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14 lines
313 B
C#

using UnityEngine.Jobs;
namespace LanLib.UpdateManager.Jobs.Internal
{
public interface IInternalUpdateTransformJob<TData> : IJobParallelForTransform
where TData : struct
{
UnsafeNativeList<TData> Data { set; }
}
public interface IInternalBurstUpdateTransformJob
{
}
}