elites = append(resp.Elites, &pbGameZhg.EliteItem{
|
|
|
|
Id: item.Id,
|
|
|
|
Sort: item.Sort,
|
|
|
|
Remain: item.Remain,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// rank
|
|
|
|
if rpcRank, err := h.svcCtx.UserCenterRpc.UserRankPvp(h.svcCtx.Ctx, &usercenter.UserRankReq{
|
|
|
|
UserId: user.UserId,
|
|
|
|
Username: user.Username,
|
|
|
|
AllRankType: true,
|
|
|
|
}); err == nil {
|
|
|
|
resp.Rank = make([]*pbGameZhg.UserQueryMsg_RankItem, 0, len(rpcRank.Items))
|
|
|
|
for _, item := range rpcRank.Items {
|
|
|
|
resp.Rank = append(resp.Rank, &pbGameZhg.UserQueryMsg_RankItem{
|
|
|
|
RankType: int32(item.RankType),
|
|
|
|
Score: item.Score,
|
|
|
|
Rank: item.Pos,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
grade, err := h.svcCtx.UserCenterRpc.GetUserGrade(h.svcCtx.Ctx, &usercenter.UserIdReq{UserId: user.UserId})
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
resp.Grade = &pbGameZhg.Grade{
|
|
|
|
Grade: grade.Grade.Grade,
|
|
|
|
Level: grade.Grade.Level,
|
|
|
|
Star: grade.Grade.Star,
|
|
|
|
BravePoint: grade.Grade.BravePoint,
|
|
|
|
}
|
|
|
|
room.Broadcast(pb.PushUserQuery, resp)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleJoinGame(roomId int64, _ string, _ []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
details, err := h.svcCtx.UserCenterRpc.GetUserDetails(h.svcCtx.Ctx, &usercenter.UserIdReq{
|
|
|
|
UserId: user.UserId,
|
|
|
|
})
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
resp := &pbGameZhg.JoinGame{
|
|
|
|
User: user,
|
|
|
|
NobilityLevel: details.NobilityLevel,
|
|
|
|
Coin: details.Coin,
|
|
|
|
}
|
|
|
|
|
|
|
|
if details.CurrentTitle != nil {
|
|
|
|
resp.CurrentTitle = &pbCommon.TitleItem{
|
|
|
|
Id: details.CurrentTitle.Id,
|
|
|
|
Name: details.CurrentTitle.Name,
|
|
|
|
Sort: details.CurrentTitle.Sort,
|
|
|
|
Remain: details.CurrentTitle.Remain,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if details.CurrentElite != nil {
|
|
|
|
resp.CurrentElite = &pbGameZhg.EliteItem{
|
|
|
|
Id: details.CurrentElite.Id,
|
|
|
|
Sort: details.CurrentElite.Sort,
|
|
|
|
Remain: details.CurrentElite.Remain,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
grade, err := h.svcCtx.UserCenterRpc.GetUserGrade(h.svcCtx.Ctx, &usercenter.UserIdReq{UserId: user.UserId})
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
resp.Grade = &pbGameZhg.Grade{
|
|
|
|
Grade: grade.Grade.Grade,
|
|
|
|
Level: grade.Grade.Level,
|
|
|
|
Star: grade.Grade.Star,
|
|
|
|
BravePoint: grade.Grade.BravePoint,
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 加入游戏", user.Username)
|
|
|
|
room.Broadcast(pb.PushZhgJoinGame, resp)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleOutbreak(roomId int64, msgId string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
if len(content) == 0 {
|
|
|
|
logger.SLog.Debugf("用户 [%s] 普通暴兵", user.Username)
|
|
|
|
room.Broadcast(pb.PushZhgOutbreak, &pbGameZhg.Outbreak{User: user})
|
|
|
|
} else {
|
|
|
|
h.handleOutbreakFood(room, msgId, content, user)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleOutbreakFood(room *manager.Room, msgId string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
if len(content) < 1 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
zhgCfg := config.Config.Game.Zhg
|
|
|
|
// s1,10s2,10s3,10s4,10 11,0 111,
|
|
|
|
contentStr := string(content)
|
|
|
|
|
|
|
|
var unitTypeStr string
|
|
|
|
var count int64
|
|
|
|
var err error
|
|
|
|
idxSplit := strings.IndexRune(contentStr, ' ')
|
|
|
|
if idxSplit == -1 {
|
|
|
|
// 没有分隔符,判断内容位数?
|
|
|
|
unitTypeStr = string(content)
|
|
|
|
count = zhgCfg.OutbreakCount
|
|
|
|
} else {
|
|
|
|
unitTypeStr = string(content[:idxSplit])
|
|
|
|
if idxSplit == len(content)-1 {
|
|
|
|
count = zhgCfg.OutbreakCount
|
|
|
|
} else {
|
|
|
|
count, err = strconv.ParseInt(string(content[idxSplit+1:]), 10, 0)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if count > zhgCfg.OutbreakMaxCount {
|
|
|
|
count = zhgCfg.OutbreakMaxCount
|
|
|
|
}
|
|
|
|
if count <= 0 {
|
|
|
|
count = zhgCfg.OutbreakCount
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//if allCount, ok := h.tmpOutbreakCountMap[msgId]; ok {
|
|
|
|
// if allCount+count > zhgCfg.OutbreakMaxCount {
|
|
|
|
// return
|
|
|
|
// }
|
|
|
|
//}
|
|
|
|
|
|
|
|
unitType, err := strconv.Atoi(unitTypeStr)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
var cost int64
|
|
|
|
if unitCost, ok := zhgCfg.OutbreakCostDict[unitType]; ok {
|
|
|
|
// 四舍五入计算
|
|
|
|
cost = decimal.NewFromInt(count).Mul(decimal.NewFromFloat(unitCost)).Round(0).IntPart()
|
|
|
|
} else {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 粮草暴兵", user.Username)
|
|
|
|
|
|
|
|
room.Broadcast(pb.PushZhgOutbreakFood, &pbGameZhg.OutbreakFood{
|
|
|
|
User: user,
|
|
|
|
UnitType: unitTypeStr,
|
|
|
|
Count: int32(count),
|
|
|
|
Cost: cost,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleCreateUnit(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 切换单位", user.Username)
|
|
|
|
|
|
|
|
if len(content) < 1 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
room.Broadcast(pb.PushZhgCreateUnit, &pbGameZhg.CreateUnit{
|
|
|
|
User: user,
|
|
|
|
Unit: string(content[0]),
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleMove(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 切换路线", user.Username)
|
|
|
|
|
|
|
|
if len(content) < 1 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
room.Broadcast(pb.PushZhgMove, &pbGameZhg.Move{
|
|
|
|
User: user,
|
|
|
|
Line: string(content[0]),
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleWai(roomId int64, _ string, _ []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 我在哪", user.Username)
|
|
|
|
|
|
|
|
room.Broadcast(pb.PushZhgWhere, &pbGameZhg.Wai{User: user})
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleMode(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 兵营模式", user.Username)
|
|
|
|
|
|
|
|
if len(content) < 1 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
room.Broadcast(pb.PushZhgMode, &pbGameZhg.BuildingMode{
|
|
|
|
User: user,
|
|
|
|
Mode: string(content[0]),
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleBuyFood(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if len(content) == 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
cost, err := strconv.ParseInt(string(content), 10, 0)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
zhgCfg := config.Config.Game.Zhg
|
|
|
|
food := decimal.NewFromInt(cost).Mul(decimal.NewFromFloat32(zhgCfg.CoinFoodRatio)).Round(0).IntPart()
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 买粮草 花费[%d] 买到[%d]", user.Username, cost, food)
|
|
|
|
room.Broadcast(pb.PushZhgBuyFood, &pbGameZhg.BuyBattleFood{
|
|
|
|
UserId: user.UserId,
|
|
|
|
Cost: cost,
|
|
|
|
Food: food,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleBuyElite(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if len(content) == 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
eliteSort, err := strconv.ParseInt(string(content), 10, 0)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
resp := &pbCommon.UserBuyGoodsMsg{
|
|
|
|
User: user,
|
|
|
|
Goods: pbVars.Goods_Elite,
|
|
|
|
}
|
|
|
|
|
|
|
|
rpcResp, err := h.svcCtx.UserCenterRpc.BuyElite(h.svcCtx.Ctx, &usercenter.EliteReq{
|
|
|
|
UserId: user.UserId,
|
|
|
|
Sort: int32(eliteSort),
|
|
|
|
})
|
|
|
|
if err != nil {
|
|
|
|
// rpc错误
|
|
|
|
resp.Code, _, _ = grpcx.WrapGrpcErr(err)
|
|
|
|
logger.SLog.Error("兑换精英单位时发生RPC错误", err)
|
|
|
|
} else {
|
|
|
|
resp.Code = 200
|
|
|
|
resp.GoodsId = rpcResp.EliteId
|
|
|
|
resp.Count = 1
|
|
|
|
resp.Cost = rpcResp.Cost
|
|
|
|
resp.Duration = rpcResp.Duration
|
|
|
|
}
|
|
|
|
logger.SLog.Debugf("用户 [%s] 买精英单位 花费[%d] 买到[%d]", user.Username, resp.Cost, resp.GoodsId)
|
|
|
|
room.Broadcast(pb.PushBuyGoods, resp)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleChangeElite(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if len(content) == 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
eliteSort, err := strconv.ParseInt(string(content), 10, 0)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
resp := &pbGameZhg.ChangeElite{
|
|
|
|
User: user,
|
|
|
|
EliteId: 0,
|
|
|
|
}
|
|
|
|
|
|
|
|
rpcResp, err := h.svcCtx.UserCenterRpc.ChangeElite(h.svcCtx.Ctx, &usercenter.EliteReq{
|
|
|
|
UserId: user.UserId,
|
|
|
|
Sort: int32(eliteSort),
|
|
|
|
})
|
|
|
|
if err != nil {
|
|
|
|
resp.Code, _, _ = grpcx.WrapGrpcErr(err)
|
|
|
|
logger.SLog.Error("切换精英单位时发生RPC错误", err)
|
|
|
|
} else {
|
|
|
|
resp.Code = 200
|
|
|
|
resp.EliteId = rpcResp.EliteId
|
|
|
|
}
|
|
|
|
logger.SLog.Debugf("用户 [%s] 切换精英单位到 %d", user.Username, resp.EliteId)
|
|
|
|
room.Broadcast(pb.PushZhgChangeElite, resp)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleChangeTitle(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if len(content) == 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
titleSort, err := strconv.ParseInt(string(content), 10, 0)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
resp := &pbGameZhg.ChangeTitle{
|
|
|
|
User: user,
|
|
|
|
}
|
|
|
|
|
|
|
|
rpcResp, err := h.svcCtx.UserCenterRpc.ChangeTitle(h.svcCtx.Ctx, &usercenter.TitleReq{
|
|
|
|
UserId: user.UserId,
|
|
|
|
Sort: int32(titleSort),
|
|
|
|
})
|
|
|
|
if err != nil {
|
|
|
|
resp.Code, _, _ = grpcx.WrapGrpcErr(err)
|
|
|
|
logger.SLog.Error("切换称号时发生RPC错误", err)
|
|
|
|
} else {
|
|
|
|
resp.Code = 200
|
|
|
|
resp.TitleId = rpcResp.TitleId
|
|
|
|
resp.Name = rpcResp.Name
|
|
|
|
}
|
|
|
|
logger.SLog.Debugf("用户 [%s] 切换称号到 %s", user.Username, resp.Name)
|
|
|
|
room.Broadcast(pb.PushZhgChangeTitle, resp)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleRankSubmit(roomId int64, _ string, content []rune, user *pbCommon.PbUser) {
|
|
|
|
room, err := manager.GameManager.RoomByLiveRoomId(roomId)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if len(content) == 0 {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
var isAdminUser bool
|
|
|
|
for _, i := range config.Config.Game.AdminUserId {
|
|
|
|
if user.UserId == i {
|
|
|
|
isAdminUser = true
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if !isAdminUser {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
rankType := pbVars.RankType_General
|
|
|
|
if r, err := strconv.ParseInt(string(content), 10, 0); err == nil {
|
|
|
|
rankType = pbVars.RankType(r)
|
|
|
|
} else {
|
|
|
|
// 无效的rankTye
|
|
|
|
return
|
|
|
|
}
|
|
|
|
rpcResp, err := h.svcCtx.UserCenterRpc.RankPvpSubmit(h.svcCtx.Ctx, &usercenter.RankPvpSubmitReq{
|
|
|
|
RankType: rankType,
|
|
|
|
AllRankType: false,
|
|
|
|
})
|
|
|
|
if err != nil {
|
|
|
|
code, msg, _ := grpcx.WrapGrpcErr(err)
|
|
|
|
logger.SLog.Errorf("结算排行榜时RPC错误 code:[%d] msg:[%s] %v", code, msg, err)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
resp := &pbGameZhg.RankRvpSubmitResult{
|
|
|
|
Items: make([]*pbGameZhg.RankRvpSubmitResult_Item, 0, len(rpcResp.Items)),
|
|
|
|
}
|
|
|
|
for _, item := range rpcResp.Items {
|
|
|
|
tmp := &pbGameZhg.RankRvpSubmitResult_Item{
|
|
|
|
RankType: item.RankType,
|
|
|
|
Results: make([]*pbGameZhg.RankRvpSubmitResult_Result, 0, len(item.Results)),
|
|
|
|
}
|
|
|
|
for _, result := range item.Results {
|
|
|
|
tmp.Results = append(tmp.Results, &pbGameZhg.RankRvpSubmitResult_Result{
|
|
|
|
UserId: result.UserId,
|
|
|
|
Username: result.Username,
|
|
|
|
Avatar: result.Avatar,
|
|
|
|
Coin: result.Coin,
|
|
|
|
Title: result.Title,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
resp.Items = append(resp.Items, tmp)
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.SLog.Debugf("用户 [%s] 结算排行榜 %d\n%+v", user.Username, rankType, resp)
|
|
|
|
room.Broadcast(pb.PushZhgRankSubmit, resp)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (h *ZhgGameLogic) handleGift(roomId int64, user *pbCommon.PbUser, gift *pbMq.MqGift) {
|
|
|
|
// TODO 暂时没有特殊礼物需求,留空
|
|
|
|
}
|