// Code generated by goctl. DO NOT EDIT! // Source: user_center.proto package usercenter import ( "context" "dcg/app/user_center/pb" "github.com/zeromicro/go-zero/zrpc" "google.golang.org/grpc" ) type ( ChangeIntegralReq = pb.ChangeIntegralReq ChangeIntegralResp = pb.ChangeIntegralResp DrawGiftPackReq = pb.DrawGiftPackReq DrawGiftPackResp = pb.DrawGiftPackResp Empty = pb.Empty GiftPackItem = pb.GiftPackItem IncreaseWelfareReq = pb.IncreaseWelfareReq PlatformUserReq = pb.PlatformUserReq PlatformUserResp = pb.PlatformUserResp RankPvpReq = pb.RankPvpReq RankPvpResp = pb.RankPvpResp RankPvpResp_Item = pb.RankPvpResp_Item RankPvpSubmitReq = pb.RankPvpSubmitReq RankPvpSubmitResp = pb.RankPvpSubmitResp RankPvpSubmitResp_Item = pb.RankPvpSubmitResp_Item RankPvpSubmitResp_Result = pb.RankPvpSubmitResp_Result StatPvPFirstBloodReq = pb.StatPvPFirstBloodReq StatPvPKillReq = pb.StatPvPKillReq StatPvPReportReq = pb.StatPvPReportReq StatPvPReportReq_Item = pb.StatPvPReportReq_Item StatPvPReportResp = pb.StatPvPReportResp StatPvPReportResp_Item = pb.StatPvPReportResp_Item TransferUserIntegralReq = pb.TransferUserIntegralReq TransferUserIntegralResp = pb.TransferUserIntegralResp User = pb.User UserBuyNobilityReq = pb.UserBuyNobilityReq UserBuyNobilityResp = pb.UserBuyNobilityResp UserCheckInResp = pb.UserCheckInResp UserIdReq = pb.UserIdReq UserIdResp = pb.UserIdResp UserIntegralResp = pb.UserIntegralResp UserRankReq = pb.UserRankReq UserRankResp = pb.UserRankResp UserRankResp_Item = pb.UserRankResp_Item UserSendGiftReq = pb.UserSendGiftReq UserSendGiftResp = pb.UserSendGiftResp UserCenter interface { // retrievePlatformUser 新增或获取用户 RetrievePlatformUser(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*PlatformUserResp, error) // getUserIdByPUid 通过平台用户id获取系统用户ID GetUserIdByPUid(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*UserIdResp, error) // ChangeIntegral 新增用户积分 ChangeIntegral(ctx context.Context, in *ChangeIntegralReq, opts ...grpc.CallOption) (*ChangeIntegralResp, error) // GetUserIntegral 获取用户积分 GetUserIntegral(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserIntegralResp, error) // UserCheckIn 用户签到|打卡 UserCheckIn(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserCheckInResp, error) // TransferUserIntegral 转移积分 TransferUserIntegral(ctx context.Context, in *TransferUserIntegralReq, opts ...grpc.CallOption) (*TransferUserIntegralResp, error) // UserSendGift 用户赠送礼物 UserSendGift(ctx context.Context, in *UserSendGiftReq, opts ...grpc.CallOption) (*UserSendGiftResp, error) UserBuyNobility(ctx context.Context, in *UserBuyNobilityReq, opts ...grpc.CallOption) (*UserBuyNobilityResp, error) StatPvpKill(ctx context.Context, in *StatPvPKillReq, opts ...grpc.CallOption) (*Empty, error) StatPvpFirstBlood(ctx context.Context, in *StatPvPFirstBloodReq, opts ...grpc.CallOption) (*Empty, error) StatPvpReport(ctx context.Context, in *StatPvPReportReq, opts ...grpc.CallOption) (*StatPvPReportResp, error) DrawGiftPack(ctx context.Context, in *DrawGiftPackReq, opts ...grpc.CallOption) (*DrawGiftPackResp, error) IncreaseWelfare(ctx context.Context, in *IncreaseWelfareReq, opts ...grpc.CallOption) (*Empty, error) // rankPvp pvp排行 RankPvp(ctx context.Context, in *RankPvpReq, opts ...grpc.CallOption) (*RankPvpResp, error) RankPvpSubmit(ctx context.Context, in *RankPvpSubmitReq, opts ...grpc.CallOption) (*RankPvpSubmitResp, error) UserRankPvp(ctx context.Context, in *UserRankReq, opts ...grpc.CallOption) (*UserRankResp, error) } defaultUserCenter struct { cli zrpc.Client } ) func NewUserCenter(cli zrpc.Client) UserCenter { return &defaultUserCenter{ cli: cli, } } // retrievePlatformUser 新增或获取用户 func (m *defaultUserCenter) RetrievePlatformUser(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*PlatformUserResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.RetrievePlatformUser(ctx, in, opts...) } // getUserIdByPUid 通过平台用户id获取系统用户ID func (m *defaultUserCenter) GetUserIdByPUid(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*UserIdResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.GetUserIdByPUid(ctx, in, opts...) } // ChangeIntegral 新增用户积分 func (m *defaultUserCenter) ChangeIntegral(ctx context.Context, in *ChangeIntegralReq, opts ...grpc.CallOption) (*ChangeIntegralResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.ChangeIntegral(ctx, in, opts...) } // GetUserIntegral 获取用户积分 func (m *defaultUserCenter) GetUserIntegral(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserIntegralResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.GetUserIntegral(ctx, in, opts...) } // UserCheckIn 用户签到|打卡 func (m *defaultUserCenter) UserCheckIn(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserCheckInResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.UserCheckIn(ctx, in, opts...) } // TransferUserIntegral 转移积分 func (m *defaultUserCenter) TransferUserIntegral(ctx context.Context, in *TransferUserIntegralReq, opts ...grpc.CallOption) (*TransferUserIntegralResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.TransferUserIntegral(ctx, in, opts...) } // UserSendGift 用户赠送礼物 func (m *defaultUserCenter) UserSendGift(ctx context.Context, in *UserSendGiftReq, opts ...grpc.CallOption) (*UserSendGiftResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.UserSendGift(ctx, in, opts...) } func (m *defaultUserCenter) UserBuyNobility(ctx context.Context, in *UserBuyNobilityReq, opts ...grpc.CallOption) (*UserBuyNobilityResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.UserBuyNobility(ctx, in, opts...) } func (m *defaultUserCenter) StatPvpKill(ctx context.Context, in *StatPvPKillReq, opts ...grpc.CallOption) (*Empty, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.StatPvpKill(ctx, in, opts...) } func (m *defaultUserCenter) StatPvpFirstBlood(ctx context.Context, in *StatPvPFirstBloodReq, opts ...grpc.CallOption) (*Empty, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.StatPvpFirstBlood(ctx, in, opts...) } func (m *defaultUserCenter) StatPvpReport(ctx context.Context, in *StatPvPReportReq, opts ...grpc.CallOption) (*StatPvPReportResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.StatPvpReport(ctx, in, opts...) } func (m *defaultUserCenter) DrawGiftPack(ctx context.Context, in *DrawGiftPackReq, opts ...grpc.CallOption) (*DrawGiftPackResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.DrawGiftPack(ctx, in, opts...) } func (m *defaultUserCenter) IncreaseWelfare(ctx context.Context, in *IncreaseWelfareReq, opts ...grpc.CallOption) (*Empty, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.IncreaseWelfare(ctx, in, opts...) } // rankPvp pvp排行 func (m *defaultUserCenter) RankPvp(ctx context.Context, in *RankPvpReq, opts ...grpc.CallOption) (*RankPvpResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.RankPvp(ctx, in, opts...) } func (m *defaultUserCenter) RankPvpSubmit(ctx context.Context, in *RankPvpSubmitReq, opts ...grpc.CallOption) (*RankPvpSubmitResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.RankPvpSubmit(ctx, in, opts...) } func (m *defaultUserCenter) UserRankPvp(ctx context.Context, in *UserRankReq, opts ...grpc.CallOption) (*UserRankResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.UserRankPvp(ctx, in, opts...) }