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@ -12,6 +12,7 @@ import (
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"dcg/game/svc"
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"dcg/game/svc"
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"dcg/pkg/cmd"
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"dcg/pkg/cmd"
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"git.noahlan.cn/northlan/ntools-go/logger"
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"git.noahlan.cn/northlan/ntools-go/logger"
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"regexp"
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"strconv"
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"strconv"
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"strings"
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"strings"
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)
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)
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@ -30,16 +31,18 @@ func (h *ZhgmangGameLogic) WithGameType() LogicOption {
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return WithGameType(pbRoom.GameType_name[int32(pbRoom.GameType_ZHGMang)])
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return WithGameType(pbRoom.GameType_name[int32(pbRoom.GameType_ZHGMang)])
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}
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}
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func (h *ZhgmangGameLogic) WithPreDanmakuHandler() LogicOption {
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return func(logic LiveLogic) {
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logic.SetPreDanmakuHandler(h.preDanmakuHandler)
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}
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}
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func (h *ZhgmangGameLogic) WithCmdParserLogic(p []cmd.Pattern) LogicOption {
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func (h *ZhgmangGameLogic) WithCmdParserLogic(p []cmd.Pattern) LogicOption {
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pattern := []cmd.Pattern{
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pattern := []cmd.Pattern{
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{
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{
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Prefix: "j",
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Prefix: "j",
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Alias: []string{"加入", "加入游戏"},
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Alias: []string{"加入", "加入游戏"},
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ContentMaxLen: 1,
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ContentMaxLen: 1,
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}, {
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Prefix: "c",
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Alias: []string{"抽卡"},
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ContentMaxLen: 1,
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}, {
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}, {
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Prefix: "w",
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Prefix: "w",
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Alias: []string{"我在哪"},
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Alias: []string{"我在哪"},
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@ -67,7 +70,6 @@ func (h *ZhgmangGameLogic) WithCmdParserLogic(p []cmd.Pattern) LogicOption {
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func (h *ZhgmangGameLogic) WithCmdHandlers() LogicOption {
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func (h *ZhgmangGameLogic) WithCmdHandlers() LogicOption {
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return func(logic LiveLogic) {
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return func(logic LiveLogic) {
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logic.RegisterCMDHandler(h.handleJoinGame, "j")
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logic.RegisterCMDHandler(h.handleJoinGame, "j")
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logic.RegisterCMDHandler(h.handleAddUnit, "c")
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logic.RegisterCMDHandler(h.handleWai, "w")
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logic.RegisterCMDHandler(h.handleWai, "w")
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logic.RegisterCMDHandler(h.handleMockGift, "n")
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logic.RegisterCMDHandler(h.handleMockGift, "n")
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}
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}
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@ -82,6 +84,29 @@ func (h *ZhgmangGameLogic) WithGiftHandler() LogicOption {
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})
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})
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}
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}
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func (h *ZhgmangGameLogic) preDanmakuHandler(liveRoom *LiveRoom, user *pbCommon.PbUser, dm *pbMq.MqDanmaku) PreDanmakuHandlerResp {
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matching, err := regexp.MatchString("^[1-5]*$", dm.Msg)
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if err != nil {
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return PreDanmakuHandlerResp{
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PushDanmaku: true,
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Parsing: true,
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}
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}
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if !matching {
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return PreDanmakuHandlerResp{
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PushDanmaku: true,
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Parsing: true,
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}
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}
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// add unit
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h.handleAddUnit(liveRoom, dm.Msg, []rune(dm.Msg), user)
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return PreDanmakuHandlerResp{
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PushDanmaku: false,
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Parsing: false,
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}
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}
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func (h *ZhgmangGameLogic) handleJoinGame(liveRoom *LiveRoom, _ string, _ []rune, user *pbCommon.PbUser) {
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func (h *ZhgmangGameLogic) handleJoinGame(liveRoom *LiveRoom, _ string, _ []rune, user *pbCommon.PbUser) {
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room, err := manager.GameManager.RoomByLiveRoom(liveRoom.RoomId, liveRoom.Platform)
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room, err := manager.GameManager.RoomByLiveRoom(liveRoom.RoomId, liveRoom.Platform)
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if err != nil {
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if err != nil {
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@ -114,23 +139,19 @@ func (h *ZhgmangGameLogic) handleAddUnit(liveRoom *LiveRoom, _ string, content [
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return
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return
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}
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}
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for _, r := range content {
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var card int32
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var card int32
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if len(content) > 0 {
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t, err := strconv.ParseInt(string(r), 10, 32)
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t, err := strconv.ParseInt(string(content[0]), 10, 32)
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if err == nil {
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if err == nil {
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card = int32(t)
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card = int32(t)
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}
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}
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}
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if card > 5 {
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return
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}
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logger.SLog.Debugf("用户 [%s] 抽卡 [%d]", user.Username, card)
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logger.SLog.Debugf("用户 [%s] 抽卡 [%d]", user.Username, card)
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room.Broadcast(pb.PushZhgmangAddUnit, &pbGameZhgMang.AddUnit{
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room.Broadcast(pb.PushZhgmangAddUnit, &pbGameZhgMang.AddUnit{
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User: user,
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User: user,
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Card: card,
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Card: card,
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})
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})
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}
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}
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}
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func (h *ZhgmangGameLogic) handleWai(liveRoom *LiveRoom, _ string, _ []rune, user *pbCommon.PbUser) {
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func (h *ZhgmangGameLogic) handleWai(liveRoom *LiveRoom, _ string, _ []rune, user *pbCommon.PbUser) {
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room, err := manager.GameManager.RoomByLiveRoom(liveRoom.RoomId, liveRoom.Platform)
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room, err := manager.GameManager.RoomByLiveRoom(liveRoom.RoomId, liveRoom.Platform)
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