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16 lines
587 B
C#
16 lines
587 B
C#
using System;
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namespace LanLib.UpdateManager.Jobs
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{
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/// <summary>
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/// Add this to a managed <see cref="TransformAccess"/>-enabled job struct type to specify that its transform access is read-only.
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/// </summary>
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/// <remarks>
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/// Read-only transform jobs may be fully parallelized by Unity.
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/// Read-write transform jobs, on the other hand, are only parallelized for objects in hierarchies with different root objects.
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/// </remarks>
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[AttributeUsage(AttributeTargets.Struct)]
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public class ReadOnlyTransformAccessAttribute : Attribute
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{
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}
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} |