feat: 添加测试handler,danmaku原样返回。

main
NorthLan 3 years ago
parent 0cf2f7e5a2
commit 0a7c9af217

@ -13,7 +13,7 @@ type TestGameLogic struct {
func NewTestLiveGameLogic(svcCtx *svc.ServiceContext) *LiveGameLogic {
resp := &TestGameLogic{
svcCtx: svcCtx,
LiveGameLogic: NewLiveGameLogic(pbRoom.GameType_ZHG, nil),
LiveGameLogic: NewLiveGameLogic(pbRoom.GameType_TEST, nil),
}
return resp.LiveGameLogic
}

@ -28,9 +28,9 @@ namespace Pb.Room {
"TGl2ZVJvb21JZBgBIAEoAxIjCghHYW1lVHlwZRgCIAEoDjIRLnBiLnJvb20u",
"R2FtZVR5cGUiLAoMSm9pblJvb21SZXNwEgwKBENvZGUYASABKAMSDgoGUmVz",
"dWx0GAIgASgJIjkKBkNsaWVudBIKCgJJZBgBIAEoAxIjCghHYW1lVHlwZRgC",
"IAEoDjIRLnBiLnJvb20uR2FtZVR5cGUqNAoIR2FtZVR5cGUSBwoDWkhHEAAS",
"CQoFWkhHSFoQARIJCgVaSEdGQhACEgkKBVpIR1pEEANCGVoXZGNnL2dhbWUv",
"cGIvcm9vbTtwYlJvb21iBnByb3RvMw=="));
"IAEoDjIRLnBiLnJvb20uR2FtZVR5cGUqPgoIR2FtZVR5cGUSBwoDWkhHEAAS",
"CQoFWkhHSFoQARIJCgVaSEdGQhACEgkKBVpIR1pEEAMSCAoEVEVTVBAKQhla",
"F2RjZy9nYW1lL3BiL3Jvb207cGJSb29tYgZwcm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::Pb.Room.GameType), }, null, new pbr::GeneratedClrTypeInfo[] {
@ -63,6 +63,10 @@ namespace Pb.Room {
/// 指挥官-阵地
/// </summary>
[pbr::OriginalName("ZHGZD")] Zhgzd = 3,
/// <summary>
/// 测试
/// </summary>
[pbr::OriginalName("TEST")] Test = 10,
}
#endregion

@ -24,25 +24,28 @@ const (
type GameType int32
const (
GameType_ZHG GameType = 0 // 指挥官
GameType_ZHGHZ GameType = 1 // 指挥官-海战
GameType_ZHGFB GameType = 2 // 指挥官-副本
GameType_ZHGZD GameType = 3 // 指挥官-阵地
GameType_ZHG GameType = 0 // 指挥官
GameType_ZHGHZ GameType = 1 // 指挥官-海战
GameType_ZHGFB GameType = 2 // 指挥官-副本
GameType_ZHGZD GameType = 3 // 指挥官-阵地
GameType_TEST GameType = 10 // 测试
)
// Enum value maps for GameType.
var (
GameType_name = map[int32]string{
0: "ZHG",
1: "ZHGHZ",
2: "ZHGFB",
3: "ZHGZD",
0: "ZHG",
1: "ZHGHZ",
2: "ZHGFB",
3: "ZHGZD",
10: "TEST",
}
GameType_value = map[string]int32{
"ZHG": 0,
"ZHGHZ": 1,
"ZHGFB": 2,
"ZHGZD": 3,
"TEST": 10,
}
)
@ -256,13 +259,13 @@ var file_room_room_proto_rawDesc = []byte{
0x0a, 0x02, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x02, 0x49, 0x64, 0x12, 0x2d,
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0x05, 0x5a, 0x48, 0x47, 0x46, 0x42, 0x10, 0x02, 0x12, 0x09, 0x0a, 0x05, 0x5a, 0x48, 0x47, 0x5a,
0x44, 0x10, 0x03, 0x42, 0x19, 0x5a, 0x17, 0x64, 0x63, 0x67, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f,
0x70, 0x62, 0x2f, 0x72, 0x6f, 0x6f, 0x6d, 0x3b, 0x70, 0x62, 0x52, 0x6f, 0x6f, 0x6d, 0x62, 0x06,
0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
0x44, 0x10, 0x03, 0x12, 0x08, 0x0a, 0x04, 0x54, 0x45, 0x53, 0x54, 0x10, 0x0a, 0x42, 0x19, 0x5a,
0x17, 0x64, 0x63, 0x67, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x62, 0x2f, 0x72, 0x6f, 0x6f,
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}
var (

@ -10,6 +10,7 @@ enum GameType {
ZHGHZ = 1; // -
ZHGFB = 2; // -
ZHGZD = 3; // -
TEST = 10; //
}
message JoinRoomReq {

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