// Code generated by goctl. DO NOT EDIT! // Source: user_center.proto package usercenter import ( "context" "live-service/app/user_center/rpc/pb" "github.com/zeromicro/go-zero/zrpc" "google.golang.org/grpc" ) type ( ChangeIntegralReq = pb.ChangeIntegralReq ChangeIntegralResp = pb.ChangeIntegralResp Empty = pb.Empty PlatformUserReq = pb.PlatformUserReq PlatformUserResp = pb.PlatformUserResp RankPvpReq = pb.RankPvpReq RankPvpResp = pb.RankPvpResp RankPvpResp_Item = pb.RankPvpResp_Item StatPvPFirstBloodReq = pb.StatPvPFirstBloodReq StatPvPKillReq = pb.StatPvPKillReq StatPvPReportReq = pb.StatPvPReportReq StatPvPReportReq_General = pb.StatPvPReportReq_General StatPvPReportReq_Item = pb.StatPvPReportReq_Item StatPvPReportResp = pb.StatPvPReportResp StatPvPReportResp_Item = pb.StatPvPReportResp_Item User = pb.User UserBuyNobilityReq = pb.UserBuyNobilityReq UserBuyNobilityResp = pb.UserBuyNobilityResp UserCheckInResp = pb.UserCheckInResp UserIdReq = pb.UserIdReq UserIdResp = pb.UserIdResp UserIntegralResp = pb.UserIntegralResp UserSendGiftReq = pb.UserSendGiftReq UserSendGiftResp = pb.UserSendGiftResp UserCenter interface { // retrievePlatformUser 新增或获取用户 RetrievePlatformUser(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*PlatformUserResp, error) // getUserIdByPUid 通过平台用户id获取系统用户ID GetUserIdByPUid(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*UserIdResp, error) // ChangeIntegral 新增用户积分 ChangeIntegral(ctx context.Context, in *ChangeIntegralReq, opts ...grpc.CallOption) (*ChangeIntegralResp, error) // GetUserIntegral 获取用户积分 GetUserIntegral(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserIntegralResp, error) // UserCheckIn 用户签到|打卡 UserCheckIn(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserCheckInResp, error) // UserSendGift 用户赠送礼物 UserSendGift(ctx context.Context, in *UserSendGiftReq, opts ...grpc.CallOption) (*UserSendGiftResp, error) UserBuyNobility(ctx context.Context, in *UserBuyNobilityReq, opts ...grpc.CallOption) (*UserBuyNobilityResp, error) StatPvpKill(ctx context.Context, in *StatPvPKillReq, opts ...grpc.CallOption) (*Empty, error) StatPvpFirstBlood(ctx context.Context, in *StatPvPFirstBloodReq, opts ...grpc.CallOption) (*Empty, error) StatPvpReport(ctx context.Context, in *StatPvPReportReq, opts ...grpc.CallOption) (*StatPvPReportResp, error) // rankPvp pvp排行 RankPvp(ctx context.Context, in *RankPvpReq, opts ...grpc.CallOption) (*RankPvpResp, error) } defaultUserCenter struct { cli zrpc.Client } ) func NewUserCenter(cli zrpc.Client) UserCenter { return &defaultUserCenter{ cli: cli, } } // retrievePlatformUser 新增或获取用户 func (m *defaultUserCenter) RetrievePlatformUser(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*PlatformUserResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.RetrievePlatformUser(ctx, in, opts...) } // getUserIdByPUid 通过平台用户id获取系统用户ID func (m *defaultUserCenter) GetUserIdByPUid(ctx context.Context, in *PlatformUserReq, opts ...grpc.CallOption) (*UserIdResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.GetUserIdByPUid(ctx, in, opts...) } // ChangeIntegral 新增用户积分 func (m *defaultUserCenter) ChangeIntegral(ctx context.Context, in *ChangeIntegralReq, opts ...grpc.CallOption) (*ChangeIntegralResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.ChangeIntegral(ctx, in, opts...) } // GetUserIntegral 获取用户积分 func (m *defaultUserCenter) GetUserIntegral(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserIntegralResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.GetUserIntegral(ctx, in, opts...) } // UserCheckIn 用户签到|打卡 func (m *defaultUserCenter) UserCheckIn(ctx context.Context, in *UserIdReq, opts ...grpc.CallOption) (*UserCheckInResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.UserCheckIn(ctx, in, opts...) } // UserSendGift 用户赠送礼物 func (m *defaultUserCenter) UserSendGift(ctx context.Context, in *UserSendGiftReq, opts ...grpc.CallOption) (*UserSendGiftResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.UserSendGift(ctx, in, opts...) } func (m *defaultUserCenter) UserBuyNobility(ctx context.Context, in *UserBuyNobilityReq, opts ...grpc.CallOption) (*UserBuyNobilityResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.UserBuyNobility(ctx, in, opts...) } func (m *defaultUserCenter) StatPvpKill(ctx context.Context, in *StatPvPKillReq, opts ...grpc.CallOption) (*Empty, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.StatPvpKill(ctx, in, opts...) } func (m *defaultUserCenter) StatPvpFirstBlood(ctx context.Context, in *StatPvPFirstBloodReq, opts ...grpc.CallOption) (*Empty, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.StatPvpFirstBlood(ctx, in, opts...) } func (m *defaultUserCenter) StatPvpReport(ctx context.Context, in *StatPvPReportReq, opts ...grpc.CallOption) (*StatPvPReportResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.StatPvpReport(ctx, in, opts...) } // rankPvp pvp排行 func (m *defaultUserCenter) RankPvp(ctx context.Context, in *RankPvpReq, opts ...grpc.CallOption) (*RankPvpResp, error) { client := pb.NewUserCenterClient(m.cli.Conn()) return client.RankPvp(ctx, in, opts...) }