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			16 lines
		
	
	
		
			587 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			16 lines
		
	
	
		
			587 B
		
	
	
	
		
			C#
		
	
| using System;
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| 
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| namespace LanLib.UpdateManager.Jobs
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| {
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|     /// <summary>
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|     /// Add this to a managed <see cref="TransformAccess"/>-enabled job struct type to specify that its transform access is read-only.
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|     /// </summary>
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|     /// <remarks>
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|     /// Read-only transform jobs may be fully parallelized by Unity.
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|     /// Read-write transform jobs, on the other hand, are only parallelized for objects in hierarchies with different root objects.
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|     /// </remarks>
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|     [AttributeUsage(AttributeTargets.Struct)]
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|     public class ReadOnlyTransformAccessAttribute : Attribute
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|     {
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|     }
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| } |