// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.27.1 // protoc v3.19.4 // source: room/room.proto package pbRoom import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // GameType 游戏类型 type GameType int32 const ( GameType_ZHG GameType = 0 // 指挥官 GameType_ZHGHZ GameType = 1 // 指挥官-海战 GameType_ZHGFB GameType = 2 // 指挥官-副本 GameType_ZHGZD GameType = 3 // 指挥官-阵地 GameType_ZHGWW2 GameType = 4 // 指挥官-二战 GameType_ZHGMang GameType = 5 // 指挥官-二战 GameType_TEST GameType = 100 // 测试 ) // Enum value maps for GameType. var ( GameType_name = map[int32]string{ 0: "ZHG", 1: "ZHGHZ", 2: "ZHGFB", 3: "ZHGZD", 4: "ZHGWW2", 5: "ZHGMang", 100: "TEST", } GameType_value = map[string]int32{ "ZHG": 0, "ZHGHZ": 1, "ZHGFB": 2, "ZHGZD": 3, "ZHGWW2": 4, "ZHGMang": 5, "TEST": 100, } ) func (x GameType) Enum() *GameType { p := new(GameType) *p = x return p } func (x GameType) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (GameType) Descriptor() protoreflect.EnumDescriptor { return file_room_room_proto_enumTypes[0].Descriptor() } func (GameType) Type() protoreflect.EnumType { return &file_room_room_proto_enumTypes[0] } func (x GameType) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use GameType.Descriptor instead. func (GameType) EnumDescriptor() ([]byte, []int) { return file_room_room_proto_rawDescGZIP(), []int{0} } type CreateRoomReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields GameType GameType `protobuf:"varint,1,opt,name=GameType,proto3,enum=pb.room.GameType" json:"GameType,omitempty"` // 游戏类型(游戏类型) } func (x *CreateRoomReq) Reset() { *x = CreateRoomReq{} if protoimpl.UnsafeEnabled { mi := &file_room_room_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CreateRoomReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*CreateRoomReq) ProtoMessage() {} func (x *CreateRoomReq) ProtoReflect() protoreflect.Message { mi := &file_room_room_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CreateRoomReq.ProtoReflect.Descriptor instead. func (*CreateRoomReq) Descriptor() ([]byte, []int) { return file_room_room_proto_rawDescGZIP(), []int{0} } func (x *CreateRoomReq) GetGameType() GameType { if x != nil { return x.GameType } return GameType_ZHG } type JoinRoomReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields LiveRooms []*JoinRoomReq_LiveRoom `protobuf:"bytes,1,rep,name=liveRooms,proto3" json:"liveRooms,omitempty"` // 客户端对应直播间列表 GameType GameType `protobuf:"varint,2,opt,name=GameType,proto3,enum=pb.room.GameType" json:"GameType,omitempty"` // 游戏类型(游戏类型) RoomId int64 `protobuf:"varint,3,opt,name=roomId,proto3" json:"roomId,omitempty"` // 现有游戏房间ID 0表示加入默认房间 否则将直接加入对应ID房间 } func (x *JoinRoomReq) Reset() { *x = JoinRoomReq{} if protoimpl.UnsafeEnabled { mi := &file_room_room_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *JoinRoomReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*JoinRoomReq) ProtoMessage() {} func (x *JoinRoomReq) ProtoReflect() protoreflect.Message { mi := &file_room_room_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use JoinRoomReq.ProtoReflect.Descriptor instead. func (*JoinRoomReq) Descriptor() ([]byte, []int) { return file_room_room_proto_rawDescGZIP(), []int{1} } func (x *JoinRoomReq) GetLiveRooms() []*JoinRoomReq_LiveRoom { if x != nil { return x.LiveRooms } return nil } func (x *JoinRoomReq) GetGameType() GameType { if x != nil { return x.GameType } return GameType_ZHG } func (x *JoinRoomReq) GetRoomId() int64 { if x != nil { return x.RoomId } return 0 } type JoinRoomResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Code int64 `protobuf:"varint,1,opt,name=Code,proto3" json:"Code,omitempty"` Result string `protobuf:"bytes,2,opt,name=Result,proto3" json:"Result,omitempty"` } func (x *JoinRoomResp) Reset() { *x = JoinRoomResp{} if protoimpl.UnsafeEnabled { mi := &file_room_room_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *JoinRoomResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*JoinRoomResp) ProtoMessage() {} func (x *JoinRoomResp) ProtoReflect() protoreflect.Message { mi := &file_room_room_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use JoinRoomResp.ProtoReflect.Descriptor instead. func (*JoinRoomResp) Descriptor() ([]byte, []int) { return file_room_room_proto_rawDescGZIP(), []int{2} } func (x *JoinRoomResp) GetCode() int64 { if x != nil { return x.Code } return 0 } func (x *JoinRoomResp) GetResult() string { if x != nil { return x.Result } return "" } type JoinRoomReq_LiveRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields LiveRoomId int64 `protobuf:"varint,1,opt,name=liveRoomId,proto3" json:"liveRoomId,omitempty"` // 直播间ID Platform string `protobuf:"bytes,2,opt,name=platform,proto3" json:"platform,omitempty"` // 直播间对应平台 } func (x *JoinRoomReq_LiveRoom) Reset() { *x = JoinRoomReq_LiveRoom{} if protoimpl.UnsafeEnabled { mi := &file_room_room_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *JoinRoomReq_LiveRoom) String() string { return protoimpl.X.MessageStringOf(x) } func (*JoinRoomReq_LiveRoom) ProtoMessage() {} func (x *JoinRoomReq_LiveRoom) ProtoReflect() protoreflect.Message { mi := &file_room_room_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use JoinRoomReq_LiveRoom.ProtoReflect.Descriptor instead. func (*JoinRoomReq_LiveRoom) Descriptor() ([]byte, []int) { return file_room_room_proto_rawDescGZIP(), []int{1, 0} } func (x *JoinRoomReq_LiveRoom) GetLiveRoomId() int64 { if x != nil 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