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nnet/protocol/packet_nnet.go

95 lines
1.8 KiB
Go

2 years ago
package protocol
import (
"encoding/hex"
"fmt"
)
// Type 数据帧类型,如:握手,心跳,数据 等
type Type byte
const (
// Unknown 未知包类型,无意义
Unknown Type = iota
// Handshake 握手数据(服务端主动发起)
Handshake = 0x01
// HandshakeAck 握手回复(客户端回复)
HandshakeAck = 0x02
// Heartbeat 心跳(服务端发起)
Heartbeat = 0x03
// Data 数据传输
Data = 0x04
// Kick 服务端主动断开连接
Kick = 0x05
)
type MsgType byte
// Message types
const (
Request MsgType = 0x00
Notify = 0x01
Response = 0x02
Push = 0x03
)
var msgTypes = map[MsgType]string{
Request: "Request",
Notify: "Notify",
Response: "Response",
Push: "Push",
}
func (t MsgType) String() string {
return msgTypes[t]
}
type (
Header struct {
PacketType Type // 数据帧 类型
Length uint32 // 数据长度
MessageHeader // 消息头
}
MessageHeader struct {
MsgType MsgType // message type (flag)
ID uint64 // unique id, zero while notify mode
Route string // route for locating service
compressed bool // if message compressed
}
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NNetPacket struct {
Header
Data []byte // 原始数据
}
)
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func newPacket(typ Type) *NNetPacket {
return &NNetPacket{
Header: Header{
PacketType: typ,
MessageHeader: MessageHeader{},
},
}
}
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func (p *NNetPacket) GetHeader() interface{} {
return p.Header
}
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func (p *NNetPacket) GetLen() uint64 {
return uint64(p.Length)
}
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func (p *NNetPacket) GetBody() []byte {
return p.Data
}
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func (p *NNetPacket) String() string {
return fmt.Sprintf("NNetPacket[Type: %d, Len: %d] Message[Type: %s, ID: %d, Route: %s, Compressed: %v] BodyStr: [%s], BodyHex: [%s]",
p.PacketType, p.Length, p.MsgType, p.ID, p.Route, p.compressed, string(p.Data), hex.EncodeToString(p.Data))
}