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package session
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import (
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"sync"
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)
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type Session struct {
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sync.RWMutex // 数据锁
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id int64 // Session全局唯一ID
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uid string // 用户ID,不绑定的情况下与sid一致
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data map[string]any // session数据存储(内存)
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}
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func NewSession(id int64) *Session {
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return &Session{
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id: id,
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uid: "",
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data: make(map[string]any),
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}
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}
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// ID 获取 session ID
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func (s *Session) ID() int64 {
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return s.id
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}
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// UID 获取UID
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func (s *Session) UID() string {
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return s.uid
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}
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// Bind 绑定uid
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func (s *Session) Bind(uid string) {
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s.uid = uid
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}
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// Attribute 获取指定key对应参数
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func (s *Session) Attribute(key string) any {
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s.RLock()
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defer s.RUnlock()
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return s.data[key]
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}
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// Keys 获取所有参数key
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func (s *Session) Keys() []string {
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s.RLock()
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defer s.RUnlock()
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keys := make([]string, 0, len(s.data))
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for k := range s.data {
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keys = append(keys, k)
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}
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return keys
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}
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// Exists 指定key是否存在
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func (s *Session) Exists(key string) bool {
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s.RLock()
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defer s.RUnlock()
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_, has := s.data[key]
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return has
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}
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// Attributes 获取所有参数
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func (s *Session) Attributes() map[string]any {
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s.RLock()
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defer s.RUnlock()
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return s.data
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}
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// RemoveAttribute 移除指定key对应参数
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func (s *Session) RemoveAttribute(key string) {
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s.Lock()
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defer s.Unlock()
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delete(s.data, key)
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}
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// SetAttribute 设置参数
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func (s *Session) SetAttribute(key string, value any) {
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s.Lock()
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defer s.Unlock()
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s.data[key] = value
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}
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// Invalidate 清理
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func (s *Session) Invalidate() {
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s.Lock()
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defer s.Unlock()
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s.id = 0
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s.uid = ""
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s.data = make(map[string]any)
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}
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// Close 关闭
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func (s *Session) Close() {
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s.Invalidate()
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}
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