|
|
|
@ -327,12 +327,13 @@ func (e *GtpEngine) SetFreeHandicap(vexArr ...string) bool {
|
|
|
|
|
// Sync 同步
|
|
|
|
|
// handicaps: points of all handicaps
|
|
|
|
|
// plays: [][2]string -> [["B","A1"]]
|
|
|
|
|
func (e *GtpEngine) Sync(size int, komi float64, handicaps []string, plays [][]string) bool {
|
|
|
|
|
func (e *GtpEngine) Sync(size int, komi float64, level int, handicaps []string, plays [][]string) bool {
|
|
|
|
|
// 1. komi
|
|
|
|
|
// 2. boardsize
|
|
|
|
|
// 3. clear_board
|
|
|
|
|
// 4. set_free_handicap pos1 pos2 ...
|
|
|
|
|
// 5~n. play X XX
|
|
|
|
|
// 3. set_level
|
|
|
|
|
// 4. clear_board
|
|
|
|
|
// 5. set_free_handicap pos1 pos2 ...
|
|
|
|
|
// 6~n. play X XX
|
|
|
|
|
|
|
|
|
|
playAllFn := func() bool {
|
|
|
|
|
return narr.Every(plays, func(_ int, v []string) bool {
|
|
|
|
@ -346,6 +347,7 @@ func (e *GtpEngine) Sync(size int, komi float64, handicaps []string, plays [][]s
|
|
|
|
|
|
|
|
|
|
return e.Komi(komi) &&
|
|
|
|
|
e.BoardSize(size) &&
|
|
|
|
|
e.SetLevel(level) &&
|
|
|
|
|
e.ClearBoard() &&
|
|
|
|
|
e.SetFreeHandicap(handicaps...) &&
|
|
|
|
|
playAllFn()
|
|
|
|
|