// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.27.1 // protoc v3.19.4 // source: vars/vars.proto package pbVars import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type UserCoinChangedReason int32 const ( ///// 消费 UserCoinChangedReason_Pay UserCoinChangedReason = 0 // 通用消费 UserCoinChangedReason_BuyBattleFood UserCoinChangedReason = 1 // 购买粮草 UserCoinChangedReason_BuyEliteUnit UserCoinChangedReason = 2 // 购买精英单位 UserCoinChangedReason_BuyTitle UserCoinChangedReason = 3 // 购买称号 ///// 礼物 UserCoinChangedReason_SendGift UserCoinChangedReason = 4 // 赠送礼物 UserCoinChangedReason_BuyNobility UserCoinChangedReason = 5 // 购买贵族 ///// 领取 UserCoinChangedReason_DrawGiftPack UserCoinChangedReason = 10 // 领取礼包 UserCoinChangedReason_CheckIn UserCoinChangedReason = 11 // 签到打卡 ///// 游戏事件 UserCoinChangedReason_EventRankSubmit UserCoinChangedReason = 20 // 排行榜结算变动 UserCoinChangedReason_EventBattleEnd UserCoinChangedReason = 21 // 战局结束奖励 ///// 其它事件 UserCoinChangedReason_Transfer UserCoinChangedReason = 30 // 转账 ) // Enum value maps for UserCoinChangedReason. var ( UserCoinChangedReason_name = map[int32]string{ 0: "Pay", 1: "BuyBattleFood", 2: "BuyEliteUnit", 3: "BuyTitle", 4: "SendGift", 5: "BuyNobility", 10: "DrawGiftPack", 11: "CheckIn", 20: "EventRankSubmit", 21: "EventBattleEnd", 30: "Transfer", } UserCoinChangedReason_value = map[string]int32{ "Pay": 0, "BuyBattleFood": 1, "BuyEliteUnit": 2, "BuyTitle": 3, "SendGift": 4, "BuyNobility": 5, "DrawGiftPack": 10, "CheckIn": 11, "EventRankSubmit": 20, "EventBattleEnd": 21, "Transfer": 30, } ) func (x UserCoinChangedReason) Enum() *UserCoinChangedReason { p := new(UserCoinChangedReason) *p = x return p } func (x UserCoinChangedReason) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (UserCoinChangedReason) Descriptor() protoreflect.EnumDescriptor { return file_vars_vars_proto_enumTypes[0].Descriptor() } func (UserCoinChangedReason) Type() protoreflect.EnumType { return &file_vars_vars_proto_enumTypes[0] } func (x UserCoinChangedReason) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use UserCoinChangedReason.Descriptor instead. func (UserCoinChangedReason) EnumDescriptor() ([]byte, []int) { return file_vars_vars_proto_rawDescGZIP(), []int{0} } type Goods int32 const ( Goods_Title Goods = 0 // 称号 Goods_Elite Goods = 1 // 精英单位 ) // Enum value maps for Goods. var ( Goods_name = map[int32]string{ 0: "Title", 1: "Elite", } Goods_value = map[string]int32{ "Title": 0, "Elite": 1, } ) func (x Goods) Enum() *Goods { p := new(Goods) *p = x return p } func (x Goods) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (Goods) Descriptor() protoreflect.EnumDescriptor { return file_vars_vars_proto_enumTypes[1].Descriptor() } func (Goods) Type() protoreflect.EnumType { return &file_vars_vars_proto_enumTypes[1] } func (x Goods) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use Goods.Descriptor instead. func (Goods) EnumDescriptor() ([]byte, []int) { return file_vars_vars_proto_rawDescGZIP(), []int{1} } type RankType int32 const ( RankType_Unknown RankType = 0 RankType_Damage RankType = 1 // 伤害榜 RankType_DeDamage RankType = 2 // 受伤榜 RankType_General RankType = 3 // 名将榜 RankType_DeGeneral RankType = 4 // 落马榜 RankType_KillUnit RankType = 5 // 小兵击杀 RankType_DeKillUnit RankType = 6 // 小兵被杀 RankType_KillPlayer RankType = 7 // 击杀玩家 RankType_DeKillPlayer RankType = 8 // 被杀榜 RankType_Win RankType = 9 // 获胜榜 RankType_Lost RankType = 10 // 战败榜 RankType_FirstBlood RankType = 11 // 一血榜 RankType_DeFirstBlood RankType = 12 // 被拿一血榜 ) // Enum value maps for RankType. var ( RankType_name = map[int32]string{ 0: "Unknown", 1: "Damage", 2: "DeDamage", 3: "General", 4: "DeGeneral", 5: "KillUnit", 6: "DeKillUnit", 7: "KillPlayer", 8: "DeKillPlayer", 9: "Win", 10: "Lost", 11: "FirstBlood", 12: "DeFirstBlood", } RankType_value = map[string]int32{ "Unknown": 0, "Damage": 1, "DeDamage": 2, "General": 3, "DeGeneral": 4, "KillUnit": 5, "DeKillUnit": 6, "KillPlayer": 7, "DeKillPlayer": 8, "Win": 9, "Lost": 10, "FirstBlood": 11, "DeFirstBlood": 12, } ) func (x RankType) Enum() *RankType { p := new(RankType) *p = x return p } func (x RankType) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (RankType) Descriptor() protoreflect.EnumDescriptor { return file_vars_vars_proto_enumTypes[2].Descriptor() } func (RankType) Type() protoreflect.EnumType { return &file_vars_vars_proto_enumTypes[2] } func (x RankType) 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