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49 lines
1.4 KiB
Go

package msg_handler
import (
"encoding/json"
)
type InterActWord struct {
Contribution struct {
Grade int `json:"grade"` // 贡献等级
} `json:"contribution"` // 贡献
DMScore int `json:"dmscore"` // 等级
FansMedal *FansMedal `json:"fans_medal"` // 佩戴粉丝勋章
Identities []int `json:"identities"` // 啥玩意儿???
IsSpread int `json:"isSpread"` // ???
MsgType int `json:"msg_type"` // ???
RoomId int `json:"room_id"` // 房间号
Score int `json:"score"` // ???
SpreadDesc string `json:"spread_desc"` // ???
SpreadInfo string `json:"spread_info"` // ???
TailIcon int `json:"tail_icon"` // ???
Timestamp int `json:"timestamp"` // 进场时间
TriggerTime int `json:"trigger_time"` // 触发时间,触发什么呢???
Uid int `json:"uid"` // 用户ID
Uname string `json:"uname"` // 用户名
UnameColor string `json:"uname_color"` // 用户名颜色
}
type InterActWordHandler struct {
}
func (h *InterActWordHandler) CMD() string {
return "INTERACT_WORD"
}
func (h *InterActWordHandler) HandlerMessage(data []byte) {
var baseMsg struct {
CMD string `json:"cmd"`
Data *InterActWord `json:"data"`
}
if err := json.Unmarshal(data, &baseMsg); err != nil {
return
}
//logger.SLog.Debugf("%s进入直播间", baseMsg.Data.Uname)
}