refactor: 删除升级指令s

main
NorthLan 2 years ago
parent 42d26f9cc1
commit 1b6a556647

@ -52,10 +52,6 @@ func (h *ZhgmangGameLogic) WithCmdParserLogic(p []cmd.Pattern) LogicOption {
Prefix: "m", Prefix: "m",
Alias: []string{"莽"}, Alias: []string{"莽"},
ContentMaxLen: 0, ContentMaxLen: 0,
}, {
Prefix: "s",
Alias: []string{"升级"},
ContentMaxLen: 0,
}, { }, {
Prefix: "n", Prefix: "n",
ContentMaxLen: 8, ContentMaxLen: 8,
@ -73,7 +69,6 @@ func (h *ZhgmangGameLogic) WithCmdHandlers() LogicOption {
logic.RegisterCMDHandler(h.handleJoinGame, "j") logic.RegisterCMDHandler(h.handleJoinGame, "j")
logic.RegisterCMDHandler(h.handleAddUnit, "c") logic.RegisterCMDHandler(h.handleAddUnit, "c")
logic.RegisterCMDHandler(h.handleWai, "w") logic.RegisterCMDHandler(h.handleWai, "w")
logic.RegisterCMDHandler(h.handleLevelUp, "s")
logic.RegisterCMDHandler(h.handleMockGift, "n") logic.RegisterCMDHandler(h.handleMockGift, "n")
} }
} }
@ -148,19 +143,6 @@ func (h *ZhgmangGameLogic) handleWai(liveRoom *LiveRoom, _ string, _ []rune, use
room.Broadcast(pb.PushZhgmangWai, &pbGameZhgMang.Wai{User: user}) room.Broadcast(pb.PushZhgmangWai, &pbGameZhgMang.Wai{User: user})
} }
func (h *ZhgmangGameLogic) handleLevelUp(liveRoom *LiveRoom, _ string, _ []rune, user *pbCommon.PbUser) {
room, err := manager.GameManager.RoomByLiveRoom(liveRoom.RoomId, liveRoom.Platform)
if err != nil {
return
}
logger.SLog.Debugf("用户 [%s] 基地升级", user.Username)
room.Broadcast(pb.PushZhgmangLevelUp, &pbGameZhgMang.LevelUp{
User: user,
})
}
func (h *ZhgmangGameLogic) handleMockGift(liveRoom *LiveRoom, _ string, content []rune, user *pbCommon.PbUser) { func (h *ZhgmangGameLogic) handleMockGift(liveRoom *LiveRoom, _ string, content []rune, user *pbCommon.PbUser) {
var err error var err error
room, err := manager.GameManager.RoomByLiveRoom(liveRoom.RoomId, liveRoom.Platform) room, err := manager.GameManager.RoomByLiveRoom(liveRoom.RoomId, liveRoom.Platform)
@ -202,11 +184,11 @@ func (h *ZhgmangGameLogic) handleMockGift(liveRoom *LiveRoom, _ string, content
case "lt": case "lt":
h.goldSpeedUp(room, user, float64(count)*0.1) h.goldSpeedUp(room, user, float64(count)*0.1)
case "qp": case "qp":
h.clearScreen(room, user) h.clearScreen(room, user, int(count))
case "rd": case "rd":
h.randomAddon(room, user) h.randomAddon(room, user, int(count))
case "hb": case "hb":
h.redPackAddon(room, user) h.redPackAddon(room, user, int(count))
default: default:
h.goldSpeedUp(room, user, float64(count)) h.goldSpeedUp(room, user, float64(count))
} }
@ -228,27 +210,21 @@ func (h *ZhgmangGameLogic) handleGift(liveRoom *LiveRoom, user *pbCommon.PbUser,
case config.ZhgmangGiftFree: case config.ZhgmangGiftFree:
h.goldSpeedUp(room, user, float64(gift.GiftNum)*0.1) h.goldSpeedUp(room, user, float64(gift.GiftNum)*0.1)
case config.ZhgmangGiftClearScreen: case config.ZhgmangGiftClearScreen:
for i := 0; i < int(gift.GiftNum); i++ { h.clearScreen(room, user, int(gift.GiftNum))
h.clearScreen(room, user)
}
case config.ZhgmangGiftRandomAddon: case config.ZhgmangGiftRandomAddon:
for i := 0; i < int(gift.GiftNum); i++ { h.randomAddon(room, user, int(gift.GiftNum))
h.randomAddon(room, user)
}
default: default:
h.goldSpeedUp(room, user, float64(gift.GiftNum*gift.Price)*0.01) h.goldSpeedUp(room, user, float64(gift.GiftNum*gift.Price)*0.01)
} }
case pbMq.MqGift_PACK: case pbMq.MqGift_PACK:
if cfgGiftType == config.ZhgmangGiftClearScreen { if cfgGiftType == config.ZhgmangGiftClearScreen {
for i := 0; i < int(gift.GiftNum); i++ { h.clearScreen(room, user, int(gift.GiftNum))
h.clearScreen(room, user)
}
} else { } else {
h.goldSpeedUp(room, user, float64(gift.GiftNum)*0.01) h.goldSpeedUp(room, user, float64(gift.GiftNum)*0.01)
} }
case pbMq.MqGift_RED_PACK: case pbMq.MqGift_RED_PACK:
// 红包 // 红包
h.redPackAddon(room, user) h.redPackAddon(room, user, int(gift.GiftNum))
} }
} }
@ -259,20 +235,26 @@ func (h *ZhgmangGameLogic) goldSpeedUp(room *manager.Room, user *pbCommon.PbUser
}) })
} }
func (h *ZhgmangGameLogic) clearScreen(room *manager.Room, user *pbCommon.PbUser) { func (h *ZhgmangGameLogic) clearScreen(room *manager.Room, user *pbCommon.PbUser, count int) {
room.Broadcast(pb.PushZhgmangClearScreen, &pbGameZhgMang.ClearScreen{ for i := 0; i < count; i++ {
User: user, room.Broadcast(pb.PushZhgmangClearScreen, &pbGameZhgMang.ClearScreen{
}) User: user,
})
}
} }
func (h *ZhgmangGameLogic) randomAddon(room *manager.Room, user *pbCommon.PbUser) { func (h *ZhgmangGameLogic) randomAddon(room *manager.Room, user *pbCommon.PbUser, count int) {
room.Broadcast(pb.PushZhgmangRandomAddon, &pbGameZhgMang.RandomAddon{ for i := 0; i < count; i++ {
User: user, room.Broadcast(pb.PushZhgmangRandomAddon, &pbGameZhgMang.RandomAddon{
}) User: user,
})
}
} }
func (h *ZhgmangGameLogic) redPackAddon(room *manager.Room, user *pbCommon.PbUser) { func (h *ZhgmangGameLogic) redPackAddon(room *manager.Room, user *pbCommon.PbUser, count int) {
room.Broadcast(pb.PushZhgmangRedPackAddon, &pbGameZhgMang.RedPackAddon{ for i := 0; i < count; i++ {
User: user, room.Broadcast(pb.PushZhgmangRedPackAddon, &pbGameZhgMang.RedPackAddon{
}) User: user,
})
}
} }

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