fix: 修复各种错误。

main
NorthLan 2 years ago
parent f5f2bc166f
commit 2ec0ceb880

@ -29,6 +29,14 @@ func AllScoreType() []ScoreType {
return result
}
func AllRankType() []pbVars.RankType {
result := make([]pbVars.RankType, 0, len(rankAndScoreMap))
for rankType, _ := range rankAndScoreMap {
result = append(result, rankType)
}
return result
}
func addRankScore(rankType pbVars.RankType, scoreType ScoreType) {
rankAndScoreMap[rankType] = scoreType
scoreAndRankMap[scoreType] = rankType

@ -9,21 +9,6 @@ import (
var _ RankPvpModel = (*customRankPvpModel)(nil)
const (
RankTypeDamage = iota + 1
RankTypeDeDamage
RankTypeGeneral
RankTypeDeGeneral
RankTypeKillUnit
RankTypeDeKillUnit
RankTypeKillPlayer
RankTypeDeKillPlayer
RankTypeWin
RankTypeLost
RankTypeFirstBlood
RankTypeDeFirstBlood
)
const MaxRankN = 50
type (

@ -37,6 +37,8 @@ type (
FindGreaterByScore(ctx context.Context, score int64, scoreType ScoreType, limit int) ([]UserAndScore, error)
// FindScoreByType 根据类型获取用户分数
FindScoreByType(ctx context.Context, tx *gorm.DB, userId int64, scoreType []ScoreType) (map[string]int64, error)
// CleanByType 清空某字段
CleanByType(ctx context.Context, tx *gorm.DB, scoreType ScoreType) error
}
UserAndScore struct {
@ -169,3 +171,10 @@ func (m *customStatisticsPvpModel) FindScoreByType(ctx context.Context, tx *gorm
return result, nil
}
func (m *customStatisticsPvpModel) CleanByType(ctx context.Context, tx *gorm.DB, scoreType ScoreType) error {
db := gormx.WithTx(ctx, m.DB, tx).Session(&gorm.Session{AllowGlobalUpdate: true})
result := db.Table(m.table).
Update(string(scoreType), 0)
return gormx.WrapUpdateErr(result.Error, result.RowsAffected)
}

@ -5,7 +5,6 @@ import (
"git.noahlan.cn/northlan/ntools-go/gorm-zero/gormx"
"github.com/pkg/errors"
"gorm.io/gorm"
"gorm.io/plugin/optimisticlock"
"live-service/common/nerr"
)
@ -17,7 +16,7 @@ type (
UserCoinModel interface {
userCoinModel
// ChangeCoin 用户弹币变动
ChangeCoin(ctx context.Context, tx *gorm.DB, userId int64, change int64) (int64, error)
ChangeCoin(ctx context.Context, tx *gorm.DB, userId int64, change int64, ignoreNotEnough bool) (int64, error)
}
customUserCoinModel struct {
@ -34,15 +33,15 @@ func NewUserCoinModel(conn *gorm.DB) UserCoinModel {
func (m *customUserCoinModel) updateCoin(ctx context.Context, tx *gorm.DB, coin *UserCoin) error {
if coin.Coin < 0 {
return errors.New("无法将弹币更新至负数")
coin.Coin = 0
}
db := gormx.WithTx(ctx, m.DB, tx)
result := db.Model(&coin).Updates(&UserCoin{Coin: coin.Coin, Version: optimisticlock.Version{Int64: 1}})
result := db.Model(&coin).Update("coin", coin.Coin)
return gormx.WrapUpdateErr(result.Error, result.RowsAffected)
}
func (m *customUserCoinModel) ChangeCoin(ctx context.Context, tx *gorm.DB, userId int64, change int64) (int64, error) {
func (m *customUserCoinModel) ChangeCoin(ctx context.Context, tx *gorm.DB, userId int64, change int64, ignoreNotEnough bool) (int64, error) {
resp := change
err := gormx.WithRetry(VersionRetryCount, func() error {
return m.Transact(tx, func(tx *gorm.DB) error {
@ -50,7 +49,11 @@ func (m *customUserCoinModel) ChangeCoin(ctx context.Context, tx *gorm.DB, userI
if err != nil {
if errors.Is(err, ErrNotFound) {
if change < 0 {
return nerr.NewError(nerr.UserCoinNotEnoughErr, "用户弹币不足")
if ignoreNotEnough {
change = 0
} else {
return nerr.NewError(nerr.UserCoinNotEnoughErr, "用户弹币不足")
}
}
// 用户积分记录不存在,进行插入
if err = m.Insert(ctx, tx, &UserCoin{
@ -65,7 +68,11 @@ func (m *customUserCoinModel) ChangeCoin(ctx context.Context, tx *gorm.DB, userI
}
}
if data.Coin+change < 0 {
return nerr.NewError(nerr.UserCoinNotEnoughErr, "用户弹币不足")
if ignoreNotEnough {
data.Coin = 0
} else {
return nerr.NewError(nerr.UserCoinNotEnoughErr, "用户弹币不足")
}
}
data.Coin += change
if err = m.updateCoin(ctx, tx, data); err != nil {

@ -19,11 +19,7 @@ type (
// and implement the added methods in customUserEliteModel.
UserEliteModel interface {
userEliteModel
// FindMaxSort 寻找当前用户精英单位的最大Sort 最小值2
FindMaxSort(ctx context.Context, tx *gorm.DB, userId int64) int64
// FindOneByUserIdSort 通过用户和排序号找寻精英单位
FindOneByUserIdSort(ctx context.Context, tx *gorm.DB, userId int64, sort int64) (*UserElite, error)
// FindByUserId 查找用户所有列表,按sort升序排列
// FindByUserId 查找用户所有列表
FindByUserId(ctx context.Context, tx *gorm.DB, userId int64) ([]UserElite, error)
// Addon 添加新的或延长时间
Addon(ctx context.Context, tx *gorm.DB, userId, eliteId int64, duration time.Duration, forever bool) error
@ -41,35 +37,10 @@ func NewUserEliteModel(conn *gorm.DB) UserEliteModel {
}
}
func (m *customUserEliteModel) FindMaxSort(ctx context.Context, tx *gorm.DB, userId int64) int64 {
db := gormx.WithTx(ctx, m.DB, tx)
var resp int64 = 1
db.Table(m.table).
Select("MAX(sort)").
Where("user_id = ?", userId).
Where("end_time > ?", now.BeginningOfDay()).Take(&resp)
return resp
}
func (m *customUserEliteModel) FindOneByUserIdSort(ctx context.Context, tx *gorm.DB, userId int64, sort int64) (*UserElite, error) {
db := gormx.WithTx(ctx, m.DB, tx)
var resp UserElite
err := db.Model(&UserElite{}).
Where("user_id = ? and sort = ?", userId, sort).Take(&resp).Error
err = gormx.WrapSelectErr(err)
if err != nil {
return nil, err
}
return &resp, nil
}
func (m *customUserEliteModel) FindByUserId(ctx context.Context, tx *gorm.DB, userId int64) ([]UserElite, error) {
var resp []UserElite
err := gormx.WithTx(ctx, m.DB, tx).Table(m.table).
Where("user_id = ?", userId).
Order("sort asc").Find(&resp).Error
Where("user_id = ?", userId).Find(&resp).Error
err = gormx.WrapSelectErr(err)
if err != nil {
return nil, err
@ -88,13 +59,10 @@ func (m *customUserEliteModel) Addon(ctx context.Context, tx *gorm.DB, userId, e
today := now.BeginningOfDay()
if userElite == nil {
// sort
maxSort := m.FindMaxSort(ctx, tx, userId)
err = m.Insert(ctx, tx, &UserElite{
Id: uuid.NextId(),
UserId: userId,
EliteId: eliteId,
Sort: maxSort + 1,
Forever: BitBool(forever),
StartTime: today,
EndTime: today.Add(duration),
@ -117,7 +85,6 @@ func (m *customUserEliteModel) Addon(ctx context.Context, tx *gorm.DB, userId, e
Id: userElite.Id,
UserId: userId,
EliteId: eliteId,
Sort: userElite.Sort,
Forever: BitBool(forever),
StartTime: today,
EndTime: today.Add(duration),

@ -39,7 +39,6 @@ type (
Id int64 `gorm:"column:id;primaryKey"` // 主键ID
UserId int64 `gorm:"column:user_id"` // 用户ID
EliteId int64 `gorm:"column:elite_id"` // 精英单位ID
Sort int64 `gorm:"column:sort"` // 排序号
Forever BitBool `gorm:"forever"` // 永久
StartTime time.Time `gorm:"column:start_time;default:null"` // 开始时间
EndTime time.Time `gorm:"column:end_time;default:null"` // 结束时间

@ -5,7 +5,6 @@ import (
"git.noahlan.cn/northlan/ntools-go/gorm-zero/gormx"
"github.com/pkg/errors"
"gorm.io/gorm"
"gorm.io/plugin/optimisticlock"
"live-service/common/nerr"
)
@ -18,7 +17,7 @@ type (
userIntegralModel
UpdateIntegral(ctx context.Context, tx *gorm.DB, integral *UserIntegral) error
// ChangeIntegral 用户积分变动
ChangeIntegral(ctx context.Context, tx *gorm.DB, userId int64, change int64) (int64, error)
ChangeIntegral(ctx context.Context, tx *gorm.DB, userId int64, change int64, ignoreNotEnough bool) (int64, error)
}
customUserIntegralModel struct {
@ -35,15 +34,15 @@ func NewUserIntegralModel(conn *gorm.DB) UserIntegralModel {
func (m *customUserIntegralModel) UpdateIntegral(ctx context.Context, tx *gorm.DB, integral *UserIntegral) error {
if integral.Integral < 0 {
return errors.New("无法将积分更新至负数")
integral.Integral = 0
}
db := gormx.WithTx(ctx, m.DB, tx)
result := db.Model(&integral).Updates(&UserIntegral{Integral: integral.Integral, Version: optimisticlock.Version{Int64: 1}})
result := db.Model(&integral).Update("integral", integral.Integral)
return gormx.WrapUpdateErr(result.Error, result.RowsAffected)
}
func (m *customUserIntegralModel) ChangeIntegral(ctx context.Context, tx *gorm.DB, userId int64, change int64) (int64, error) {
func (m *customUserIntegralModel) ChangeIntegral(ctx context.Context, tx *gorm.DB, userId int64, change int64, ignoreNotEnough bool) (int64, error) {
resp := change
err := gormx.WithRetry(VersionRetryCount, func() error {
return m.Transact(tx, func(tx *gorm.DB) error {
@ -51,7 +50,11 @@ func (m *customUserIntegralModel) ChangeIntegral(ctx context.Context, tx *gorm.D
if err != nil {
if errors.Is(err, ErrNotFound) {
if change < 0 {
return nerr.NewError(nerr.UserIntegralNotEnoughError, "用户积分不足")
if ignoreNotEnough {
change = 0
} else {
return nerr.NewError(nerr.UserIntegralNotEnoughError, "用户积分不足")
}
}
// 用户积分记录不存在,进行插入
if err = m.Insert(ctx, tx, &UserIntegral{
@ -66,7 +69,11 @@ func (m *customUserIntegralModel) ChangeIntegral(ctx context.Context, tx *gorm.D
}
}
if data.Integral+change < 0 {
return nerr.NewError(nerr.UserIntegralNotEnoughError, "用户积分不足")
if ignoreNotEnough {
data.Integral = 0
} else {
return nerr.NewError(nerr.UserIntegralNotEnoughError, "用户积分不足")
}
}
data.Integral += change
if err = m.UpdateIntegral(ctx, tx, data); err != nil {

@ -49,12 +49,11 @@ func NewUserTitleModel(conn *gorm.DB) UserTitleModel {
func (m *customUserTitleModel) FindMaxSort(ctx context.Context, tx *gorm.DB, userId int64) int64 {
db := gormx.WithTx(ctx, m.DB, tx)
var resp int64 = 1
var resp int64 = 0
db.Table(m.table).
Select("MAX(sort)").
Where("user_id = ?", userId).
Where("end_time > ?", now.BeginningOfDay()).Take(&resp)
Where("user_id = ?", userId).Take(&resp)
return resp
}

@ -10,10 +10,11 @@ Etcd:
NonBlock: true
Log:
Mode: console
Path: logs/live-service
KeepDays: 7
Level: info
DB:
DataSource: root:root@tcp(127.0.0.1:3306)/dmgame?charset=utf8mb4&loc=Asia%2FShanghai&parseTime=true
DataSource: root:root@tcp(127.0.0.1:3306)/dmgame-dev?charset=utf8mb4&loc=Asia%2FShanghai&parseTime=true
Kafka:
UserCoinNotify:
Addr: [ "127.0.0.1:9093" ]
@ -41,6 +42,41 @@ Rank:
Cron:
Update: "@every 10s" # 10s一次
Persistence: "@every 10m" # 10min一次
Submit:
# 未列举的榜
0:
Best: [30,10,8,6,5,5]
Consolation: 1
# 名将
3:
TitleId: 1000
Best: [50,30,20,15,10,8]
Consolation: 1
# 小兵终结者
5:
TitleId: 1001
Best: [50,30,20,15,10,8]
Consolation: 1
# 拆迁办
7:
TitleId: 1002
Best: [60,40,25.6,18,10,8]
Consolation: 1
# 获胜榜
9:
TitleId: 1003
Best: [45.6,23.4,15,10,8,6]
Consolation: 1
# 一血
11:
TitleId: 1004
Best: [66.6,45.6,28,18,10,6]
Consolation: 2
# 怒送一血
12:
TitleId: 1005
Best: [66.6,45.6,28,18,10,6]
Consolation: 2
GiftCollector:
Enabled: false
Platforms: [ "bilibili" ]
@ -62,19 +98,19 @@ Coin:
FreeToCoin:
bilibili: 0.01 # 价值1毛
Elite:
LiveDict: { "1": "1001", "2": "1002" }
Default:
Id: 0
Sort: 1
LiveDict: { "1": "0", "2": "1001", "3": "1002" }
DefaultId: 0
Items:
- Id: 1001
PriceDay: 100
PriceForever: 10000
Sort: 2
PriceDay: 80
PriceForever: 26660
- Id: 1002
PriceDay: 100
PriceForever: 10000
Sort: 3
PriceDay: 60
PriceForever: 18888
Title:
LiveDict: { "1": "3" }
LiveDict: { "1": "2000" }
Items:
- Id: 99999
Name: 无上意志
@ -86,12 +122,19 @@ Title:
Name: 废物舰长
Type: custom
- Id: 3
Name: 无用之人
Type: default
PriceDay: 50
PriceForever: 100000
Name: Joe王
Type: custom
- Id: 4
Name: 我是弟弟
Type: custom
- Id: 5
Name: 萌新导师
Type: custom
- Id: 6
Name: 群萌新
Type: custom
- Id: 1000
Name: 三军统帅 # 名将榜首
Name: 军神 # 名将榜首
Type: rank
RankType: 3
- Id: 1001
@ -114,6 +157,11 @@ Title:
Name: 求放过 # 被一血榜首
Type: rank
RankType: 12
- Id: 2000
Name: 无用之人
Type: default
PriceDay: 50
PriceForever: 100000
GiftPackMap:
- PackType: starter
PackName: 新手礼包

@ -63,11 +63,11 @@ func (m *Manager) TransferCoin(ctx context.Context, req *pb.TransferUserCoinReq)
if req.TargetUserId == 0 {
return nerr.NewError(nerr.RequestParamError, "目标用户ID为空")
}
coin, err := m.userCoinModel.ChangeCoin(ctx, tx, req.UserId, -req.Transfer)
coin, err := m.userCoinModel.ChangeCoin(ctx, tx, req.UserId, -req.Transfer, false)
if err != nil {
return nerr.NewWithErr(err)
}
targetCoin, err := m.userCoinModel.ChangeCoin(ctx, tx, req.TargetUserId, req.Transfer)
targetCoin, err := m.userCoinModel.ChangeCoin(ctx, tx, req.TargetUserId, req.Transfer, false)
if err != nil {
return nerr.NewWithErr(err)
}
@ -98,7 +98,7 @@ func (m *Manager) TransferCoin(ctx context.Context, req *pb.TransferUserCoinReq)
}
func (m *Manager) ChangeCoin(ctx context.Context, tx *gorm.DB, req *ChangeCoinReq, reason pbVars.UserCoinChangedReason) (*ChangeCoinResp, error) {
coin, err := m.userCoinModel.ChangeCoin(ctx, tx, req.UserId, req.Change)
coin, err := m.userCoinModel.ChangeCoin(ctx, tx, req.UserId, req.Change, false)
if err != nil {
return nil, err
}
@ -122,7 +122,7 @@ func (m *Manager) ChangeCoinBatch(ctx context.Context, req []ChangeCoinReq, reas
resp := make(map[int64]ChangeCoinResp)
if err := m.userCoinModel.TransactCtx(ctx, nil, func(tx *gorm.DB) error {
for _, item := range req {
coin, err := m.userCoinModel.ChangeCoin(ctx, tx, item.UserId, item.Change)
coin, err := m.userCoinModel.ChangeCoin(ctx, tx, item.UserId, item.Change, false)
if err != nil {
return err
}

@ -4,16 +4,14 @@ import "github.com/pkg/errors"
type (
Elite struct {
LiveDict map[int32]int64 // 直播间序号对应ID
Default struct {
Id int64
Sort int32
} // 默认
Items []EliteItem
LiveDict map[int32]int64 // 直播间序号对应ID
DefaultId int64 // 默认单位ID
Items []EliteItem
}
// EliteItem 精英单位
EliteItem struct {
Id int64 // 单位ID
Sort int32 // 排序号
PriceDay int64 // 每天价格(弹币)
PriceForever int64 // 永久价格
}
@ -52,6 +50,12 @@ type (
}
}
}
// RankSubmit 排行榜结算配置
RankSubmit struct {
TitleId int64 // 称号奖励
Best []float64 // 弹币奖励(前n) 单位: 元
Consolation float64 // 安慰奖(后max-n) 单位: 元
}
GameConfig struct {
UserRetriever struct {
Enabled bool // 是否开启
@ -74,6 +78,7 @@ type (
Update string // 更新榜单
Persistence string // 持久化
}
Submit map[int32]RankSubmit // 排行榜结算
}
GiftCollector struct {
Enabled bool // 是否开启

@ -0,0 +1,172 @@
package coin
import (
"bufio"
"context"
"fmt"
"github.com/shopspring/decimal"
"gorm.io/driver/mysql"
"gorm.io/gorm"
"gorm.io/gorm/logger"
"live-service/app/user_center/model"
"log"
"os"
"regexp"
"strconv"
"strings"
"testing"
"time"
)
func TestA(t *testing.T) {
file, err := os.Open("C:\\Users\\NorthLan\\Desktop\\dmgame v3\\6月.txt")
if err != nil {
fmt.Println("读取文件失败")
return
}
defer file.Close()
regex, _ := regexp.Compile(`\d+`)
type db struct {
name string
value int64
}
jfs := make([]db, 0)
scanner := bufio.NewScanner(file)
l := 0
var tmpJ db
for scanner.Scan() {
l++
line := scanner.Text()
if l == 3 {
// 名字
tmpJ.name = strings.TrimSpace(line)
} else if l == 4 {
// 电池
battery, _ := strconv.ParseInt(regex.FindString(line), 10, 0)
tmpJ.value = battery
jfs = append(jfs, tmpJ)
//fmt.Println(battery)
l = 0
}
}
gormDb, err := gorm.Open(mysql.Open("root:root@tcp(127.0.0.1:3306)/dmgame-dev?charset=utf8mb4&loc=Asia%2FShanghai&parseTime=true"), &gorm.Config{
Logger: logger.New(
log.New(os.Stdout, "\r\n", log.LstdFlags),
logger.Config{
SlowThreshold: 5 * time.Second,
LogLevel: logger.Info,
IgnoreRecordNotFoundError: true,
Colorful: true,
},
),
})
//UserPlatformModel := model.NewUserPlatformModel(gormDb)
//UserIntegralModel := model.NewUserIntegralModel(gormDb)
UserCoinModel := model.NewUserCoinModel(gormDb)
gormDb.Transaction(func(tx *gorm.DB) error {
for _, tmpJ := range jfs {
var userId int64
if err := tx.Table("user_platform").
Select("user_id").
Where("p_uname = ?", tmpJ.name).Take(&userId).Error; err != nil {
continue
}
//fmt.Println(userId)
UserCoinModel.ChangeCoin(context.Background(), tx, userId, tmpJ.value, false)
//tx.Table("user_integral").
// Where("user_id = ?", userId).
// Update("integral", gorm.Expr("integral + ?", tmpJ.integral))
}
return nil
})
if err := scanner.Err(); err != nil {
fmt.Println("err", err)
}
}
func TestB(t *testing.T) {
gormDb, _ := gorm.Open(mysql.Open("root:root@tcp(127.0.0.1:3306)/dmgame-dev?charset=utf8mb4&loc=Asia%2FShanghai&parseTime=true"), &gorm.Config{
Logger: logger.New(
log.New(os.Stdout, "\r\n", log.LstdFlags),
logger.Config{
SlowThreshold: 5 * time.Second,
LogLevel: logger.Info,
IgnoreRecordNotFoundError: true,
Colorful: true,
},
),
})
//UserPlatformModel := model.NewUserPlatformModel(gormDb)
UserIntegralModel := model.NewUserIntegralModel(gormDb)
//UserCoinModel := model.NewUserCoinModel(gormDb)
ctx := context.Background()
var allCoin []model.UserCoin
err := gormDb.Model(&model.UserCoin{}).Find(&allCoin).Error
if err != nil {
panic(err)
}
err = gormDb.Transaction(func(tx *gorm.DB) error {
for _, coin := range allCoin {
_, err := UserIntegralModel.ChangeIntegral(ctx, tx, coin.UserId, -coin.Coin*100, true)
if err != nil {
return err
}
time.Sleep(10 * time.Millisecond)
}
return nil
})
if err != nil {
panic(err)
}
}
func TestC(t *testing.T) {
gormDb, _ := gorm.Open(mysql.Open("root:root@tcp(127.0.0.1:3306)/dmgame-dev?charset=utf8mb4&loc=Asia%2FShanghai&parseTime=true"), &gorm.Config{
Logger: logger.New(
log.New(os.Stdout, "\r\n", log.LstdFlags),
logger.Config{
SlowThreshold: 5 * time.Second,
LogLevel: logger.Info,
IgnoreRecordNotFoundError: true,
Colorful: true,
},
),
})
//UserPlatformModel := model.NewUserPlatformModel(gormDb)
//UserIntegralModel := model.NewUserIntegralModel(gormDb)
UserCoinModel := model.NewUserCoinModel(gormDb)
ctx := context.Background()
var allIntegral []model.UserIntegral
err := gormDb.Model(&model.UserIntegral{}).Find(&allIntegral).Error
if err != nil {
panic(err)
}
err = gormDb.Transaction(func(tx *gorm.DB) error {
for _, integral := range allIntegral {
change := decimal.NewFromInt(integral.Integral).Div(decimal.NewFromInt(500)).Round(0).IntPart()
_, err := UserCoinModel.ChangeCoin(ctx, tx, integral.UserId, change, true)
if err != nil {
return err
}
//time.Sleep(10 * time.Millisecond)
}
return nil
})
if err != nil {
panic(err)
}
}

@ -1,14 +0,0 @@
package integral
import (
"context"
"github.com/zeromicro/go-zero/core/logx"
"live-service/app/user_center/rpc/internal/svc"
)
type IntegralTemp struct {
ctx context.Context
svcCtx *svc.ServiceContext
logx.Logger
}

@ -1,91 +0,0 @@
package integral
import (
"bufio"
"context"
"fmt"
"gorm.io/driver/mysql"
"gorm.io/gorm"
"gorm.io/gorm/logger"
"live-service/app/user_center/model"
"log"
"os"
"regexp"
"strconv"
"strings"
"testing"
"time"
)
func TestA(t *testing.T) {
file, err := os.Open("C:\\Users\\NorthLan\\Desktop\\dmgame v2\\5月.txt")
if err != nil {
fmt.Println("读取文件失败")
return
}
defer file.Close()
regex, _ := regexp.Compile(`\d+`)
type jf struct {
name string
integral int64
}
jfs := make([]jf, 0)
scanner := bufio.NewScanner(file)
l := 0
var tmpJ jf
for scanner.Scan() {
l++
line := scanner.Text()
if l == 3 {
// 名字
tmpJ.name = strings.TrimSpace(line)
} else if l == 4 {
// 电池
battery, _ := strconv.ParseInt(regex.FindString(line), 10, 0)
tmpJ.integral = battery * 100
jfs = append(jfs, tmpJ)
//fmt.Println(battery)
l = 0
}
}
gormDb, err := gorm.Open(mysql.Open("root:root@tcp(127.0.0.1:3306)/dmgame?charset=utf8mb4&loc=Asia%2FShanghai&parseTime=true"), &gorm.Config{
Logger: logger.New(
log.New(os.Stdout, "\r\n", log.LstdFlags),
logger.Config{
SlowThreshold: 5 * time.Second,
LogLevel: logger.Info,
IgnoreRecordNotFoundError: true,
Colorful: true,
},
),
})
//UserPlatformModel := model.NewUserPlatformModel(gormDb)
UserIntegralModel := model.NewUserIntegralModel(gormDb)
gormDb.Transaction(func(tx *gorm.DB) error {
for _, tmpJ := range jfs {
var userId int64
if err := tx.Table("user_platform").
Select("user_id").
Where("p_uname = ?", tmpJ.name).Take(&userId).Error; err != nil {
continue
}
//fmt.Println(userId)
UserIntegralModel.ChangeIntegral(context.Background(), tx, userId, tmpJ.integral)
//tx.Table("user_integral").
// Where("user_id = ?", userId).
// Update("integral", gorm.Expr("integral + ?", tmpJ.integral))
}
return nil
})
if err := scanner.Err(); err != nil {
fmt.Println("err", err)
}
}

@ -11,7 +11,7 @@ import (
pbVars "live-service/app/pb/vars"
"live-service/app/user_center/model"
"live-service/app/user_center/rpc/internal/svc"
"live-service/app/user_center/rpc/pb"
"sync"
"time"
)
@ -23,18 +23,38 @@ type (
Username string
Avatar string
}
RangeItem struct {
UserId int64
Username string
Avatar string
Score int64
}
Range struct {
Type pbVars.RankType
Items []RangeItem
}
ZSetWithLock struct {
*zset.ZSetInt
sync.RWMutex
}
Job struct {
ctx context.Context
svcCtx *svc.ServiceContext
// 实时排行榜(定期读取,半实时)
rankByTypeMap map[pbVars.RankType]*zset.ZSetInt
rankByTypeMap map[pbVars.RankType]*ZSetWithLock
// 用户数据表内存缓存
userCache *lru.Cache
}
)
func newZSetWithLock(scoreLessThan func(l, r int32) bool, rankN int) *ZSetWithLock {
return &ZSetWithLock{
ZSetInt: zset.NewZSetInt(scoreLessThan, rankN),
}
}
func InitRankJob(svcCtx *svc.ServiceContext) {
lessFunc := func(l, r int32) bool {
return l > r
@ -43,19 +63,19 @@ func InitRankJob(svcCtx *svc.ServiceContext) {
Service = &Job{
ctx: context.Background(),
svcCtx: svcCtx,
rankByTypeMap: map[pbVars.RankType]*zset.ZSetInt{
pbVars.RankType_Damage: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_DeDamage: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_General: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_DeGeneral: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_KillUnit: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_DeKillUnit: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_KillPlayer: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_DeKillPlayer: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_Win: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_Lost: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_FirstBlood: zset.NewZSetInt(lessFunc, model.MaxRankN),
pbVars.RankType_DeFirstBlood: zset.NewZSetInt(lessFunc, model.MaxRankN),
rankByTypeMap: map[pbVars.RankType]*ZSetWithLock{
pbVars.RankType_Damage: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_DeDamage: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_General: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_DeGeneral: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_KillUnit: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_DeKillUnit: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_KillPlayer: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_DeKillPlayer: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_Win: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_Lost: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_FirstBlood: newZSetWithLock(lessFunc, model.MaxRankN),
pbVars.RankType_DeFirstBlood: newZSetWithLock(lessFunc, model.MaxRankN),
},
userCache: uc,
}
@ -108,11 +128,25 @@ func (j *Job) initJob() {
c.Start()
}
func (j *Job) CleanByType(rankType pbVars.RankType) bool {
rankZSet, _, err := j.getRankInstanceAndScoreType(rankType)
if err != nil {
return false
}
rankZSet.Lock()
defer rankZSet.Unlock()
rankZSet.Clear()
return true
}
func (j *Job) RankByScore(rankType pbVars.RankType, score int32) int32 {
rankZSet, _, err := j.getRankInstanceAndScoreType(rankType)
if err != nil {
return 0
}
rankZSet.Lock()
defer rankZSet.Unlock()
rank := rankZSet.RangeByScore(score, score)
if len(rank) > 0 {
@ -121,51 +155,53 @@ func (j *Job) RankByScore(rankType pbVars.RankType, score int32) int32 {
return 0
}
func (j *Job) RangeRankByType(rankType pbVars.RankType, topN int32) *pb.RankPvpResp {
result := &pb.RankPvpResp{
Type: rankType,
}
func (j *Job) RangeRankByType(rankType pbVars.RankType, topN int32) Range {
result := Range{Type: rankType}
rankZSet, _, err := j.getRankInstanceAndScoreType(rankType)
if err != nil {
return result
}
if topN > model.MaxRankN {
topN = model.MaxRankN
}
rankZSet.Lock()
rank := rankZSet.RangeByRank(1, uint32(topN))
rankZSet.Unlock()
// 这里make 减少扩容次数
result.Items = make([]*pb.RankPvpResp_Item, 0, len(rank))
result.Items = make([]RangeItem, 0, len(rank))
for _, r := range rank {
uid := r[0]
score := r[1]
var item pb.RankPvpResp_Item
var item RangeItem
if c, ok := j.userCache.Get(uid); ok {
cached := c.(CachedUserInfo)
item = pb.RankPvpResp_Item{
Uid: cached.UserId,
Uname: cached.Username,
Score: score,
Avatar: cached.Avatar,
item = RangeItem{
UserId: cached.UserId,
Username: cached.Username,
Score: score,
Avatar: cached.Avatar,
}
} else {
dbUser, err := j.svcCtx.UserPlatformModel.FindDisplayOneByUserId(j.ctx, uid)
if err != nil {
item = pb.RankPvpResp_Item{
Uid: uid,
Score: score,
item = RangeItem{
UserId: uid,
Score: score,
}
} else {
item = pb.RankPvpResp_Item{
Uid: uid,
Uname: dbUser.PUname,
Score: score,
Avatar: dbUser.PAvatar,
item = RangeItem{
UserId: uid,
Username: dbUser.PUname,
Score: score,
Avatar: dbUser.PAvatar,
}
}
}
result.Items = append(result.Items, &item)
result.Items = append(result.Items, item)
}
return result
}
@ -175,6 +211,9 @@ func (j *Job) readAndUpdate(rankType pbVars.RankType) {
if err != nil {
return
}
rankZSet.Lock()
defer rankZSet.Unlock()
rank := rankZSet.RangeByRank(1, model.MaxRankN)
rankLen := len(rank)
@ -219,7 +258,11 @@ func (j *Job) persistence(rankType pbVars.RankType) {
if err != nil {
return
}
rankZSet.Lock()
rank := rankZSet.RangeByRank(1, model.MaxRankN)
rankZSet.Unlock()
dbModel := make([]model.RankPvp, 0, len(rank))
for _, r := range rank {
uid := r[0]
@ -241,8 +284,8 @@ func (j *Job) persistence(rankType pbVars.RankType) {
}
}
func (j *Job) getRankInstanceAndScoreType(rankType pbVars.RankType) (*zset.ZSetInt, model.ScoreType, error) {
var rankZSet *zset.ZSetInt
func (j *Job) getRankInstanceAndScoreType(rankType pbVars.RankType) (*ZSetWithLock, model.ScoreType, error) {
var rankZSet *ZSetWithLock
scoreType := model.ScoreTypeByRankType(rankType)
rankZSet, _ = j.rankByTypeMap[rankType]
if rankZSet == nil {

@ -4,6 +4,7 @@ import (
"context"
"live-service/app/user_center/rpc/internal/svc"
"live-service/app/user_center/rpc/pb"
"live-service/common/nerr"
"github.com/zeromicro/go-zero/core/logx"
)
@ -24,5 +25,21 @@ func NewRankPvpLogic(ctx context.Context, svcCtx *svc.ServiceContext) *RankPvpLo
// rank
func (l *RankPvpLogic) RankPvp(in *pb.RankPvpReq) (*pb.RankPvpResp, error) {
return Service.RangeRankByType(in.Type, in.TopN), nil
if !l.svcCtx.GameConfig.Rank.Enabled {
return nil, nerr.NewError(nerr.RankNotEnabled, "排行榜功能未开启")
}
resp := &pb.RankPvpResp{}
rankRange := Service.RangeRankByType(in.Type, in.TopN)
resp.Type = rankRange.Type
resp.Items = make([]*pb.RankPvpResp_Item, 0, len(rankRange.Items))
for _, item := range rankRange.Items {
resp.Items = append(resp.Items, &pb.RankPvpResp_Item{
Uid: item.UserId,
Uname: item.Username,
Score: item.Score,
Avatar: item.Avatar,
})
}
return resp, nil
}

@ -2,6 +2,16 @@ package rank
import (
"context"
"git.noahlan.cn/northlan/ntools-go/gorm-zero/gormx"
"github.com/jinzhu/now"
"github.com/pkg/errors"
"github.com/shopspring/decimal"
"gorm.io/gorm"
pbVars "live-service/app/pb/vars"
"live-service/app/user_center/model"
"live-service/app/user_center/rpc/internal/common/coin_manager"
"live-service/common/nerr"
"time"
"live-service/app/user_center/rpc/internal/svc"
"live-service/app/user_center/rpc/pb"
@ -24,7 +34,119 @@ func NewRankPvpSubmitLogic(ctx context.Context, svcCtx *svc.ServiceContext) *Ran
}
func (l *RankPvpSubmitLogic) RankPvpSubmit(in *pb.RankPvpSubmitReq) (*pb.RankPvpSubmitResp, error) {
// todo: add your logic here and delete this line
resp := &pb.RankPvpSubmitResp{
Items: make([]*pb.RankPvpSubmitResp_Item, 0),
}
if in.AllRankType {
if err := l.svcCtx.Db.Transaction(func(tx *gorm.DB) error {
for _, rankType := range model.AllRankType() {
if item, err := l.rankByType(rankType, tx); err != nil {
return err
} else {
resp.Items = append(resp.Items, item)
}
}
return nil
}); err != nil {
return nil, errors.Wrap(nerr.NewWithErr(err), "结算排行榜失败")
}
} else {
// rankType判断
var existsRankType bool
for _, rankType := range model.AllRankType() {
if rankType == in.RankType {
existsRankType = true
break
}
}
if !existsRankType {
return nil, errors.Wrap(nerr.NewError(nerr.RankNotExists, "排行榜类型不存在(不对)"), "排行榜类型不存在(不对)")
}
if item, err := l.rankByType(in.RankType, nil); err != nil {
return nil, errors.Wrap(nerr.NewWithErr(err), "结算排行榜失败")
} else {
resp.Items = append(resp.Items, item)
}
}
return resp, nil
}
func (l *RankPvpSubmitLogic) rankByType(rankType pbVars.RankType, tx *gorm.DB) (*pb.RankPvpSubmitResp_Item, error) {
if !l.svcCtx.GameConfig.Rank.Enabled {
return nil, nerr.NewError(nerr.RankNotEnabled, "排行榜功能未开启")
}
// . 获取对应榜单列表(用户)
// . 称号奖励+弹币奖励
// . 清理对应榜的数据(数据库+内存rank)
rankTypeInt := int32(rankType)
resp := &pb.RankPvpSubmitResp_Item{
RankType: rankType,
Results: make([]*pb.RankPvpSubmitResp_Result, 0),
}
rsCfg := l.svcCtx.GameConfig.Rank.Submit
cfg, ok := rsCfg[rankTypeInt]
if !ok {
cfg = rsCfg[0]
}
titleCfg, _ := l.svcCtx.GameConfig.Title.FindTitleCfg(cfg.TitleId)
titleExists := titleCfg != nil
return &pb.RankPvpSubmitResp{}, nil
rmbToCoin := l.svcCtx.GameConfig.Coin.RMBToCoin
if err := gormx.WithTx(l.ctx, l.svcCtx.Db, tx).Transaction(func(tx *gorm.DB) error {
rankRange := Service.RangeRankByType(rankType, model.MaxRankN)
if len(rankRange.Items) == 0 {
return nil
}
for i, item := range rankRange.Items {
tmpItem := &pb.RankPvpSubmitResp_Result{
UserId: item.UserId,
Username: item.Username,
Avatar: item.Avatar,
}
if i == 0 {
// 榜首 称号奖励 从今日持续到本周日早
if titleExists {
durationHour := now.With(now.Sunday()).BeginningOfDay().Sub(now.BeginningOfDay()).Hours()
err := l.svcCtx.UserTitleModel.Addon(l.ctx, tx, item.UserId, titleCfg.Id, titleCfg.Type,
time.Duration(durationHour)*time.Hour, false)
if err != nil {
return nerr.NewWithErr(err)
}
tmpItem.Title = titleCfg.Id
}
}
var coinAddon int64
if i < len(cfg.Best) {
// 前N奖励
coinAddon = decimal.NewFromFloat(rmbToCoin).Mul(decimal.NewFromFloat(cfg.Best[i])).Round(0).IntPart()
} else {
// 安慰奖
coinAddon = decimal.NewFromFloat(rmbToCoin).Mul(decimal.NewFromFloat(cfg.Consolation)).Round(0).IntPart()
}
_, err := l.svcCtx.CoinManager.ChangeCoin(l.ctx, tx, &coin_manager.ChangeCoinReq{
UserId: item.UserId,
Change: coinAddon,
}, pbVars.UserCoinChangedReason_EventRankSubmit)
if err != nil {
return nerr.NewWithErr(err)
}
tmpItem.Coin = coinAddon
// . 清理
if err = l.svcCtx.StatisticsPvpModel.CleanByType(l.ctx, tx, model.ScoreTypeByRankType(rankType)); err != nil {
if !errors.Is(err, gormx.ErrRowsAffectedZero) {
return nerr.NewWithErr(err)
}
}
if !Service.CleanByType(rankType) {
return nerr.NewError(nerr.RankSubmitErr, "清理内存排行榜数据失败")
}
resp.Results = append(resp.Results, tmpItem)
}
return nil
}); err != nil {
return nil, nerr.NewWithErr(err)
}
return resp, nil
}

@ -0,0 +1,11 @@
package rank
import (
"fmt"
"github.com/jinzhu/now"
"testing"
)
func TestAAA(t *testing.T) {
fmt.Println(now.With(now.Sunday()).BeginningOfDay().Sub(now.With(now.Monday()).BeginningOfDay()).Hours())
}

@ -35,7 +35,7 @@ type (
}
statPvPReportItem struct {
*pb.StatPvPReportResp_Item
respItem *pb.StatPvPReportResp_Item
uid int64
uname string
damage int64
@ -56,61 +56,50 @@ func (l *StatPvpReportLogic) StatPvpReport(in *pb.StatPvPReportReq) (*pb.StatPvP
WinCamp: in.WinCamp,
BattleId: in.BattleId,
}
winItems := make([]*statPvPReportItem, 0, len(in.WinItems))
lostItems := make([]*statPvPReportItem, 0, len(in.LostItems))
// 1. 计算评分
winSum := l.calcSum(in.WinItems, winItems)
lostSum := l.calcSum(in.LostItems, lostItems)
winSum, winItems := l.calcSum(in.WinItems)
lostSum, lostItems := l.calcSum(in.LostItems)
l.calcScoreResponse(winSum, winItems)
l.calcScoreResponse(lostSum, lostItems)
// 2. 评分排序
sort.Slice(winItems, func(i, j int) bool {
return winItems[i].Score > winItems[j].Score
return winItems[i].respItem.Score > winItems[j].respItem.Score
})
sort.Slice(lostItems, func(i, j int) bool {
return lostItems[i].Score > lostItems[j].Score
return lostItems[i].respItem.Score > lostItems[j].respItem.Score
})
// 3. 添加position + 各项记录(可忽略错误)
err = l.reports(true, winItems)
if err != nil {
l.Logger.Errorf("获胜PvP记录失败, err:%v", err)
l.Logger.Errorf("获胜PvP记录失败, err:%+v", err)
}
err = l.reports(false, lostItems)
if err != nil {
l.Logger.Errorf("战败PvP记录失败, err:%v", err)
l.Logger.Errorf("战败PvP记录失败, err:%+v", err)
}
// resp
resp.WinItems = make([]*pb.StatPvPReportResp_Item, 0, len(winItems))
resp.LostItems = make([]*pb.StatPvPReportResp_Item, 0, len(lostItems))
for _, item := range winItems {
resp.WinItems = append(resp.WinItems, &pb.StatPvPReportResp_Item{
Uid: item.uid,
Uname: item.uname,
Position: item.Position,
Score: item.Score,
})
resp.WinItems = append(resp.WinItems, item.respItem)
}
for _, item := range lostItems {
resp.LostItems = append(resp.LostItems, &pb.StatPvPReportResp_Item{
Uid: item.uid,
Uname: item.uname,
Position: item.Position,
Score: item.Score,
})
resp.LostItems = append(resp.LostItems, item.respItem)
}
return resp, nil
}
func (l *StatPvpReportLogic) calcSum(items []*pb.StatPvPReportReq_Item, out []*statPvPReportItem) sumType {
func (l *StatPvpReportLogic) calcSum(items []*pb.StatPvPReportReq_Item) (sumType, []*statPvPReportItem) {
resp := make([]*statPvPReportItem, 0, len(items))
var sum sumType
for _, item := range items {
sum.damage += item.Damage
sum.deDamage += item.DeDamage
sum.killPlayer += item.KillPlayer
out = append(out, &statPvPReportItem{
resp = append(resp, &statPvPReportItem{
uid: item.Uid,
uname: item.Uname,
damage: item.Damage,
@ -124,31 +113,46 @@ func (l *StatPvpReportLogic) calcSum(items []*pb.StatPvPReportReq_Item, out []*s
isGeneral: item.IsGeneral,
})
}
return sum
return sum, resp
}
func (l *StatPvpReportLogic) calcScoreResponse(sum sumType, items []*statPvPReportItem) {
for _, item := range items {
itemResp := &pb.StatPvPReportResp_Item{
Uid: item.Uid,
Uname: item.Uname,
Uid: item.uid,
Uname: item.uname,
Score: 0,
}
damageScore, _ := decimal.NewFromInt(item.damage).
Div(decimal.NewFromInt(sum.damage)).
Mul(decimal.NewFromFloat32(0.3)).
Mul(decimal.NewFromInt(100)).
Round(1).Float64()
deDamageScore, _ := decimal.NewFromInt(item.deDamage).
Div(decimal.NewFromInt(sum.deDamage)).
Mul(decimal.NewFromFloat32(0.1)).
Mul(decimal.NewFromInt(100)).
Round(1).Float64()
killPlayerScore, _ := decimal.NewFromInt(item.killPlayer).
Div(decimal.NewFromInt(sum.killPlayer)).
Mul(decimal.NewFromFloat32(0.3)).
Mul(decimal.NewFromInt(100)).
Round(1).Float64()
var damageScore float64
if sum.damage == 0 {
damageScore = 0
} else {
damageScore, _ = decimal.NewFromInt(item.damage).
Div(decimal.NewFromInt(sum.damage)).
Mul(decimal.NewFromFloat32(0.3)).
Mul(decimal.NewFromInt(100)).
Round(1).Float64()
}
var deDamageScore float64
if sum.damage == 0 {
deDamageScore = 0
} else {
deDamageScore, _ = decimal.NewFromInt(item.deDamage).
Div(decimal.NewFromInt(sum.deDamage)).
Mul(decimal.NewFromFloat32(0.1)).
Mul(decimal.NewFromInt(100)).
Round(1).Float64()
}
var killPlayerScore float64
if sum.killPlayer == 0 {
killPlayerScore = 0
} else {
killPlayerScore, _ = decimal.NewFromInt(item.killPlayer).
Div(decimal.NewFromInt(sum.killPlayer)).
Mul(decimal.NewFromFloat32(0.3)).
Mul(decimal.NewFromInt(100)).
Round(1).Float64()
}
deKillUnit := item.deKillUnit
if deKillUnit == 0 {
deKillUnit = 1
@ -175,14 +179,17 @@ func (l *StatPvpReportLogic) calcScoreResponse(sum sumType, items []*statPvPRepo
if item.isGeneral {
itemResp.Score += 10
}
item.StatPvPReportResp_Item = itemResp
if itemResp.Score < 0 {
itemResp.Score = 0
}
item.respItem = itemResp
}
}
func (l *StatPvpReportLogic) reports(win bool, items []*statPvPReportItem) error {
return l.svcCtx.StatisticsPvpModel.TransactCtx(l.ctx, nil, func(tx *gorm.DB) error {
for i, item := range items {
item.Position = int32(i + 1)
item.respItem.Position = int32(i + 1)
props := &model.UpdateRecordProps{
Damage: item.damage,
DeDamage: item.deDamage,
@ -201,7 +208,7 @@ func (l *StatPvpReportLogic) reports(win bool, items []*statPvPReportItem) error
props.General = true
}
if err := l.svcCtx.StatisticsPvpModel.UpdateRecord(l.ctx, tx, item.Uid, props); err != nil {
if err := l.svcCtx.StatisticsPvpModel.UpdateRecord(l.ctx, tx, item.uid, props); err != nil {
if errors.Is(err, gormx.ErrRowsAffectedZero) {
// insert
var (

@ -50,9 +50,6 @@ func (l *GetUserDetailsLogic) GetUserDetails(in *pb.UserIdReq) (*pb.UserDetailsR
resp.Coin = coin
nowTime := time.Now()
// 当前佩戴 称号/精英单位
var currentTitle pb.UserDetailsResp_TitleItem
var currentElite pb.UserDetailsResp_EliteItem
_ = l.svcCtx.Db.Transaction(func(tx *gorm.DB) error {
if zhgUserDetails, err := l.svcCtx.ZhgUserDetailsModel.FindOne(l.ctx, tx, in.UserId); err == nil {
@ -62,7 +59,7 @@ func (l *GetUserDetailsLogic) GetUserDetails(in *pb.UserIdReq) (*pb.UserDetailsR
if cfg, err := l.svcCtx.GameConfig.Title.FindTitleCfg(dbTitle.TitleId); err == nil {
name = cfg.Name
}
currentTitle = pb.UserDetailsResp_TitleItem{
resp.CurrentTitle = &pb.UserDetailsResp_TitleItem{
Id: dbTitle.TitleId,
Name: name,
Sort: int32(dbTitle.Sort),
@ -72,9 +69,13 @@ func (l *GetUserDetailsLogic) GetUserDetails(in *pb.UserIdReq) (*pb.UserDetailsR
}
if dbElite, err := l.svcCtx.UserEliteModel.FindOneByUserIdEliteId(l.ctx, tx, in.UserId, zhgUserDetails.Elite); err == nil {
if !timex.DayExpire(nowTime, dbElite.EndTime, bool(dbElite.Forever)) {
currentElite = pb.UserDetailsResp_EliteItem{
var sort int32 = 2
if cfg, err := l.svcCtx.GameConfig.Elite.FindEliteCfg(dbElite.EliteId); err == nil {
sort = cfg.Sort
}
resp.CurrentElite = &pb.UserDetailsResp_EliteItem{
Id: dbElite.EliteId,
Sort: int32(dbElite.Sort),
Sort: sort,
Remain: timex.DayRemain(nowTime, dbElite.EndTime, bool(dbElite.Forever)),
}
}
@ -83,25 +84,25 @@ func (l *GetUserDetailsLogic) GetUserDetails(in *pb.UserIdReq) (*pb.UserDetailsR
return nil
})
resp.CurrentTitle = &currentTitle
resp.CurrentElite = &currentElite
// 拥有 称号/精英单位 列表
elites := make([]*pb.UserDetailsResp_EliteItem, 0)
resp.Elites = make([]*pb.UserDetailsResp_EliteItem, 0)
if dbElites, err := l.svcCtx.UserEliteModel.FindByUserId(l.ctx, nil, in.UserId); err == nil {
for _, item := range dbElites {
if !timex.DayExpire(nowTime, item.EndTime, bool(item.Forever)) {
elites = append(elites, &pb.UserDetailsResp_EliteItem{
var sort int32 = 2
if cfg, err := l.svcCtx.GameConfig.Elite.FindEliteCfg(item.EliteId); err == nil {
sort = cfg.Sort
}
resp.Elites = append(resp.Elites, &pb.UserDetailsResp_EliteItem{
Id: item.EliteId,
Sort: int32(item.Sort),
Sort: sort,
Remain: timex.DayRemain(nowTime, item.EndTime, bool(item.Forever)),
})
}
}
}
resp.Elites = elites
titles := make([]*pb.UserDetailsResp_TitleItem, 0)
resp.Titles = make([]*pb.UserDetailsResp_TitleItem, 0)
if dbTitles, err := l.svcCtx.UserTitleModel.FindByUserId(l.ctx, nil, in.UserId); err == nil {
for _, item := range dbTitles {
if !timex.DayExpire(nowTime, item.EndTime, bool(item.Forever)) {
@ -109,7 +110,7 @@ func (l *GetUserDetailsLogic) GetUserDetails(in *pb.UserIdReq) (*pb.UserDetailsR
if cfg, err := l.svcCtx.GameConfig.Title.FindTitleCfg(item.TitleId); err == nil {
name = cfg.Name
}
titles = append(titles, &pb.UserDetailsResp_TitleItem{
resp.Titles = append(resp.Titles, &pb.UserDetailsResp_TitleItem{
Id: item.TitleId,
Name: name,
Sort: int32(item.Sort),
@ -118,7 +119,5 @@ func (l *GetUserDetailsLogic) GetUserDetails(in *pb.UserIdReq) (*pb.UserDetailsR
}
}
}
resp.Titles = titles
return resp, nil
}

@ -30,9 +30,12 @@ func NewBuyEliteLogic(ctx context.Context, svcCtx *svc.ServiceContext) *BuyElite
func (l *BuyEliteLogic) BuyElite(in *pb.EliteReq) (*pb.BuyEliteResp, error) {
elite, err := l.svcCtx.GameConfig.Elite.FindEliteCfgByLive(in.Sort)
if err != nil {
// 待购买的精英单位不存在
return nil, errors.Wrapf(nerr.NewError(nerr.EliteConfigNotFoundErr, err.Error()), err.Error())
return nil, nerr.NewError(nerr.EliteConfigNotFoundErr, err.Error())
}
if elite.Id == 0 {
return nil, nerr.NewError(nerr.UserBuyDefaultEliteErr, err.Error())
}
resp := &pb.BuyEliteResp{
UserId: in.UserId,
EliteId: elite.Id,

@ -33,9 +33,13 @@ func (l *ChangeEliteLogic) ChangeElite(in *pb.EliteReq) (*pb.ChangeEliteResp, er
resp := &pb.ChangeEliteResp{
UserId: in.UserId,
}
eliteId := l.svcCtx.GameConfig.Elite.Default.Id
if in.Sort != l.svcCtx.GameConfig.Elite.Default.Sort {
dbModel, err := l.svcCtx.UserEliteModel.FindOneByUserIdSort(l.ctx, nil, in.UserId, int64(in.Sort))
eliteCfg, err := l.svcCtx.GameConfig.Elite.FindEliteCfgByLive(in.Sort)
if err != nil {
return nil, nerr.NewError(nerr.EliteConfigNotFoundErr, err.Error())
}
if eliteCfg.Id != l.svcCtx.GameConfig.Elite.DefaultId {
dbModel, err := l.svcCtx.UserEliteModel.FindOneByUserIdEliteId(l.ctx, nil, in.UserId, eliteCfg.Id)
if err != nil {
if errors.Is(err, gormx.ErrNotFound) {
return nil, errors.Wrap(nerr.NewError(nerr.UserEliteNotFoundErr, "用户没有此单位"), "用户没有此单位")
@ -46,13 +50,12 @@ func (l *ChangeEliteLogic) ChangeElite(in *pb.EliteReq) (*pb.ChangeEliteResp, er
if timex.DayExpire(time.Now(), dbModel.EndTime, bool(dbModel.Forever)) {
return nil, errors.Wrap(nerr.NewError(nerr.UserEliteExpiresErr, "待切换的精英单位已过期"), "待切换的精英单位已过期")
}
eliteId = dbModel.EliteId
}
// 更新当前使用精英单位
err := l.svcCtx.ZhgUserDetailsModel.Upsert(l.ctx, nil, &model.UpsertParam{
err = l.svcCtx.ZhgUserDetailsModel.Upsert(l.ctx, nil, &model.UpsertParam{
UserId: in.UserId,
Elite: &eliteId,
Elite: &eliteCfg.Id,
})
if err != nil {
if !errors.Is(err, gormx.ErrRowsAffectedZero) {
@ -60,7 +63,7 @@ func (l *ChangeEliteLogic) ChangeElite(in *pb.EliteReq) (*pb.ChangeEliteResp, er
}
}
resp.EliteId = eliteId
resp.EliteId = eliteCfg.Id
return resp, nil
}

@ -2773,12 +2773,11 @@ type RankPvpSubmitResp_Result struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
UserId int64 `protobuf:"varint,1,opt,name=userId,proto3" json:"userId,omitempty"`
Username string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"`
Avatar string `protobuf:"bytes,3,opt,name=avatar,proto3" json:"avatar,omitempty"`
Coin int64 `protobuf:"varint,4,opt,name=coin,proto3" json:"coin,omitempty"` // 获取到的积分数
Title string `protobuf:"bytes,5,opt,name=title,proto3" json:"title,omitempty"` // 获取到的称号
TitleDuration int64 `protobuf:"varint,6,opt,name=titleDuration,proto3" json:"titleDuration,omitempty"` // 称号持续时间(单位: 秒,负数为无限长)
UserId int64 `protobuf:"varint,1,opt,name=userId,proto3" json:"userId,omitempty"`
Username string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"`
Avatar string `protobuf:"bytes,3,opt,name=avatar,proto3" json:"avatar,omitempty"`
Coin int64 `protobuf:"varint,4,opt,name=coin,proto3" json:"coin,omitempty"` // 获取到的积分数
Title int64 `protobuf:"varint,5,opt,name=title,proto3" json:"title,omitempty"` // 获取到的称号ID
}
func (x *RankPvpSubmitResp_Result) Reset() {
@ -2841,17 +2840,10 @@ func (x *RankPvpSubmitResp_Result) GetCoin() int64 {
return 0
}
func (x *RankPvpSubmitResp_Result) GetTitle() string {
func (x *RankPvpSubmitResp_Result) GetTitle() int64 {
if x != nil {
return x.Title
}
return ""
}
func (x *RankPvpSubmitResp_Result) GetTitleDuration() int64 {
if x != nil {
return x.TitleDuration
}
return 0
}
@ -3209,166 +3201,164 @@ var file_user_center_proto_rawDesc = []byte{
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}
var (

@ -239,8 +239,7 @@ message RankPvpSubmitResp {
string username = 2;
string avatar = 3;
int64 coin = 4; //
string title = 5; //
int64 titleDuration = 6; // (: ,)
int64 title = 5; // ID
}
message Item {
pb.vars.RankType rankType = 1; //

@ -36,9 +36,10 @@ const (
UpdateUserCoinErr // 更新用户金币失败
// UserEliteExpiresErr 用户精英单位相关
UserEliteExpiresErr // 用户精英单位过期
UserEliteNotFoundErr // 用户没有此单位
UserChangeEliteErr // 用户切换精英单位失败
UserEliteExpiresErr // 用户精英单位过期
UserEliteNotFoundErr // 用户没有此单位
UserChangeEliteErr // 用户切换精英单位失败
UserBuyDefaultEliteErr // 用户购买默认精英单位(不允许的事)
// UserTitleExpiresErr 用户称号相关
UserTitleExpiresErr // 用户称号过期
@ -59,6 +60,9 @@ const (
// RankStatisticsSelectError 排行相关
RankStatisticsSelectError // 获取统计数据失败
RankSubmitErr // 结算失败
RankNotEnabled // 排行榜功能未开启
RankNotExists // 排行榜不存在
// EliteConfigNotFoundErr 精英单位
EliteConfigNotFoundErr // 精英单位配置不存在

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