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package gtp
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import (
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"errors"
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"fmt"
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"git.noahlan.cn/noahlan/ntool/narr"
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"git.noahlan.cn/noahlan/ntool/ncmd"
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"git.noahlan.cn/noahlan/ntool/nlog"
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"git.noahlan.cn/noahlan/ntool/nmath"
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"git.noahlan.cn/noahlan/ntool/nstr"
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"git.noahlan.cn/noahlan/ntool/nsys/atomic"
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"strings"
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"sync"
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"time"
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)
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var (
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DefaultMaxMessageId uint = 999
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DefaultTimeout = 3 * time.Second
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)
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var ErrTimeout = errors.New("timeout")
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type (
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Options struct {
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DevMode bool `json:",default=false"` // 开发模式
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MaxMessageId uint `json:",default=999"` // 最大消息ID
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Timeout time.Duration `json:""` // 单条命令最大等待时间,默认3s
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}
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Option func(options *Options)
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pendingMsg struct {
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chWait chan struct{}
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resp *GTPResponse
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}
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GtpEngine struct {
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*Options
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Cmd *ncmd.Cmd
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serializer *GTPSerializer
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mid *atomic.AtomicInt64
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pendingMsg map[string]*pendingMsg
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mu sync.RWMutex
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}
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)
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func NewGtpEngine(opts ...Option) *GtpEngine {
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serializer := NewGTPSerializer()
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ret := &GtpEngine{
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Options: &Options{
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DevMode: false,
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},
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mid: atomic.NewAtomicInt64(),
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pendingMsg: make(map[string]*pendingMsg),
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mu: sync.RWMutex{},
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}
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for _, opt := range opts {
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opt(ret.Options)
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}
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if ret.MaxMessageId == 0 {
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ret.MaxMessageId = DefaultMaxMessageId
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}
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if ret.Timeout == 0 {
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ret.Timeout = DefaultTimeout
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}
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ret.serializer = serializer
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ret.Cmd = ncmd.NewCmd(ncmd.WithOptions(&ncmd.Options{
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Marshaler: serializer,
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Buffered: false,
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CombinedOutput: false,
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Streaming: true,
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LineBufferSize: ncmd.DEFAULT_LINE_BUFFER_SIZE,
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DevMode: ret.DevMode,
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}))
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return ret
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}
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// Bind 绑定实例到id
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func (e *GtpEngine) Bind(id int64) {
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e.Cmd.Session.SetId(id)
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// Set in_use flag
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e.Cmd.Session.SetAttribute(KeyInUse, true)
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}
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// Release 释放示例,以便其它调用
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func (e *GtpEngine) Release() {
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e.Cmd.Session.SetId(0)
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e.Cmd.Session.SetAttribute(KeyInUse, false)
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}
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func (e *GtpEngine) Session() *ncmd.Session {
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return e.Cmd.Session
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}
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func (e *GtpEngine) StartSafe(name string, args ...string) <-chan ncmd.Status {
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ret := e.Cmd.StatusChan()
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if !e.Cmd.Started() {
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if !e.Cmd.Stopped() {
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ret = e.Start(name, args...)
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} else {
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// 被停止
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e.Cmd = e.Cmd.Clone()
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ret = e.Start(name, args...)
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}
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}
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return ret
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}
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func (e *GtpEngine) Start(name string, args ...string) <-chan ncmd.Status {
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statusChan := e.Cmd.Start(name, args...)
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go e.handleMessage()
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return statusChan
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}
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func (e *GtpEngine) Send(id, command string, args ...string) (*GTPResponse, error) {
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if len(id) == 0 || len(id) > 3 {
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id = e.nextId()
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}
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pMsg := &pendingMsg{
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chWait: make(chan struct{}, 1),
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}
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e.mu.Lock()
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e.pendingMsg[id] = pMsg
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e.mu.Unlock()
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err := e.Cmd.Send(>PCommand{
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ID: id,
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Cmd: command,
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Args: args,
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})
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if err != nil {
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return nil, err
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}
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// waiting pending message with timeout
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timer := time.NewTimer(e.Timeout)
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select {
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case <-timer.C:
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// error
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e.mu.Lock()
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delete(e.pendingMsg, id)
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e.mu.Unlock()
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return nil, ErrTimeout
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case <-pMsg.chWait:
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return pMsg.resp, nil
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}
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}
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func (e *GtpEngine) nextId() string {
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idInt := e.mid.IncrementAndGet()
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if idInt > int64(e.MaxMessageId) {
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e.mid.Reset()
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idInt = e.mid.IncrementAndGet()
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}
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return nstr.SafeString(idInt)
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}
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func (e *GtpEngine) handleMessage() {
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for e.Cmd.Stdout != nil || e.Cmd.Stderr != nil {
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select {
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case line, open := <-e.Cmd.Stdout:
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if !open {
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e.Cmd.Stdout = nil
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continue
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}
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//if e.DevMode {
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// nlog.Debugf("接收单条消息: %s", line)
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//}
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resp, ok := e.serializer.Unmarshal(line)
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if !ok {
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continue
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}
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if e.DevMode {
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nlog.Debugf("接收完整消息: %+v", resp)
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}
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e.mu.RLock()
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pMsg, ok := e.pendingMsg[resp.ID]
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e.mu.RUnlock()
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if !ok {
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continue
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}
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pMsg.resp = resp
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pMsg.chWait <- struct{}{}
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case line, open := <-e.Cmd.Stderr:
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if !open {
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e.Cmd.Stdout = nil
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continue
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}
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nlog.Errorf("错误消息: %s\n", line)
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}
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}
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}
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// Name 查看gtp软件名称
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func (e *GtpEngine) Name() string {
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cmd := "name"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return "unknown"
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}
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return resp.Content
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}
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// Version 查看gtp软件版本
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func (e *GtpEngine) Version() string {
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cmd := "version"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return "0"
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}
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return resp.Content
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}
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// ProtocolVersion 查看gtp协议版本
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func (e *GtpEngine) ProtocolVersion() string {
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cmd := "protocol_version"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return "1"
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}
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return resp.Content
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}
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// ListCommands 列举gtp软件可用命令列表
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func (e *GtpEngine) ListCommands() []string {
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cmd := "list_commands"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return []string{}
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}
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return strings.Split(resp.Content, "\n")
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}
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// KnowCommand 判断命令是否支持
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func (e *GtpEngine) KnowCommand(cmd string) bool {
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command := fmt.Sprintf("known_command %s", cmd)
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resp, err := e.Send(e.nextId(), command)
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if !e.Check(resp, err, command) {
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return false
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}
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if strings.ToLower(strings.TrimSpace(resp.Content)) != "true" {
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return false
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}
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return true
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}
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// Komi 设置贴目
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func (e *GtpEngine) Komi(komi float64) bool {
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cmd := fmt.Sprintf("komi %.1f", komi)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// BoardSize 设置棋盘大小
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func (e *GtpEngine) BoardSize(size int) bool {
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cmd := fmt.Sprintf("boardsize %d", size)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// ClearBoard 清理棋盘
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func (e *GtpEngine) ClearBoard() bool {
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cmd := "clear_board"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// Play 下棋 color: B/W vex: A1
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func (e *GtpEngine) Play(color, vex string) bool {
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cmd := fmt.Sprintf("play %s %s", color, vex)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// GenMove 生成一手棋 color: B/W
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func (e *GtpEngine) GenMove(color string) string {
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cmd := fmt.Sprintf("genmove %s", color)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return ""
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}
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return resp.Content
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}
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// SetFreeHandicap 设置自由的让子点位
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func (e *GtpEngine) SetFreeHandicap(vexArr ...string) bool {
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if len(vexArr) < 2 {
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return true
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}
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cmd := fmt.Sprintf("set_free_handicap %s", strings.Join(vexArr, " "))
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// Sync 同步
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// handicaps: points of all handicaps
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// plays: [][2]string -> [["B","A1"]]
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func (e *GtpEngine) Sync(size int, komi float64, handicaps []string, plays [][]string) bool {
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// 1. komi
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// 2. boardsize
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// 3. clear_board
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// 4. set_free_handicap pos1 pos2 ...
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// 5~n. play X XX
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playAllFn := func() bool {
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return narr.Every(plays, func(_ int, v []string) bool {
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if len(v) < 2 {
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return false
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}
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color, pos := v[0], v[1]
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return e.Play(color, pos)
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})
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}
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return e.Komi(komi) &&
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e.BoardSize(size) &&
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e.ClearBoard() &&
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e.SetFreeHandicap(handicaps...) &&
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playAllFn()
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}
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// LoadSgf 加载SGF文件
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func (e *GtpEngine) LoadSgf(file string) bool {
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cmd := fmt.Sprintf("loadsgf %s", file)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// FinalStatusList 获取当前盘面形势判断
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func (e *GtpEngine) FinalStatusList(cmd string) string {
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command := fmt.Sprintf("final_status_list %s", cmd)
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resp, err := e.Send(e.nextId(), command)
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if !e.Check(resp, err, command) {
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return ""
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}
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return resp.Content
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}
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// SetLevel 设置AI级别
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func (e *GtpEngine) SetLevel(level int) bool {
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cmd := fmt.Sprintf("level %d", level)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// SetRandomSeed 设置AI随机数
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func (e *GtpEngine) SetRandomSeed(seed int) bool {
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cmd := fmt.Sprintf("set_random_seed %d", seed)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// ShowBoard 显示棋盘
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func (e *GtpEngine) ShowBoard() string {
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cmd := "showboard"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return ""
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}
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return resp.Content
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}
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// PrintSgf 打印SGF
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func (e *GtpEngine) PrintSgf() string {
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cmd := "printsgf"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return ""
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}
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return resp.Content
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}
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// TimeSetting 设置时间规则
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func (e *GtpEngine) TimeSetting(baseTime, byoTime, byoStones int) bool {
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cmd := fmt.Sprintf("time_settings %d %d %d", baseTime, byoTime, byoStones)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// KGSTimeSetting 设置KGS time
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func (e *GtpEngine) KGSTimeSetting(mainTime, readTime, readLimit int) bool {
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cmd := fmt.Sprintf("kgs-time_settings byoyomi %d %d %d", mainTime, readTime, readLimit)
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// FinalScore 获取结果
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// returns winner, score, ok
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func (e *GtpEngine) FinalScore() (string, float64, bool) {
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cmd := "final_score"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return "", 0, false
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}
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splited := strings.Split(resp.Content, "+")
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if len(splited) < 2 {
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return "", 0, false
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}
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score, _ := nmath.Float(splited[1])
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return splited[0], score, true
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}
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// Undo 悔棋
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func (e *GtpEngine) Undo() bool {
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cmd := "undo"
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resp, err := e.Send(e.nextId(), cmd)
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if !e.Check(resp, err, cmd) {
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return false
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}
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return true
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}
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// TimeLeft 设置时间
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func (e *GtpEngine) TimeLeft(color string, mainTime, stones int) bool {
|
|
|
cmd := fmt.Sprintf("time_left %s %d %d", color, mainTime, stones)
|
|
|
resp, err := e.Send(e.nextId(), cmd)
|
|
|
if !e.Check(resp, err, cmd) {
|
|
|
return false
|
|
|
}
|
|
|
return true
|
|
|
}
|
|
|
|
|
|
// Quit 退出
|
|
|
func (e *GtpEngine) Quit() bool {
|
|
|
cmd := "quit"
|
|
|
resp, err := e.Send(e.nextId(), cmd)
|
|
|
if !e.Check(resp, err, cmd) {
|
|
|
return false
|
|
|
}
|
|
|
_ = e.Cmd.Stop()
|
|
|
|
|
|
return true
|
|
|
}
|
|
|
|
|
|
func (e *GtpEngine) Check(resp *GTPResponse, err error, cmd string) bool {
|
|
|
if err != nil {
|
|
|
nlog.Errorf("发送命令[%s]失败 %v", cmd, err)
|
|
|
return false
|
|
|
}
|
|
|
if resp.Err != nil {
|
|
|
nlog.Errorf("接收到GTP错误消息 %v", resp.Err)
|
|
|
return false
|
|
|
}
|
|
|
return true
|
|
|
}
|