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package config
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import (
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"fmt"
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"time"
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)
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const (
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// DevMode means development mode.
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DevMode = "dev"
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// TestMode means test mode.
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TestMode = "test"
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// ProductionMode means production mode.
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ProductionMode = "prod"
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)
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type (
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EngineConf struct {
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// TaskTimerPrecision // 全局任务的timer间隔
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TaskTimerPrecision time.Duration `json:",default=1s"`
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// Mode 运行模式
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Mode string `json:",default=dev,options=[dev,test,prod]"`
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// Name 引擎名称
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Name string `json:",default=NL,env=ENGINE_NAME"`
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// ReadDeadline 读数据超时时长,0为不超时
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ReadDeadline time.Duration `json:",default=0s"`
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// WriteDeadline 写数据超时时长,0为不超时
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WriteDeadline time.Duration `json:",default=0s"`
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// Deadline 读+写数据超时时长,0为不超时
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Deadline time.Duration `json:",default=0s"`
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}
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)
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// ShallLogDebug 是否应该打印 Debug 级别的日志,打印的首要条件是 nlog 的打印级别为 debug
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func (c EngineConf) ShallLogDebug() bool {
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return c.Mode == DevMode || c.Mode == TestMode
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}
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func (c EngineConf) LogPrefix() string {
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return fmt.Sprintf("[NNet-%s]", c.Name)
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}
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