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package core
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import "git.noahlan.cn/noahlan/nnet/entity"
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type (
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LifetimeHandler func(entity entity.NetworkEntity)
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lifetime struct {
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onOpen []LifetimeHandler
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onClosed []LifetimeHandler
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}
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)
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var Lifetime = &lifetime{}
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func (lt *lifetime) OnClosed(h LifetimeHandler) {
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lt.onClosed = append(lt.onClosed, h)
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}
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func (lt *lifetime) OnOpen(h LifetimeHandler) {
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lt.onOpen = append(lt.onOpen, h)
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}
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func (lt *lifetime) Open(entity entity.NetworkEntity) {
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if len(lt.onOpen) <= 0 {
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return
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}
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for _, handler := range lt.onOpen {
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handler(entity)
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}
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}
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func (lt *lifetime) Close(entity entity.NetworkEntity) {
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if len(lt.onClosed) <= 0 {
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return
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}
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for _, handler := range lt.onClosed {
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handler(entity)
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}
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}
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