// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.27.1 // protoc v3.19.4 // source: stat.proto package pbStat import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 通知-PvP伤害 statistics.pvp.damage type StatPvPDamage struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Uid int64 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 造成伤害的用户ID TargetUid *int64 `protobuf:"varint,2,opt,name=targetUid,proto3,oneof" json:"targetUid,omitempty"` // 目标用户ID(可能是基地,不一定有) Damage float32 `protobuf:"fixed32,3,opt,name=damage,proto3" json:"damage,omitempty"` // 伤害量 } func (x *StatPvPDamage) Reset() { *x = StatPvPDamage{} if protoimpl.UnsafeEnabled { mi := &file_stat_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *StatPvPDamage) String() string { return protoimpl.X.MessageStringOf(x) } func (*StatPvPDamage) ProtoMessage() {} func (x *StatPvPDamage) ProtoReflect() protoreflect.Message { mi := &file_stat_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use StatPvPDamage.ProtoReflect.Descriptor instead. func (*StatPvPDamage) Descriptor() ([]byte, []int) { return file_stat_proto_rawDescGZIP(), []int{0} } func (x *StatPvPDamage) GetUid() int64 { if x != nil { return x.Uid } return 0 } func (x *StatPvPDamage) GetTargetUid() int64 { if x != nil && x.TargetUid != nil { return *x.TargetUid } return 0 } func (x *StatPvPDamage) GetDamage() float32 { if x != nil { return x.Damage } return 0 } // 通知-PvP击杀单位 statistics.pvp.killunit type StatPvPKillUnit struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Uid int64 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 用户ID TargetUid *int64 `protobuf:"varint,2,opt,name=targetUid,proto3,oneof" json:"targetUid,omitempty"` // 目标用户 Attacker string `protobuf:"bytes,3,opt,name=attacker,proto3" json:"attacker,omitempty"` // 造成击杀东西(building:兵营 U0001:xxx兵 S0001: 技能) Victim string `protobuf:"bytes,4,opt,name=victim,proto3" json:"victim,omitempty"` // 被击杀的东西(U0001:xxx兵) } func (x *StatPvPKillUnit) Reset() { *x = StatPvPKillUnit{} if protoimpl.UnsafeEnabled { mi := &file_stat_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *StatPvPKillUnit) String() string { return protoimpl.X.MessageStringOf(x) } func (*StatPvPKillUnit) ProtoMessage() {} func (x *StatPvPKillUnit) ProtoReflect() protoreflect.Message { mi := &file_stat_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use StatPvPKillUnit.ProtoReflect.Descriptor instead. func (*StatPvPKillUnit) Descriptor() ([]byte, []int) { return file_stat_proto_rawDescGZIP(), []int{1} } func (x *StatPvPKillUnit) GetUid() int64 { if x != nil { return x.Uid } return 0 } func (x *StatPvPKillUnit) GetTargetUid() int64 { if x != nil && x.TargetUid != nil { return *x.TargetUid } return 0 } func (x *StatPvPKillUnit) GetAttacker() string { if x != nil { return x.Attacker } return "" } func (x *StatPvPKillUnit) GetVictim() string { if x != nil { return x.Victim } return "" } // 通知-PvP杀兵营(人) statistics.pvp.kill type StatPvPKill struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Uid int64 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 用户ID TargetUid int64 `protobuf:"varint,2,opt,name=targetUid,proto3" json:"targetUid,omitempty"` // 目标用户 IsGeneral bool `protobuf:"varint,3,opt,name=isGeneral,proto3" json:"isGeneral,omitempty"` // targetUid是否名将 } func (x *StatPvPKill) Reset() { *x = StatPvPKill{} if protoimpl.UnsafeEnabled { mi := &file_stat_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *StatPvPKill) String() string { return protoimpl.X.MessageStringOf(x) } func (*StatPvPKill) ProtoMessage() {} func (x *StatPvPKill) ProtoReflect() protoreflect.Message { mi := &file_stat_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use StatPvPKill.ProtoReflect.Descriptor instead. func (*StatPvPKill) Descriptor() ([]byte, []int) { return file_stat_proto_rawDescGZIP(), []int{2} } func (x *StatPvPKill) GetUid() int64 { if x != nil { return x.Uid } return 0 } func (x *StatPvPKill) GetTargetUid() int64 { if x != nil { return x.TargetUid } return 0 } func (x *StatPvPKill) GetIsGeneral() bool { if x != nil { return x.IsGeneral } return false } // 通知-PvP一血 statistics.pvp.first type StatPvPFirstBlood struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Uid int64 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 用户ID Type int32 `protobuf:"varint,2,opt,name=type,proto3" json:"type,omitempty"` // 1-拿到一血 2-被破一血 } func (x *StatPvPFirstBlood) Reset() { *x = StatPvPFirstBlood{} if protoimpl.UnsafeEnabled { mi := &file_stat_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *StatPvPFirstBlood) String() string { return protoimpl.X.MessageStringOf(x) } func (*StatPvPFirstBlood) ProtoMessage() {} func (x *StatPvPFirstBlood) ProtoReflect() protoreflect.Message { mi := &file_stat_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use StatPvPFirstBlood.ProtoReflect.Descriptor instead. func (*StatPvPFirstBlood) Descriptor() ([]byte, []int) { return file_stat_proto_rawDescGZIP(), []int{3} } func (x *StatPvPFirstBlood) GetUid() int64 { if x != nil { return x.Uid } return 0 } func (x *StatPvPFirstBlood) GetType() int32 { if x != nil { return x.Type } return 0 } // 通知-PvP战报 statistics.pvp.report type StatPvPReport struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields WinCamp int32 `protobuf:"varint,1,opt,name=winCamp,proto3" json:"winCamp,omitempty"` // 获胜阵营 1-蓝 2-红 GeneralUid int64 `protobuf:"varint,2,opt,name=generalUid,proto3" json:"generalUid,omitempty"` // 名将UID WinUids []int64 `protobuf:"varint,3,rep,packed,name=winUids,proto3" json:"winUids,omitempty"` // 战胜方玩家列表 LostUids []int64 `protobuf:"varint,4,rep,packed,name=lostUids,proto3" json:"lostUids,omitempty"` // 战败方玩家列表 } func (x *StatPvPReport) Reset() { *x = StatPvPReport{} if protoimpl.UnsafeEnabled { mi := &file_stat_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *StatPvPReport) String() string { return protoimpl.X.MessageStringOf(x) } func (*StatPvPReport) ProtoMessage() {} func (x *StatPvPReport) ProtoReflect() protoreflect.Message { mi := &file_stat_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use StatPvPReport.ProtoReflect.Descriptor instead. func (*StatPvPReport) Descriptor() ([]byte, []int) { return file_stat_proto_rawDescGZIP(), []int{4} } func 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